Snake vs Block Game to be run upon K64F.

Dependencies:   mbed

Revision:
81:4c1641e10dcd
Parent:
54:20abd16c7d74
Child:
83:329da564799a
--- a/GameObjects/Blocks/Blocks.h	Mon May 06 08:00:56 2019 +0000
+++ b/GameObjects/Blocks/Blocks.h	Mon May 06 09:05:09 2019 +0000
@@ -58,7 +58,6 @@
     *   This function is used to change the position of the sprite to specific coordinates when called.
     */
     void set_pos(Vector2D p);
-    int state;
     double round; //used to save the rounded number to set the value inside the block.
     int caseselect[5];
     int send;
@@ -68,7 +67,7 @@
 
     private:
     int _length;
-    int k;
+    int reset;
     int _bx;  //block x
     int _by;  //block y