Snake vs Block Game to be run upon K64F.

Dependencies:   mbed

Revision:
12:1e601b176437
Parent:
11:d6ceff1ff6d7
Child:
19:05cc9f801468
--- a/Blocks/Blocks.h	Sat Mar 30 21:42:28 2019 +0000
+++ b/Blocks/Blocks.h	Tue Apr 02 17:06:22 2019 +0000
@@ -21,13 +21,13 @@
     *
     *   This function draws the Blocks onto the screen.
     */
-    void draw(N5110 &lcd, int length);
+    int draw(N5110 &lcd, int length, int blocknum, int srn);
     
     /** Update
     *
     *   This function updates the position of the Blocks as they move down the screen.
     */
-    void update();
+    void update(int blocknum, int srn, int send);
     
     /** Get Position
     *
@@ -35,6 +35,12 @@
     */
     Vector2D get_pos();
     
+    /** Get Number
+    *
+    *   This function obtains the number inside the Blocks sprite at a specefic location.
+    */
+    int * get_number();
+    
     /** Set Position
     *
     *   This function is used to change the position of the sprite to specific coordinates when called.
@@ -46,6 +52,7 @@
     int blockdrop;
     int caseselect[5];
     int i;
+    int send;