Snake vs Block Game to be run upon K64F.

Dependencies:   mbed

Committer:
AhmedPlaymaker
Date:
Mon Apr 29 14:40:42 2019 +0000
Revision:
60:d3a9e0e4a0de
Child:
78:10e5cc013806
Created Tutorials class and added some sprites in it i will use later to implement

Who changed what in which revision?

UserRevisionLine numberNew contents of line
AhmedPlaymaker 60:d3a9e0e4a0de 1 #ifndef TUTORIAL_H
AhmedPlaymaker 60:d3a9e0e4a0de 2 #define TUTORIAL_H
AhmedPlaymaker 60:d3a9e0e4a0de 3
AhmedPlaymaker 60:d3a9e0e4a0de 4 #include "mbed.h"
AhmedPlaymaker 60:d3a9e0e4a0de 5 #include "N5110.h"
AhmedPlaymaker 60:d3a9e0e4a0de 6 #include "Gamepad.h"
AhmedPlaymaker 60:d3a9e0e4a0de 7
AhmedPlaymaker 60:d3a9e0e4a0de 8 class Tutorial
AhmedPlaymaker 60:d3a9e0e4a0de 9 {
AhmedPlaymaker 60:d3a9e0e4a0de 10 public:
AhmedPlaymaker 60:d3a9e0e4a0de 11
AhmedPlaymaker 60:d3a9e0e4a0de 12 Tutorial();
AhmedPlaymaker 60:d3a9e0e4a0de 13 ~Tutorial();
AhmedPlaymaker 60:d3a9e0e4a0de 14
AhmedPlaymaker 60:d3a9e0e4a0de 15 /** Implement Tutorial
AhmedPlaymaker 60:d3a9e0e4a0de 16 *
AhmedPlaymaker 60:d3a9e0e4a0de 17 * This function is used to configure Tutorial.
AhmedPlaymaker 60:d3a9e0e4a0de 18 */
AhmedPlaymaker 60:d3a9e0e4a0de 19
AhmedPlaymaker 60:d3a9e0e4a0de 20 void Implement(N5110 &lcd, Gamepad &pad);
AhmedPlaymaker 60:d3a9e0e4a0de 21
AhmedPlaymaker 60:d3a9e0e4a0de 22 /** game Pad
AhmedPlaymaker 60:d3a9e0e4a0de 23 *
AhmedPlaymaker 60:d3a9e0e4a0de 24 * This function introduces the gamepad to the user.
AhmedPlaymaker 60:d3a9e0e4a0de 25 */
AhmedPlaymaker 60:d3a9e0e4a0de 26
AhmedPlaymaker 60:d3a9e0e4a0de 27 void gamePad(N5110 &lcd, Gamepad &pad);
AhmedPlaymaker 60:d3a9e0e4a0de 28
AhmedPlaymaker 60:d3a9e0e4a0de 29 };
AhmedPlaymaker 60:d3a9e0e4a0de 30 #endif