Ahmed Adamjee
/
SnakeVSBlock
Snake vs Block Game to be run upon K64F.
MenuClasses/Stats/Stats.h@84:9950d561fdf8, 2019-05-06 (annotated)
- Committer:
- AhmedPlaymaker
- Date:
- Mon May 06 16:15:21 2019 +0000
- Revision:
- 84:9950d561fdf8
- Parent:
- 83:329da564799a
- Child:
- 90:741120c09784
Added some more comments to describe what some of my functions and methods do.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
AhmedPlaymaker | 33:249cf423fb18 | 1 | #ifndef Stats_H |
AhmedPlaymaker | 33:249cf423fb18 | 2 | #define Stats_H |
AhmedPlaymaker | 33:249cf423fb18 | 3 | |
AhmedPlaymaker | 33:249cf423fb18 | 4 | #include "mbed.h" |
AhmedPlaymaker | 33:249cf423fb18 | 5 | #include "N5110.h" |
AhmedPlaymaker | 33:249cf423fb18 | 6 | #include "Gamepad.h" |
AhmedPlaymaker | 33:249cf423fb18 | 7 | #include "SDFileSystem.h" |
AhmedPlaymaker | 33:249cf423fb18 | 8 | |
AhmedPlaymaker | 33:249cf423fb18 | 9 | class Stats |
AhmedPlaymaker | 33:249cf423fb18 | 10 | { |
AhmedPlaymaker | 84:9950d561fdf8 | 11 | public: |
AhmedPlaymaker | 84:9950d561fdf8 | 12 | |
AhmedPlaymaker | 33:249cf423fb18 | 13 | Stats(); |
AhmedPlaymaker | 33:249cf423fb18 | 14 | ~Stats(); |
AhmedPlaymaker | 84:9950d561fdf8 | 15 | |
AhmedPlaymaker | 83:329da564799a | 16 | /** Initialise Stats |
AhmedPlaymaker | 83:329da564799a | 17 | * |
AhmedPlaymaker | 83:329da564799a | 18 | * This function passes the pointers to the stats class so that it can control the screen and the gamepad. |
AhmedPlaymaker | 83:329da564799a | 19 | */ |
AhmedPlaymaker | 83:329da564799a | 20 | void init(N5110 *lcd, Gamepad *pad); |
AhmedPlaymaker | 84:9950d561fdf8 | 21 | |
AhmedPlaymaker | 33:249cf423fb18 | 22 | /** Stats Display |
AhmedPlaymaker | 33:249cf423fb18 | 23 | * |
AhmedPlaymaker | 33:249cf423fb18 | 24 | * This function is used to configure stats. |
AhmedPlaymaker | 33:249cf423fb18 | 25 | */ |
AhmedPlaymaker | 83:329da564799a | 26 | void StatsDisplay(); |
AhmedPlaymaker | 84:9950d561fdf8 | 27 | |
AhmedPlaymaker | 33:249cf423fb18 | 28 | /** write |
AhmedPlaymaker | 33:249cf423fb18 | 29 | * |
AhmedPlaymaker | 33:249cf423fb18 | 30 | * This function is used to write to the file |
AhmedPlaymaker | 33:249cf423fb18 | 31 | */ |
AhmedPlaymaker | 33:249cf423fb18 | 32 | void write(int level, SDFileSystem &sd); |
AhmedPlaymaker | 84:9950d561fdf8 | 33 | |
AhmedPlaymaker | 33:249cf423fb18 | 34 | /** Read |
AhmedPlaymaker | 33:249cf423fb18 | 35 | * |
AhmedPlaymaker | 33:249cf423fb18 | 36 | * This function is used to read from the file |
AhmedPlaymaker | 33:249cf423fb18 | 37 | */ |
AhmedPlaymaker | 33:249cf423fb18 | 38 | void read(SDFileSystem &sd); |
AhmedPlaymaker | 84:9950d561fdf8 | 39 | |
AhmedPlaymaker | 33:249cf423fb18 | 40 | /** delete file |
AhmedPlaymaker | 33:249cf423fb18 | 41 | * |
AhmedPlaymaker | 33:249cf423fb18 | 42 | * This function allows us to delete the file |
AhmedPlaymaker | 33:249cf423fb18 | 43 | */ |
AhmedPlaymaker | 33:249cf423fb18 | 44 | void delete_file(char filename[]); |
AhmedPlaymaker | 84:9950d561fdf8 | 45 | |
AhmedPlaymaker | 84:9950d561fdf8 | 46 | |
AhmedPlaymaker | 33:249cf423fb18 | 47 | char bufferlevel[14]; //this helps me print the highest level on screen. |
AhmedPlaymaker | 84:9950d561fdf8 | 48 | |
AhmedPlaymaker | 84:9950d561fdf8 | 49 | private: |
AhmedPlaymaker | 33:249cf423fb18 | 50 | int _stored_top_level; |
AhmedPlaymaker | 33:249cf423fb18 | 51 | int _current_level; |
AhmedPlaymaker | 33:249cf423fb18 | 52 | int _top_level; |
AhmedPlaymaker | 84:9950d561fdf8 | 53 | |
AhmedPlaymaker | 83:329da564799a | 54 | //Pointer to the game pad object pad. |
AhmedPlaymaker | 83:329da564799a | 55 | Gamepad *_pad; |
AhmedPlaymaker | 83:329da564799a | 56 | //Pointer to the N5110 object lcd. |
AhmedPlaymaker | 83:329da564799a | 57 | N5110 *_lcd; |
AhmedPlaymaker | 84:9950d561fdf8 | 58 | |
AhmedPlaymaker | 33:249cf423fb18 | 59 | |
AhmedPlaymaker | 33:249cf423fb18 | 60 | }; |
AhmedPlaymaker | 33:249cf423fb18 | 61 | #endif |