![](/media/cache/profiles/LinkedIn_0NghoZJ.jpeg.50x50_q85.jpg)
Snake vs Block Game to be run upon K64F.
Settings/Settings.h
- Committer:
- AhmedPlaymaker
- Date:
- 2019-03-20
- Revision:
- 5:e4df87957a5b
- Child:
- 30:461231877c89
File content as of revision 5:e4df87957a5b:
#ifndef Settings_H #define Settings_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" class Settings { public: Settings(); ~Settings(); /** Initialise Settings * * This function is the constructor for settings. */ void info(N5110 &lcd, Gamepad &pad); /** info * * This function just instructs the user on how to use settings */ float controlSensitivity(N5110 &lcd, Gamepad &pad); /** controlSensitivity * * This function essentialy enables the user to select the sensitivity of the game controls */ void brigntness(N5110 &lcd, Gamepad &pad); /** brigntness * * This function allows the user to set the screen brightness. */ void contrast(N5110 &lcd, Gamepad &pad); /** contrast * * This function allows the user to set the contrast of the screen. */ void volume(N5110 &lcd, Gamepad &pad); /** volume * * This function allows the user to set the volume of the speaker. */ int showCredits(N5110 &lcd, Gamepad &pad); /** showCredits * * This function allows the user to hide/show credits. */ }; #endif