Ahmed Adamjee
/
SnakeVSBlock
Snake vs Block Game to be run upon K64F.
Diff: SnakevsBlock/SnakevsBlock.cpp
- Revision:
- 22:ee698f66146f
- Parent:
- 21:e41126528cc6
- Child:
- 23:592345a70329
--- a/SnakevsBlock/SnakevsBlock.cpp Wed Apr 10 04:08:13 2019 +0000 +++ b/SnakevsBlock/SnakevsBlock.cpp Wed Apr 10 05:24:20 2019 +0000 @@ -20,21 +20,9 @@ speed = 1; blockgap = 500; blockbuff = 0; - b0 = 1; - b1 = 1; - b2 = 1; - b3 = 1; - b4 = 1; - b5 = 1; - b6 = 1; - b7 = 1; - b8 = 1; - b9 = 1; - b10 = 1; - b11 = 1; - b12 = 1; - b13 = 1; - b14 = 1; + for(int i=0; i<=14; i++) { + b[i] = 1; + } } @@ -85,7 +73,7 @@ CheckSnakeBlockCollision(pad); //Function checks for when the snake collides with any of the blocks. CheckSnakeFoodCollision(pad); //Function checks for when the snake collides with it's food. CheckSnakeBlockSidesCollision(pad, _d); //Function checks for when the snake collides with any of the blocks' sides. - _s.update(_d,_mag, length, speed, b0_to_b14); + _s.update(_d,_mag, length, speed, b); //_d is the direction of joystick and b controls thew motion of a section of the snake relative to obstruction _f.update(); _ff.update(); _fff.update(); @@ -471,6 +459,36 @@ { //Obtains all required coordinates. Vector2D b_pos = _b.get_pos(); + snake_posx[0] = _s.get_pos(length).x; + snake_posy[0] = _s.get_pos(length).y; + snake_posx[1] = _s.get_pos_before1(length).x; + snake_posy[1] = _s.get_pos_before1(length).y; + snake_posx[2] = _s.get_pos_before2(length).x; + snake_posy[2] = _s.get_pos_before2(length).y; + snake_posx[3] = _s.get_pos_before3(length).x; + snake_posy[3] = _s.get_pos_before3(length).y; + snake_posx[4] = _s.get_pos_before4(length).x; + snake_posy[4] = _s.get_pos_before4(length).y; + snake_posx[5] = _s.get_pos_before5(length).x; + snake_posy[5] = _s.get_pos_before5(length).y; + snake_posx[6] = _s.get_pos_before6(length).x; + snake_posy[6] = _s.get_pos_before6(length).y; + snake_posx[7] = _s.get_pos_before7(length).x; + snake_posy[7] = _s.get_pos_before7(length).y; + snake_posx[8] = _s.get_pos_before8(length).x; + snake_posy[8] = _s.get_pos_before8(length).y; + snake_posx[9] = _s.get_pos_before9(length).x; + snake_posy[9] = _s.get_pos_before9(length).y; + snake_posx[10] = _s.get_pos_before10(length).x; + snake_posy[10] = _s.get_pos_before10(length).y; + snake_posx[11] = _s.get_pos_before11(length).x; + snake_posy[11] = _s.get_pos_before11(length).y; + snake_posx[12] = _s.get_pos_before12(length).x; + snake_posy[12] = _s.get_pos_before12(length).y; + snake_posx[13] = _s.get_pos_before13(length).x; + snake_posy[13] = _s.get_pos_before13(length).y; + snake_posx[14] = _s.get_pos_before14(length).x; + snake_posy[14] = _s.get_pos_before14(length).y; Vector2D