Snake vs Block Game to be run upon K64F.

Dependencies:   mbed

Revision:
40:1debed7ec01c
Parent:
39:210ac915e0a0
Child:
41:4edac50f010d
--- a/SnakevsBlock/SnakevsBlock.cpp	Mon Apr 22 05:28:37 2019 +0000
+++ b/SnakevsBlock/SnakevsBlock.cpp	Mon Apr 22 07:10:52 2019 +0000
@@ -20,7 +20,7 @@
     foodbuff = 0;
     send=0;
     speed = 1;
-    blockgap = 400;
+    blockgap = 450;
     blockbuff = -50;
     velocity = 1;
     for(int i=0; i<=14; i++)  {
@@ -235,16 +235,16 @@
     {
         //Obtains all required coordinates for checking block sides and snake collision.
         Vector2D b_pos = _b.get_pos();
-        snake_pos[0] = _s.get_pos(length);
-        snake_pos[1] = _s.get_pos_before1(length);
-        snake_pos[2] = _s.get_pos_before2(length);
-        snake_pos[3] = _s.get_pos_before3(length);
-        snake_pos[4] = _s.get_pos_before4(length);
-        snake_pos[5] = _s.get_pos_before5(length);
-        snake_pos[6] = _s.get_pos_before6(length);
-        snake_pos[7] = _s.get_pos_before7(length);
-        snake_pos[8] = _s.get_pos_before8(length);
-        snake_pos[9] = _s.get_pos_before9(length);
+        snake_pos[0] = _s.get_pos(length); //gets the position of the top beed and saves in array.
+        snake_pos[1] = _s.get_pos_before1(length); //gets the position of the second beed and saves in array.
+        snake_pos[2] = _s.get_pos_before2(length); //gets the position of the third beed and saves in array.
+        snake_pos[3] = _s.get_pos_before3(length); //gets the position of the fourth beed and saves in array.
+        snake_pos[4] = _s.get_pos_before4(length); //gets the position of the fifth beed and saves in array.
+        snake_pos[5] = _s.get_pos_before5(length); //gets the position of the sixth beed and saves in array.
+        snake_pos[6] = _s.get_pos_before6(length); //gets the position of the seventh beed and saves in array.
+        snake_pos[7] = _s.get_pos_before7(length); //gets the position of the eight beed and saves in array.
+        snake_pos[8] = _s.get_pos_before8(length); //gets the position of the ninth beed and saves in array.
+        snake_pos[9] = _s.get_pos_before9(length); //gets the position of the last beed and saves in array.
         //If statements check if the snake sprite has collided with any
         //of the blocks' sides and then stop the snake moving in x axis