Ahmed Adamjee
/
SnakeVSBlock
Snake vs Block Game to be run upon K64F.
main.h@104:17040265b7b4, 2019-05-09 (annotated)
- Committer:
- AhmedPlaymaker
- Date:
- Thu May 09 14:52:19 2019 +0000
- Revision:
- 104:17040265b7b4
- Parent:
- 101:5108621b207f
Final Submission. I have read and agreed with Statement of Academic Integrity.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
AhmedPlaymaker | 87:871d9fecb593 | 1 | #ifndef MAIN_H |
AhmedPlaymaker | 87:871d9fecb593 | 2 | #define MAIN_H |
AhmedPlaymaker | 87:871d9fecb593 | 3 | |
AhmedPlaymaker | 73:80556a279962 | 4 | /** @file main.h |
AhmedPlaymaker | 73:80556a279962 | 5 | * @brief Main.cpp's header file that defines all the directives and objects to use along with the definition of it's own function prototypes. |
AhmedPlaymaker | 101:5108621b207f | 6 | * @author Ahmed N.Adamjee |
AhmedPlaymaker | 101:5108621b207f | 7 | * @date 9th May 2019 |
AhmedPlaymaker | 73:80556a279962 | 8 | */ |
AhmedPlaymaker | 73:80556a279962 | 9 | |
AhmedPlaymaker | 87:871d9fecb593 | 10 | ///////////// MAIN.H //////////////// |
AhmedPlaymaker | 73:80556a279962 | 11 | |
AhmedPlaymaker | 73:80556a279962 | 12 | ///////// pre-processor directives //////// |
AhmedPlaymaker | 73:80556a279962 | 13 | #include "mbed.h" |
AhmedPlaymaker | 73:80556a279962 | 14 | #include "Gamepad.h" |
AhmedPlaymaker | 73:80556a279962 | 15 | #include "N5110.h" |
AhmedPlaymaker | 73:80556a279962 | 16 | #include "FXOS8700CQ.h" |
AhmedPlaymaker | 73:80556a279962 | 17 | #include "StartScreen.h" |
AhmedPlaymaker | 73:80556a279962 | 18 | #include "SnakevsBlock.h" |
AhmedPlaymaker | 73:80556a279962 | 19 | #include "SDFileSystem.h" |
AhmedPlaymaker | 73:80556a279962 | 20 | |
AhmedPlaymaker | 73:80556a279962 | 21 | #ifdef TEST_SNAKE |
AhmedPlaymaker | 73:80556a279962 | 22 | # include "tests.h" |
AhmedPlaymaker | 73:80556a279962 | 23 | #endif |
AhmedPlaymaker | 73:80556a279962 | 24 | |
AhmedPlaymaker | 73:80556a279962 | 25 | /////////////// objects /////////////// |
AhmedPlaymaker | 73:80556a279962 | 26 | N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); |
AhmedPlaymaker | 73:80556a279962 | 27 | Gamepad pad; |
AhmedPlaymaker | 73:80556a279962 | 28 | FXOS8700CQ device(I2C_SDA,I2C_SCL); |
AhmedPlaymaker | 73:80556a279962 | 29 | StartScreen _start; |
AhmedPlaymaker | 73:80556a279962 | 30 | Stats _stats; |
AhmedPlaymaker | 73:80556a279962 | 31 | SnakevsBlock _game; |
AhmedPlaymaker | 73:80556a279962 | 32 | AnalogIn noisy(PTB0); //This creates a random noise which I can use to seed the random numbers. |
AhmedPlaymaker | 73:80556a279962 | 33 | // Connections to SD card holder on K64F (SPI interface) |
AhmedPlaymaker | 73:80556a279962 | 34 | SDFileSystem sd(PTE3, PTE1, PTE2, PTE4, "sd"); // MOSI, MISO, SCK, CS |
AhmedPlaymaker | 73:80556a279962 | 35 | //Serial serial(USBTX, USBRX); // for PC debug |
AhmedPlaymaker | 73:80556a279962 | 36 | |
AhmedPlaymaker | 73:80556a279962 | 37 | |
AhmedPlaymaker | 73:80556a279962 | 38 | //Constants// |
AhmedPlaymaker | 73:80556a279962 | 39 | int fps = 40; // frames per second, this will be changed in menu. |
AhmedPlaymaker | 73:80556a279962 | 40 | int g_mode = 1; //selects between joystick and motion control. |
AhmedPlaymaker | 73:80556a279962 | 41 | int back; //this allows us to use the back key to exit the game loop; |
AhmedPlaymaker | 73:80556a279962 | 42 | |
AhmedPlaymaker | 73:80556a279962 | 43 | |
AhmedPlaymaker | 73:80556a279962 | 44 | ///////////// prototypes ////////////// |
AhmedPlaymaker | 100:6403c1705a08 | 45 | /** |
AhmedPlaymaker | 100:6403c1705a08 | 46 | * @brief Initialises main.cpp and all the libraries and classes used. |
AhmedPlaymaker | 100:6403c1705a08 | 47 | */ |
AhmedPlaymaker | 73:80556a279962 | 48 | void init(); |
AhmedPlaymaker | 100:6403c1705a08 | 49 | |
AhmedPlaymaker | 100:6403c1705a08 | 50 | /** |
AhmedPlaymaker | 100:6403c1705a08 | 51 | * @brief Calls functions using class objects to display menu. |
AhmedPlaymaker | 100:6403c1705a08 | 52 | */ |
AhmedPlaymaker | 73:80556a279962 | 53 | void menu(); |
AhmedPlaymaker | 100:6403c1705a08 | 54 | |
AhmedPlaymaker | 100:6403c1705a08 | 55 | /** |
AhmedPlaymaker | 100:6403c1705a08 | 56 | * @brief Constantly reads and writes stats from and to the SD card. |
AhmedPlaymaker | 100:6403c1705a08 | 57 | */ |
AhmedPlaymaker | 73:80556a279962 | 58 | void read_write_stats(); |
AhmedPlaymaker | 100:6403c1705a08 | 59 | |
AhmedPlaymaker | 100:6403c1705a08 | 60 | /** |
AhmedPlaymaker | 100:6403c1705a08 | 61 | * @brief Sets game mode and game speed into snakevsblocks class by reading these from startscreen. |
AhmedPlaymaker | 100:6403c1705a08 | 62 | */ |
AhmedPlaymaker | 73:80556a279962 | 63 | void _set_mode_speed(); |
AhmedPlaymaker | 100:6403c1705a08 | 64 | |
AhmedPlaymaker | 100:6403c1705a08 | 65 | /** |
AhmedPlaymaker | 100:6403c1705a08 | 66 | * @brief This is executed when the player starts the game. |
AhmedPlaymaker | 100:6403c1705a08 | 67 | */ |
AhmedPlaymaker | 73:80556a279962 | 68 | void gameLoop(); |
AhmedPlaymaker | 100:6403c1705a08 | 69 | |
AhmedPlaymaker | 100:6403c1705a08 | 70 | /** |
AhmedPlaymaker | 100:6403c1705a08 | 71 | * @brief Refreshes display and draws game objects using snakevsblock class. |
AhmedPlaymaker | 100:6403c1705a08 | 72 | */ |
AhmedPlaymaker | 84:9950d561fdf8 | 73 | void refresh_game(); |
AhmedPlaymaker | 100:6403c1705a08 | 74 | |
AhmedPlaymaker | 87:871d9fecb593 | 75 | //void deinit(); |
AhmedPlaymaker | 87:871d9fecb593 | 76 | |
AhmedPlaymaker | 87:871d9fecb593 | 77 | #endif |