Ahmed Adamjee
/
SnakeVSBlock
Snake vs Block Game to be run upon K64F.
Diff: main.cpp
- Revision:
- 50:3cf9a94a264e
- Parent:
- 49:441c32f6603e
- Child:
- 54:20abd16c7d74
diff -r 441c32f6603e -r 3cf9a94a264e main.cpp --- a/main.cpp Fri Apr 26 17:16:22 2019 +0000 +++ b/main.cpp Fri Apr 26 18:04:19 2019 +0000 @@ -52,6 +52,7 @@ _start.instruct(lcd, pad); while(1) { //This loop is created for Play/Continue configuration _start.read_stats(sd); //this is to save the current highest level in the stats class that can be used in menu. + stats.write(1, sd); //this tells the stats class that the game has started from level 1; _start.main_menu(lcd, pad); _start.credits(lcd); // this is after the menu to allow us to hide credits if we want to play the game fast. fps = _start.fps;