Ahmed Adamjee
/
SnakeVSBlock
Snake vs Block Game to be run upon K64F.
StartScreen/StartScreen.h
- Committer:
- AhmedPlaymaker
- Date:
- 2019-03-17
- Revision:
- 3:fbb1fa853f09
- Child:
- 4:1fe015b66bb8
File content as of revision 3:fbb1fa853f09:
#ifndef StartScreen_H #define StartScreen_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" class StartScreen { public: StartScreen(); ~StartScreen(); /** Initialise StartScreen * * This function initialises the Game Interface and restarts the display. */ void screen_saver(N5110 &lcd, Gamepad &pad); /** Draw * * This function draws the Sprite onto the screen. */ void instruct(N5110 &lcd, Gamepad &pad); /** Instruct * * This function updates the user about how to progress after the game banner has been displayed.. */ void info(N5110 &lcd, Gamepad &pad); /** Display userID * * This function shows who the author of the game is before showing the menu screen. */ void menu_screen1(N5110 &lcd, Gamepad &pad); /** The First Menu Screen * * This function obtains the user input on how they want to progress. */ }; #endif