snake_pos = _s.get_pos(length); Vector2D snake_posb1 = _s.get_pos_before1(length); Vector2D snake_posb2 = _s.get_pos_before2(length); @@ -546,49 +564,49 @@ ) { //add some code that it doesn't move if(length == 1) { - b0 = 0; + b[0] = 0; } if(length == 2) { - b1 = 0; + b[1] = 0; } if(length==3) { - b2 = 0; + b[2] = 0; } if(length==4) { - b3 = 0; + b[3] = 0; } if(length==5) { - b4 = 0; + b[4] = 0; } if(length==6) { - b5 = 0; + b[5] = 0; } if(length==7) { - b6 = 0; + b[6] = 0; } if(length==8) { - b7 = 0; + b[7] = 0; } if(length==9) { - b8 = 0; + b[8] = 0; } if(length==10) { - b9 = 0; + b[9] = 0; } if(length==11) { - b10 = 0; + b[10] = 0; } if(length==12) { - b11 = 0; + b[11] = 0; } if(length==13) { - b12 = 0; + b[12] = 0; } if(length == 14) { - b13 = 0; + b[13] = 0; } if(length==15) { - b14 = 0; + b[14] = 0; } } @@ -647,46 +665,46 @@ ) { //add some code that it doesn't move if(length == 2) { - b0 = 0; + b[0] = 0; } if(length == 3) { - b1 = 0; + b[1] = 0; } if(length == 4) { - b2 = 0; + b[2] = 0; } if(length == 5) { - b3 = 0; + b[3] = 0; } if(length == 6) { - b4 = 0; + b[4] = 0; } if(length == 7) { - b5 = 0; + b[5] = 0; } if(length == 8) { - b6 = 0; + b[6] = 0; } if(length == 9) { - b7 = 0; + b[7] = 0; } if(length == 10) { - b8 = 0; + b[8] = 0; } if(length == 11) { - b9 = 0; + b[9] = 0; } if(length == 12) { - b10 = 0; + b[10] = 0; } if(length == 13) { - b11 = 0; + b[11] = 0; } if(length == 14) { - b12 = 0; + b[12] = 0; } if(length == 15) { - b13 = 0; + b[13] = 0; } } @@ -745,43 +763,43 @@ ) { //add some code that it doesn't move if(length == 3) { - b0 = 0; + b[0] = 0; } if(length == 4) { - b1 = 0; + b[1] = 0; } if(length == 5) { - b2 = 0; + b[2] = 0; } if(length == 6) { - b3 = 0; + b[3] = 0; } if(length == 7) { - b4 = 0; + b[4] = 0; } if(length == 8) { - b5 = 0; + b[5] = 0; } if(length == 9) { - b6 = 0; + b[6] = 0; } if(length == 10) { - b7 = 0; + b[7] = 0; } if(length == 11) { - b8 = 0; + b[8] = 0; } if(length == 12) { - b9 = 0; + b[9] = 0; } if(length == 13) { - b10 = 0; + b[10] = 0; } if(length == 14) { - b11 = 0; + b[11] = 0; } if(length == 15) { - b12 = 0; + b[12] = 0; } } @@ -840,40 +858,40 @@ ) { //add some code that it doesn't move if(length == 4) { - b0 = 0; + b[0] = 0; } if(length == 5) { - b1 = 0; + b[1] = 0; } if(length == 6) { - b2 = 0; + b[2] = 0; } if(length == 7) { - b3 = 0; + b[3] = 0; } if(length == 8) { - b4 = 0; + b[4] = 0; } if(length == 9) { - b5 = 0; + b[5] = 0; } if(length == 10) { - b6 = 0; + b[6] = 0; } if(length == 11) { - b7 = 0; + b[7] = 0; } if(length == 12) { - b8 = 0; + b[8] = 0; } if(length == 13) { - b9 = 0; + b[9] = 0; } if(length == 14) { - b10 = 0; + b[10] = 0; } if(length == 15) { - b11 = 0; + b[11] = 0; } } @@ -932,37 +950,37 @@ ) { //add some code that it doesn't move if(length == 5) { - b0 = 0; + b[0] = 0; } if(length == 6) { - b1 = 0; + b[1] = 0; } if(length == 7) { - b2 = 0; + b[2] = 0; } if(length == 8) { - b3 = 0; + b[3] = 0; } if(length == 9) { - b4 = 0; + b[4] = 0; } if(length == 10) { - b5 = 0; + b[5] = 0; } if(length == 11) { - b6 = 0; + b[6] = 0; } if(length == 12) { - b7 = 0; + b[7] = 0; } if(length == 13) { - b8 = 0; + b[8] = 0; } if(length == 14) { - b9 = 0; + b[9] = 0; } if(length == 15) { - b10 = 0; + b[10] = 0; } } @@ -1021,34 +1039,34 @@ ) { //add some code that it doesn't move if(length == 6) { - b0 = 0; + b[0] = 0; } if(length == 7) { - b1 = 0; + b[1] = 0; } if(length == 8) { - b2 = 0; + b[2] = 0; } if(length == 9) { - b3 = 0; + b[3] = 0; } if(length == 10) { - b4 = 0; + b[4] = 0; } if(length == 11) { - b5 = 0; + b[5] = 0; } if(length == 12) { - b6 = 0; + b[6] = 0; } if(length == 13) { - b7 = 0; + b[7] = 0; } if(length == 14) { - b8 = 0; + b[8] = 0; } if(length == 15) { - b9 = 0; + b[9] = 0; } } @@ -1107,31 +1125,31 @@ ) { //add some code that it doesn't move if(length == 7) { - b0 = 0; + b[0] = 0; } if(length == 8) { - b1 = 0; + b[1] = 0; } if(length == 9) { - b2 = 0; + b[2] = 0; } if(length == 10) { - b3 = 0; + b[3] = 0; } if(length == 11) { - b4 = 0; + b[4] = 0; } if(length == 12) { - b5 = 0; + b[5] = 0; } if(length == 13) { - b6 = 0; + b[6] = 0; } if(length == 14) { - b7 = 0; + b[7] = 0; } if(length == 15) { - b8 = 0; + b[8] = 0; } } @@ -1190,28 +1208,28 @@ ) { //add some code that it doesn't move if(length == 8) { - b0 = 0; + b[0] = 0; } if(length == 9) { - b1 = 0; + b[1] = 0; } if(length == 10) { - b2 = 0; + b[2] = 0; } if(length == 11) { - b3 = 0; + b[3] = 0; } if(length == 12) { - b4 = 0; + b[4] = 0; } if(length == 13) { - b5 = 0; + b[5] = 0; } if(length == 14) { - b6 = 0; + b[6] = 0; } if(length == 15) { - b7 = 0; + b[7] = 0; } } @@ -1270,25 +1288,25 @@ ) { //add some code that it doesn't move if(length == 9) { - b0 = 0; + b[0] = 0; } if(length == 10) { - b1 = 0; + b[1] = 0; } if(length == 11) { - b2 = 0; + b[2] = 0; } if(length == 12) { - b3 = 0; + b[3] = 0; } if(length == 13) { - b4 = 0; + b[4] = 0; } if(length == 14) { - b5 = 0; + b[5] = 0; } if(length == 15) { - b6 = 0; + b[6] = 0; } } @@ -1347,22 +1365,22 @@ ) { //add some code that it doesn't move if(length == 10) { - b0 = 0; + b[0] = 0; } if(length == 11) { - b1 = 0; + b[1] = 0; } if(length == 12) { - b2 = 0; + b[2] = 0; } if(length == 13) { - b3 = 0; + b[3] = 0; } if(length == 14) { - b4 = 0; + b[4] = 0; } if(length == 15) { - b5 = 0; + b[5] = 0; } } @@ -1421,19 +1439,19 @@ ) { //add some code that it doesn't move if(length == 11) { - b0 = 0; + b[0] = 0; } if(length == 12) { - b1 = 