Snake vs Block Game to be run upon K64F.

Dependencies:   mbed

Revision:
65:2872ca289b49
Parent:
63:205f0ca48473
Child:
83:329da564799a
--- a/MenuClasses/Settings/Settings.h	Thu May 02 11:30:04 2019 +0000
+++ b/MenuClasses/Settings/Settings.h	Fri May 03 19:16:02 2019 +0000
@@ -7,67 +7,67 @@
 
 class Settings
 {
-    public:
-    
+public:
+
     Settings();
     ~Settings();
-    
+
     /** Implement Settings
     *
     *   This function is used to configure settings.
     */
-    
+
     float * Implement(N5110 &lcd, Gamepad &pad, float cs);
-    
+
     /** Info
     *
     *   This function shows the info for using settings.
     */
 
     void info(N5110 &lcd, Gamepad &pad);
-    
+
     /** Call Functions
     *
     *   This function calls respective settings menu as per the contol entries by the user.
     */
 
     void CallFunctions(N5110 &lcd, Gamepad &pad, int st);
-    
+
     /** controlSensitivity
     *
     *   This function essentialy enables the user to select the sensitivity of the game controls
     */
-    
+
     void controlSensitivity(N5110 &lcd, Gamepad &pad);
-    
+
     /** brigntness
     *
     *   This function allows the user to set the screen brightness.
     */
     void brigntness(N5110 &lcd, Gamepad &pad);
-    
+
     /** contrast
     *
     *   This function allows the user to set the contrast of the screen.
     */
     void contrast(N5110 &lcd, Gamepad &pad);
-    
+
     /** volume
     *
     *   This function allows the user to set the volume of the speaker.
     */
     void volume(N5110 &lcd, Gamepad &pad);
-    
+
     /** showCredits
     *
     *   This function allows the user to hide/show credits.
     */
-    
+
     void showCredits(N5110 &lcd, Gamepad &pad);
-    
-    private:
+
+private:
     float cs_sc[2]; //this array helps to return Control speeds and Show credits parameters.
-    
+
 
 };
 #endif
\ No newline at end of file