Fixed a few minor issues in 4DGL library Moved pc serial port object used for debug output into 4DGL object itself. Previously it was a global object but its constructor wasn't getting run before the global constructor for the 4DGL object itself which led to an assert in the serial code. I also fixed a few potential buffer overruns that I saw in the code as well.

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Fixed a few minor issues in 4DGL library default tip

2011-07-05, by AdamGreen [Tue, 05 Jul 2011 11:45:02 +0000] rev 0

Fixed a few minor issues in 4DGL library

Moved pc serial port object used for debug output into 4DGL object itself. Previously it was a global object but its constructor wasnt getting run before the global constructor for the 4DGL object itself which led to an assert in the serial code.

I also fixed a few potential buffer overruns that I saw in the code as well.