0; + b[1] = 0; } if(length == 13) { - b2 = 0; + b[2] = 0; } if(length == 14) { - b3 = 0; + b[3] = 0; } if(length == 15) { - b4 = 0; + b[4] = 0; } } @@ -1492,16 +1510,16 @@ ) { //add some code that it doesn't move if(length == 12) { - b0 = 0; + b[0] = 0; } if(length == 13) { - b1 = 0; + b[1] = 0; } if(length == 14) { - b2 = 0; + b[2] = 0; } if(length == 15) { - b3 = 0; + b[3] = 0; } } @@ -1560,13 +1578,13 @@ ) { //add some code that it doesn't move if(length == 13) { - b0 = 0; + b[0] = 0; } if(length == 14) { - b1 = 0; + b[1] = 0; } if(length == 15) { - b2 = 0; + b[2] = 0; } speed = speed/2; } @@ -1626,10 +1644,10 @@ ) { //add some code that it doesn't move if(length == 14) { - b0 = 0; + b[0] = 0; } if(length == 15) { - b1 = 0; + b[1] = 0; } } @@ -1688,7 +1706,7 @@ ) { //add some code that it doesn't move if(length == 15) { - b0 = 0; + b[0] = 0; } } @@ -2550,38 +2568,21 @@ else { speed = 1; - b0 = 1; - b1 = 1; - b2 = 1; - b3 = 1; - b4 = 1; - b5 = 1; - b6 = 1; - b7 = 1; - b8 = 1; - b9 = 1; - b10 = 1; - b11 = 1; - b12 = 1; - b13 = 1; - b14 = 1; + b[0] = 1; + b[1] = 1; + b[2] = 1; + b[3] = 1; + b[4] = 1; + b[5] = 1; + b[6] = 1; + b[7] = 1; + b[8] = 1; + b[9] = 1; + b[10] = 1; + b[11] = 1; + b[12] = 1; + b[13] = 1; + b[14] = 1; } //_s.set_pos(s_pos); - b0_to_b14[0] = b0; - b0_to_b14[1] = b1; - b0_to_b14[2] = b2; - b0_to_b14[3] = b3; - b0_to_b14[4] = b4; - b0_to_b14[5] = b5; - b0_to_b14[6] = b6; - b0_to_b14[7] = b7; - b0_to_b14[8] = b8; - b0_to_b14[9] = b9; - b0_to_b14[10] = b10; - b0_to_b14[11] = b11; - b0_to_b14[12] = b12; - b0_to_b14[13] = b13; - b0_to_b14[14] = b14; -} -//&&((snake_pos.x <= snake_posb1.x)&&(snake_posb1.x <= snake_posb2.x)&&(snake_posb2.x <= snake_posb3.x)&&(snake_posb3.x <= snake_posb4.x)&&(snake_posb4.x <= snake_posb5.x)&&(snake_posb5.x <= snake_posb6.x)&&(snake_posb6.x <= snake_posb7.x)&&(snake_posb7.x <= snake_posb8.x)&&(snake_posb8.x <= snake_posb9.x)&&(snake_posb9.x <= snake_posb10.x)&&(snake_posb10.x <= snake_posb11.x)&&(snake_posb11.x <= snake_posb12.x)&&(snake_posb12.x <= snake_posb13.x)&&(snake_posb13.x <= snake_posb14.x)&&(snake_posb14.x <= snake_posb15.x)) -//&&((snake_pos.x >= snake_posb1.x)&&(snake_posb1.x >= snake_posb2.x)&&(snake_posb2.x >= snake_posb3.x)&&(snake_posb3.x >= snake_posb4.x)&&(snake_posb4.x >= snake_posb5.x)&&(snake_posb5.x >= snake_posb6.x)&&(snake_posb6.x > snake_posb7.x)&&(snake_posb7.x >= snake_posb8.x)&&(snake_posb8.x >= snake_posb9.x)&&(snake_posb9.x >= snake_posb10.x)&&(snake_posb10.x >= snake_posb11.x)&&(snake_posb11.x >= snake_posb12.x)&&(snake_posb12.x >= snake_posb13.x)&&(snake_posb13.x >= snake_posb14.x)&&(snake_posb14.x >= snake_posb15.x)) \ No newline at end of file +} \ No newline at end of file