Snake vs Block Game to be run upon K64F.

Dependencies:   mbed

Revision:
8:890b986b16a4
Parent:
7:48ba87cd79b5
Child:
9:d1d79d4ee673
--- a/SnakevsBlock/SnakevsBlock.cpp	Tue Mar 26 14:45:15 2019 +0000
+++ b/SnakevsBlock/SnakevsBlock.cpp	Tue Mar 26 18:36:50 2019 +0000
@@ -13,7 +13,7 @@
 void SnakevsBlock::init()
 {
     //The snake length configuration and all the other initial information passing will be done here
-    length=1;
+    length=15;
     
 }
 
@@ -27,7 +27,7 @@
 
 void SnakevsBlock::draw(N5110 &lcd, Gamepad &pad)
 {
-    _s.draw(lcd); //Draws the Snake.
+    _s.draw(lcd, length); //Draws the Snake.
     
     //Code to print length on game screen.
     char bufferscore[14];
@@ -46,7 +46,7 @@
 
 void SnakevsBlock::update(Gamepad &pad) //Updates objects on screen.
 {
-    _s.update(_d,_mag); 
+    _s.update(_d,_mag,length); 
 }
 
 void SnakevsBlock::get_pos()