Snake vs Block Game to be run upon K64F.

Dependencies:   mbed

Revision:
80:51ca38c5dcdf
Parent:
76:7fa91122907f
Child:
83:329da564799a
--- a/MenuClasses/StartScreen/StartScreen.cpp	Sun May 05 23:48:57 2019 +0000
+++ b/MenuClasses/StartScreen/StartScreen.cpp	Mon May 06 08:00:56 2019 +0000
@@ -222,7 +222,7 @@
     } else {
         _backPressed = false;
     }
-    return _backPressed; //returns 1 if back is pressed, returns 0 otherwise.
+    return _backPressed; //returns true if back is pressed, returns false otherwise.
 }
 
 void StartScreen::menu(N5110 &lcd, Gamepad &pad)
@@ -313,7 +313,7 @@
     pad.tone(1000.0,0.1);
 
     if(_backPressed) { //if back was pressed in the while loop, the previous menu is called.
-        menu(lcd, pad);
+        StartScreen::menu(lcd, pad);
     }
 }
 
@@ -383,7 +383,7 @@
     pad.tone(1000.0,0.1);
 
     if(_backPressed) { //if back was pressed in the while loop, the previous menu is called.
-        menu(lcd, pad); //To go back to Menu if back is pressed.
+        StartScreen::menu(lcd, pad); //To go back to Menu if back is pressed.
     }
 
 }