Snake vs Block Game to be run upon K64F.

Dependencies:   mbed

Revision:
55:df0825049171
Parent:
49:441c32f6603e
Child:
60:d3a9e0e4a0de
--- a/MenuClasses/Settings/Settings.h	Fri Apr 26 19:32:57 2019 +0000
+++ b/MenuClasses/Settings/Settings.h	Sat Apr 27 18:56:30 2019 +0000
@@ -19,49 +19,52 @@
     
     float * Implement(N5110 &lcd, Gamepad &pad, float cs);
     
-    /** Initialise Settings
+    /** Call Functions
+    *
+    *   This function calls respective settings menu as per the contol entries by the user.
+    */
+
+    void CallFunctions(N5110 &lcd, Gamepad &pad, int st);
+    
+    /** Info
     *
     *   This function shows the info for using settings.
     */
 
     void info(N5110 &lcd, Gamepad &pad);
     
-    /** info
-    *
-    *   This function just instructs the user on how to use settings
-    */
-    
-    void controlSensitivity(N5110 &lcd, Gamepad &pad);
-    
     /** controlSensitivity
     *
     *   This function essentialy enables the user to select the sensitivity of the game controls
     */
-    void brigntness(N5110 &lcd, Gamepad &pad);
+    
+    void controlSensitivity(N5110 &lcd, Gamepad &pad);
     
     /** brigntness
     *
     *   This function allows the user to set the screen brightness.
     */
-    void contrast(N5110 &lcd, Gamepad &pad);
+    void brigntness(N5110 &lcd, Gamepad &pad);
     
     /** contrast
     *
     *   This function allows the user to set the contrast of the screen.
     */
-    void volume(N5110 &lcd, Gamepad &pad);
+    void contrast(N5110 &lcd, Gamepad &pad);
     
     /** volume
     *
     *   This function allows the user to set the volume of the speaker.
     */
-    
-    void showCredits(N5110 &lcd, Gamepad &pad);
+    void volume(N5110 &lcd, Gamepad &pad);
     
     /** showCredits
     *
     *   This function allows the user to hide/show credits.
     */
+    
+    void showCredits(N5110 &lcd, Gamepad &pad);
+    
     private:
     float cs_sc[2]; //this array helps to return Control speeds and Show credits parameters.