![](/media/cache/profiles/LinkedIn_0NghoZJ.jpeg.50x50_q85.jpg)
Snake vs Block Game to be run upon K64F.
MenuClasses/Stats/Stats.h
- Committer:
- AhmedPlaymaker
- Date:
- 2019-05-06
- Revision:
- 83:329da564799a
- Parent:
- 49:441c32f6603e
- Child:
- 84:9950d561fdf8
File content as of revision 83:329da564799a:
#ifndef Stats_H #define Stats_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" #include "SDFileSystem.h" class Stats { public: Stats(); ~Stats(); /** Initialise Stats * * This function passes the pointers to the stats class so that it can control the screen and the gamepad. */ void init(N5110 *lcd, Gamepad *pad); /** Stats Display * * This function is used to configure stats. */ void StatsDisplay(); /** write * * This function is used to write to the file */ void write(int level, SDFileSystem &sd); /** Read * * This function is used to read from the file */ void read(SDFileSystem &sd); /** delete file * * This function allows us to delete the file */ void delete_file(char filename[]); char bufferlevel[14]; //this helps me print the highest level on screen. private: int _stored_top_level; int _current_level; int _top_level; //Pointer to the game pad object pad. Gamepad *_pad; //Pointer to the N5110 object lcd. N5110 *_lcd; }; #endif