Snake vs Block Game to be run upon K64F.

Dependencies:   mbed

Revision:
56:142e9fdb77a8
Parent:
49:441c32f6603e
Child:
58:affb42c56cf8
diff -r df0825049171 -r 142e9fdb77a8 MenuClasses/StartScreen/StartScreen.h
--- a/MenuClasses/StartScreen/StartScreen.h	Sat Apr 27 18:56:30 2019 +0000
+++ b/MenuClasses/StartScreen/StartScreen.h	Sun Apr 28 16:56:08 2019 +0000
@@ -56,13 +56,13 @@
     *
     *   This function just displays Menu Screen 1 contents.
     */
-    void DisplayMMContents(N5110 &lcd, Gamepad &pad);
+    void ImplementMenu(N5110 &lcd, Gamepad &pad);
     
     /** Implementing The First Menu Screen
     *
     *   This function just implements the things decided in main menu.
     */
-    void ImplementMM(N5110 &lcd, Gamepad &pad);
+    void NextMenu(N5110 &lcd, Gamepad &pad);
 
     /** The Second Menu Screen
     *
@@ -70,17 +70,17 @@
     */
     void game_mode(N5110 &lcd, Gamepad &pad);
     
-    /** Implementing GM
+    /** Displaying Mode Options
     *
-    *   This function just decides what has to selected in the next iteration.
+    *   This function displays game_mode contents.
     */
-    void ImplementGM(Gamepad &pad);
+    void ModeOptions(N5110 &lcd);
     
-    /** Displaying GAME mode Contents
+    /** Selecting the game mode
     *
-    *   This function just displays game_mode contents.
+    *   value of g_mode is changed in this function that allows the choise beteen joystick/motion control..
     */
-    void DisplayGMContents(N5110 &lcd);
+    void SelectMode(Gamepad &pad);
     
     /** The Third Menu Screen
     *
@@ -103,7 +103,6 @@
     
     int fps; // this sends over the game speed
     int i;
-    int lr;
     int gs;
     int g_mode; //this helps to select between joystick and motion control.
     int st;