Ahmed Adamjee
/
SnakeVSBlock
Snake vs Block Game to be run upon K64F.
Diff: StartScreen/StartScreen.cpp
- Revision:
- 15:f4d069da093d
- Parent:
- 9:d1d79d4ee673
- Child:
- 16:7b474f873683
--- a/StartScreen/StartScreen.cpp Thu Apr 04 06:53:14 2019 +0000 +++ b/StartScreen/StartScreen.cpp Thu Apr 04 18:50:40 2019 +0000 @@ -238,13 +238,14 @@ ani+=3; lcd.refresh(); pad.tone(370,0.1); - wait(0.6); + wait(0.2); pad.leds_off(); lcd.clear(); } void StartScreen::instruct(N5110 &lcd, Gamepad &pad) { + wait(1/cs); lcd.printString("Please Press",5,1); //Function used to promt the user to start. lcd.printString("Start",25,3); lcd.printString("to Begin",15,5); @@ -276,6 +277,7 @@ void StartScreen::menu_screen1(N5110 &lcd, Gamepad &pad) { lcd.clear(); + wait(1/cs); lcd.drawSprite(50,i,7,9,(int *)arrow); while ((pad.check_event(Gamepad::JOY_PRESSED) == false)&&(pad.check_event(Gamepad::START_PRESSED) == false)) { //Change this to if button pressed. lcd.printString("SnakeVSBlock",5,0);