Snake vs Block Game to be run upon K64F.

Dependencies:   mbed

Revision:
9:d1d79d4ee673
Parent:
8:890b986b16a4
Child:
13:9785f2404045
--- a/Snake/Snake.h	Tue Mar 26 18:36:50 2019 +0000
+++ b/Snake/Snake.h	Wed Mar 27 18:20:36 2019 +0000
@@ -14,29 +14,29 @@
     Snake();
     ~Snake();
     
-    /** Initialise Player
+    /** Initialise Snake
     *
-    *   This function initalises the player library.
+    *   This function initalises the Snake library.
     */
     void init();
     
     /** Draw
     *
-    *   This function draws the Player sprite onto the screen at the specified coordinates.
+    *   This function draws the Snake sprite onto the screen at the specified coordinates.
     */
     void draw(N5110 &lcd, int length);
     
     /** Update
     *
-    *   This function updates the player sprite position on screen.
+    *   This function updates the Snake sprite position on screen.
     */
     void update(Direction d,float mag,int length);
     
     /** Get Position
     *
-    *   This function obtains the coordinate of the top-left pixel in the player sprite.
+    *   This function obtains the coordinate of the top-left pixel in the Snake sprite.
     */
-    Vector2D get_pos();
+    Vector2D get_pos(int length);
     
 
     private: