Adafruit ssd1331 OLED 96x64 SPI model

Fork of OledLib by tetsuya noguchi

Revision:
0:94eac1a165ab
Child:
2:e331851128c1
diff -r 000000000000 -r 94eac1a165ab spioled96x64.cpp
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/spioled96x64.cpp	Tue Jan 11 07:29:40 2011 +0000
@@ -0,0 +1,475 @@
+// ALO-095BWNN-J9 test program
+// See also "http://www.aitendo.co.jp/product/2099"
+
+
+#include "mbed.h"
+#include "spioled96x64.h"
+
+//Serial pc(USBTX, USBRX);
+#define countof(x) ( sizeof(x) / sizeof(x[0]) )
+
+
+// コンストラクタ
+SPIOLED96x64::SPIOLED96x64(PinName cs_pin, PinName rst_pin, PinName a0_pin, PinName mosi_pin, PinName miso_pin, PinName sclk_pin)
+            : CS(cs_pin), RES(rst_pin), DC(a0_pin), spi(mosi_pin, miso_pin, sclk_pin) 
+{
+    Init();
+}
+
+// イニシャライザ
+void SPIOLED96x64::Init(void)
+{
+
+    spi.format(8,3); //8bit frame and POL=1 /PHA=1(UpEdge Sampled)
+    spi.frequency(25000000); // modify later
+    
+    // reset
+    wait_ms(200);
+    RES = 0;       //Reset active
+    wait_ms(200);
+    RES = 1;
+    
+    
+    // initialize sequence
+    RegWrite(0xae);    //OLED display OFF
+    
+    //Row Address
+    RegWrite(0x75);    /* Set Row Address */
+    RegWrite(0x00);    /* Start = 0 */
+    RegWrite(0x3f);    /* End = 63 */
+    RegWrite(0x15);    /* Set Column Address */
+    RegWrite(0x00);    /* Start = 0 */
+    RegWrite(0x5F);    /* End = 95 */
+    
+     //Contrast
+    RegWrite(0xa0);    //Set remap & data format 0111 0000
+    RegWrite(0x74);    // 65k Color/8bit buswidth/format1
+    RegWrite(0xa1);    //set display start row RAM
+    RegWrite(0x00);
+    RegWrite(0xa2);    //set dispaly offset
+    RegWrite(0x00);
+    RegWrite(0xa4);    //Set Display Mode
+    RegWrite(0xa8);    //Set Multiplex Ratio
+    RegWrite(0x3f);
+    RegWrite(0xad);    //Set Master Configuration
+    RegWrite(0x8f);    //(External VCC Supply Selected)
+    RegWrite(0xB0);    //Set Power Saving Mode
+    RegWrite(0x1a);
+    RegWrite(0xB1);    //Set Phase 1 & 2 Period Adjustment
+    RegWrite(0x74);
+    RegWrite(0xb3);    //Set Display Clock Divide Ratio / Oscillator Frequency
+    RegWrite(0xd0);
+    RegWrite(0x8A);    //Set Second Pre-charge Speed of Color A
+    RegWrite(0x81);
+    RegWrite(0x8B);    //Set Second Pre-charge Speed of Color B
+    RegWrite(0x82);
+    RegWrite(0x8C);    //Set Second Pre-charge Speed of Color C
+    RegWrite(0x83);
+    RegWrite(0xBB);    //Set Pre-charge Level
+    RegWrite(0x3e);
+    RegWrite(0xBE);    //Set VCOMH
+    RegWrite(0x3e);
+    RegWrite(0x87);    //Set Master Current Control
+    RegWrite(0x0f);
+    RegWrite(0x81);    //Set Contrast Control for Color gAh
+    RegWrite(0x80);
+    RegWrite(0x82);    //Set Contrast Control for Color gBh
+    RegWrite(0x80);
+    RegWrite(0x83);    //Set Contrast Control for Color gCh
+    RegWrite(0x80);
+    RegWrite(0xaf);    //display ON
+
+    x_locate = 0;
+    y_locate = 0;
+    chr_size = CS_NORMAL;
+    Fill_Screen(0);
+}
+
+// レジスタライト
+void  SPIOLED96x64::RegWrite(unsigned char Command)
+{
+     DC = 0;    // Command
+     CS = 0;    // CS active(toggle OLED)
+     spi.write(Command);
+     CS = 1;
+}
+
+
+// データライト
+void  SPIOLED96x64::DataWrite(unsigned char c)
+{
+     DC = 1;    // DATA
+     CS = 0;    // CS active(toggle OLED)
+     spi.write(c);
+     CS = 1;
+}
+
+// 16ビット書き込み
+void  SPIOLED96x64::DataWrite_to(unsigned int Dat)
+{
+     DataWrite((unsigned char)((Dat >> 8)& 0x00ff));
+     DataWrite((unsigned char)(Dat & 0x00ff));
+}
+
+
+
+// 指定座標に指定色でドット描画
+void SPIOLED96x64::Draw_Dot(int x,int y,unsigned int Color)
+{
+    if (  (x<0)||( x > Dis_X_MAX )
+        ||(y<0)||( y > Dis_Y_MAX ) ) return ;
+
+    RegWrite(0x15);
+    RegWrite((unsigned char)x);   // Column Start Address
+    RegWrite((unsigned char)x);   // Column End   Address
+    RegWrite(0x75);
+    RegWrite((unsigned char)y);   // Row Start Address
+    RegWrite((unsigned char)y);   // Row End   Address
+    DataWrite_to(Color);
+    DataWrite_to(Color);
+}
+
+    
+
+void SPIOLED96x64::ChangeFontColor(unsigned int color)
+{
+    Char_Color = color;
+}
+void SPIOLED96x64::ChangeBGColor(unsigned int color)
+{
+    BGround_Color = color;
+}
+
+
+// CS_NORMAL/CS_WIDE/CS_HIGH/CS_WH 
+void SPIOLED96x64::SetFontSize(int Csize)
+{
+    chr_size = Csize;
+}
+// 縦横の倍率変化量を返す
+void SPIOLED96x64::CS_Conv(int *lpx,int *lpy)
+{
+    switch( chr_size ){
+    case CS_WIDE:
+        *lpx=2;
+        *lpy=1;
+        break;
+    case CS_HIGH:
+        *lpx=1;
+        *lpy=2;
+        break;
+    case CS_WH  :
+        *lpx=2;
+        *lpy=2;
+        break;
+    case CS_WHx36  :
+        *lpx=6;
+        *lpy=6;
+        break;
+    case CS_NORMAL:
+    default:
+        *lpx=1;
+        *lpy=1;
+        break;
+    }    
+    
+}
+
+// 全角キャラクタの描画処理
+// アスキーキャラクタの位置指定表示(5x7dotフォント)
+// フォントの特性上、最上位ビットから順に↑方向に記述される
+void SPIOLED96x64::PutChar(int x,int y,unsigned int a)
+{
+    int i,j;
+    unsigned char Temp=0;        
+    int lpx, lpy, k,l;
+    int xw;    
+    j = 0;
+    i = 0;
+
+    CS_Conv(&lpx, &lpy);
+    if ( a < 0x80 ) { xw = 5; if(a < 32)a=32; }     // ASCII
+    else              xw = X_Witch;                 // Kanji
+
+    for(i=0; i<xw; i++){    
+        for ( l=0;l<lpx;l++){
+            if ( a < 0x80 ) Temp = FontLookup_ABC[a-32][i];     // ASCII
+            else            Temp = FontLookup[a][i];                 // Kanji
+            
+            for(j=Y_Witch;j!=0;j--){
+                for ( k=0;k<lpy;k++){
+                    if((Temp & 0x80)==0x80){
+                        Draw_Dot(x+(i*lpx)+l,y+(j*lpy)-k,Char_Color);
+                    }else{
+                        Draw_Dot(x+(i*lpx)+l,y+(j*lpy)-k,BGround_Color);
+                    }
+                }
+                Temp = Temp << 1;
+            }
+        }
+    }
+}
+
+
+// 純粋仮想関数でputcを実現
+int SPIOLED96x64::_putc( int c )
+{
+    static bool kstate = false;
+    static unsigned int kbuf = 0;
+    unsigned int p;
+    int lpx, lpy, w;
+
+    if(!kstate && ((0x81 <= c && c <= 0x9f) || (0xe0 <= c && c <= 0xfc))){
+        kstate = true;
+        kbuf = c;
+        return c;
+    }    
+
+    if(kstate){ // 2nd byte of shift-jis
+        kstate = false;
+        p = findface(kbuf << 8 | c);
+        w = X_Witch;
+    } else {
+        p = c;
+        w = 6;  // 半角は近接するので、1ドットあける
+    }
+    PutChar( x_locate , y_locate ,p);
+    CS_Conv(&lpx, &lpy);
+    x_locate += (w*lpx);
+
+
+    /*
+    if(kstate== false){
+        //画面右端でのクリッピング
+        if(x_locate + (xsize - 1) >= Dis_X_MAX){
+            x_locate = 0;
+            y_locate += Y_Witch;
+            if(y_locate >= Dis_Y_MAX)  y_locate=0;
+        }
+    } 
+    */      
+    return c;
+}
+
+int SPIOLED96x64::_getc() 
+{
+    return -1;
+}
+void SPIOLED96x64::puts( char *s )
+{
+    unsigned char c;
+    while((c = *s++) != '\0')  putc((int)c & 0xff);
+}
+
+
+
+void SPIOLED96x64::locate(int column, int row)
+{
+    x_locate = column;
+    y_locate = row;
+}
+
+int SPIOLED96x64::row()
+{
+    return y_locate;
+}
+int SPIOLED96x64::column()
+{
+    return x_locate;
+}
+
+// SJIS漢字コードテーブルから指定の配列アドレスを算出する
+unsigned int SPIOLED96x64::findface(unsigned short c)
+{
+    unsigned int p = 0;
+    int i, sum;
+    for(sum = i = 0; i < countof(font8table); i++){
+        if(font8table[i].start <= c && c <= font8table[i].end){
+            p = (sum + c - font8table[i].start);
+            break;
+        }
+        sum += font8table[i].end - font8table[i].start + 1;
+    }
+    return p;
+}
+
+// RGB(555)をRGB565値に変換
+// 00~1F(0~31)
+unsigned int SPIOLED96x64::ColorConv(unsigned int R,unsigned int G,unsigned int B)
+{
+    unsigned int ret = 0;
+    unsigned int rv, gv, bv;
+
+    if ( R > 0x1f ) rv= 0x1f;
+    else            rv= (unsigned int)( R & 0x1F );
+    if ( G > 0x1f ) gv= 0x3f;
+    else            gv= (unsigned int)( (G<<1) & 0x3F );
+    if ( B > 0x1f ) bv= 0x1f;
+    else            bv= (unsigned int)( B & 0x1F );
+    
+    ret = (bv << 11) + (gv << 5) + rv;
+    return ret;
+}
+// 画面の指定色塗りつぶし指定領域し
+void SPIOLED96x64::Box(int x1,int y1, int x2, int y2, unsigned int Color, int fill)
+{
+    unsigned char i,j;
+    
+    switch( fill ) {
+    case 0:     // box
+        line( x1, y1, x2, y1, Color, 0 );
+        line( x2, y1, x2, y2, Color, 0 );
+        line( x2, y2, x1, y2, Color, 0 );
+        line( x1, y2, x1, y1, Color, 0 );
+        break;
+    default:    // fill
+        for(i=y1;i<=y2;i++)
+        {
+            for(j=x1;j<=x2;j++)
+            {
+                Draw_Dot(j,i,Color);
+                // DataWrite_to(Dot);
+            }
+        }
+        break;
+    }
+}
+
+// 画面の指定色塗りつぶし
+void SPIOLED96x64::Fill_Screen(unsigned int Color)
+{
+    BGround_Color = Color;
+    Box( 0,0, Dis_X_MAX, Dis_Y_MAX , Color , 1);
+}
+
+// Bresenhamの線分発生アルゴリズム
+// 整数のみによる線分描画
+// (x0,y0)-(x1,y1)へのライン描画          参照:http //www2.starcat.ne.jp/~fussy/algo/algo1-1.htm
+// pat : 0:実線    1:破線
+void SPIOLED96x64::line( int x0,  int y0,  int x1,  int y1, unsigned int fore_col ,int pat  )
+{
+    int E,x,y;
+    int dx,dy,sx,sy,i;
+    int cl=1 ;
+    int clc=0;    // 破線用のカウンタ
+    
+    sx = ( x1 > x0 ) ? 1 : -1;              // xの移動方向
+    dx = ( x1 > x0 ) ? x1 - x0 : x0 - x1;   // xの移動量
+    sy = ( y1 > y0 ) ? 1 : -1;              // yの移動方向
+    dy = ( y1 > y0 ) ? y1 - y0 : y0 - y1;   // yの移動量
+
+    x = x0;
+    y = y0;
+
+    if( dx >= dy ) {
+        /* 傾きが1以下の場合 */
+        E = -dx;
+        for( i = 0; i <= dx; i++ ) {
+            switch( pat ) {
+            case 0:     // 実線
+                cl = fore_col;
+                break;
+            default:    // 破線
+                if ( clc>=3 ) {
+                    if ( cl==fore_col ) cl=BGround_Color;
+                    else                cl=fore_col;
+                    clc=0;
+                }else{
+                    clc++;
+                }
+                break;
+            }
+
+            Draw_Dot(x,y,cl);
+            x += sx;
+            E += 2 * dy;
+            if( E >= 0 ) {
+                y += sy;
+                E -= 2 * dx;
+            }
+        }
+    }else{
+        /* 傾きが1より大きい場合 */
+        E = -dy;
+        for( i = 0; i <= dy; i++ ) {
+            switch( pat ) {
+            case 0:     // 実線
+                cl = fore_col;
+                break;
+            default:    // 破線
+                if ( clc>=3 ) {
+                    if ( cl==fore_col ) cl=BGround_Color;
+                    else                cl=fore_col;
+                    clc=0;
+                }else{
+                    clc++;
+                }
+                break;
+            }
+
+            Draw_Dot(x,y,cl);
+            y += sy;
+            E += 2 * dx;
+            if( E >= 0 ) {
+                x += sx;
+                E -= 2 * dy;
+            }
+        }
+    }
+}
+
+// ミッチェナー(Miechener) の円描画  参考:http://dencha.ojaru.jp/programs_07/pg_graphic_09a1.html
+// x,y : 中心点
+// radius: 半径
+void SPIOLED96x64::circle (int radius, int x, int y , unsigned int col, int fill)
+{
+    int  cx, cy, d;
+
+    d = 3 - 2 * radius;
+    cy = radius;
+
+    // 初期座標をあらかじめ描画する
+    Draw_Dot(         x,  radius+y, col );    // 座標 ( 0, R );
+    Draw_Dot(         x, -radius+y, col );    // 座標 ( 0, -R);
+    Draw_Dot(  radius+x,         y, col );    // 座標 ( R, 0 );
+    Draw_Dot( -radius+x,         y, col );    // 座標 (-R, 0);
+    if ( fill ) {
+        line(        x,  radius+y,          x, -radius+y, col ,0  );    
+        line( radius+x,         y,  -radius+x,         y, col ,0  );    
+    }
+
+    for (cx = 0; cx <= cy; cx++){
+        if (d >= 0) {
+            d += 10 + 4 * cx - 4 * cy;
+            cy--;
+        } else {
+            d += 6 + 4 * cx;
+        }
+
+        // 描画
+        Draw_Dot(  cy + x,  cx + y, col);      // 0-45     度の間
+        Draw_Dot(  cx + x,  cy + y, col);      // 45-90    度の間
+        Draw_Dot( -cx + x,  cy + y, col);     // 90-135   度の間
+        Draw_Dot( -cy + x,  cx + y, col);     // 135-180  度の間
+
+        Draw_Dot( -cy + x, -cx + y, col);    // 180-225  度の間
+        Draw_Dot( -cx + x, -cy + y, col);    // 225-270  度の間
+        Draw_Dot(  cx + x, -cy + y, col);     // 270-315  度の間
+        Draw_Dot(  cy + x, -cx + y, col);     // 315-360  度の間
+
+        if ( fill ) {
+            line(  cy + x,  cx + y,  cy + x, -cx + y, col ,0 );    
+            line(  cx + x,  cy + y,  cx + x, -cy + y, col ,0 );      // 45-90    度の間
+            line( -cx + x,  cy + y, -cx + x,  cy + y, col ,0 ) ;     // 90-135   度の間
+            line( -cy + x,  cx + y, -cy + x,  cx + y, col ,0 );     // 135-180  度の間
+
+            line( -cy + x, -cx + y, -cy + x,  cx + y, col ,0 );    // 180-225  度の間
+            line( -cx + x, -cy + y, -cx + x,  cy + y, col ,0 );    // 225-270  度の間
+            line(  cx + x, -cy + y,  cx + x,  cy + y, col ,0 );     // 270-315  度の間
+            line(  cy + x, -cx + y,  cy + x,  cx + y, col ,0 );     // 315-360  度の間
+        }
+
+    }
+}
+
+