Ahmed Adamjee
/
SnakeVSBlock
Snake vs Block Game to be run upon K64F.
Diff: GameObjects/Blocks/Blocks.h
- Revision:
- 81:4c1641e10dcd
- Parent:
- 54:20abd16c7d74
- Child:
- 83:329da564799a
--- a/GameObjects/Blocks/Blocks.h Mon May 06 08:00:56 2019 +0000 +++ b/GameObjects/Blocks/Blocks.h Mon May 06 09:05:09 2019 +0000 @@ -58,7 +58,6 @@ * This function is used to change the position of the sprite to specific coordinates when called. */ void set_pos(Vector2D p); - int state; double round; //used to save the rounded number to set the value inside the block. int caseselect[5]; int send; @@ -68,7 +67,7 @@ private: int _length; - int k; + int reset; int _bx; //block x int _by; //block y