Yang Junyao 201090191
Diff: N5110.h
- Revision:
- 29:5bc91bd44c77
- Parent:
- 28:4091516537e4
- Child:
- 31:8a0c21042f82
--- a/N5110.h Wed Feb 15 22:10:21 2017 +0000 +++ b/N5110.h Thu Feb 16 15:32:05 2017 +0000 @@ -93,33 +93,33 @@ // need to refresh display after setting pixels or writing strings lcd.refresh(); wait(5.0); - + // can check status of pixel using getPixel(x,y); lcd.clear(); // clear buffer lcd.setPixel(2,2); // set random pixel in buffer lcd.refresh(); - wait(1.0); - + wait(1.0); + int pixel_to_test = lcd.getPixel(2,2); - + printf("2,2 Pixel value = %i\n",pixel_to_test); - + if ( pixel_to_test ) { - lcd.printString("2,2 is set",0,4); + lcd.printString("2,2 is set",0,4); } - + // this one shouldn't be set pixel_to_test = lcd.getPixel(3,3); - + printf("3,3 Pixel value = %i\n",pixel_to_test); - + if ( pixel_to_test == 0 ) { - lcd.printString("3,3 is clear",0,5); + lcd.printString("3,3 is clear",0,5); } - + lcd.refresh(); wait(4.0); - + lcd.clear(); // clear buffer lcd.inverseMode(); // invert colours lcd.setBrightness(1.0); // put LED backlight on full @@ -135,7 +135,7 @@ lcd.plotArray(array); lcd.refresh(); wait(5.0); - + lcd.clear(); lcd.normalMode(); // normal colour mode back lcd.setBrightness(0.5); // put LED backlight on 50% @@ -147,8 +147,8 @@ } lcd.refresh(); // refresh after drawing shapes wait(5.0); - - + + lcd.clear(); // example of how to draw circles lcd.drawCircle(WIDTH/2,HEIGHT/2,20,1); // x,y,radius,black fill @@ -156,7 +156,7 @@ lcd.drawCircle(WIDTH/2,HEIGHT/2,30,0); // x,y,radius,transparent with outline lcd.refresh(); // refresh after drawing shapes wait(5.0); - + lcd.clear(); // example of how to draw rectangles // origin x,y,width,height,type @@ -173,291 +173,319 @@ */ class N5110 { +private: +// objects + SPI *_spi; + PwmOut *_led; + DigitalOut *_pwr; + DigitalOut *_sce; + DigitalOut *_rst; + DigitalOut *_dc; + +// variables + unsigned char buffer[84][6]; // screen buffer - the 6 is for the banks - each one is 8 bits; public: -/** Create a N5110 object connected to the specified pins -* -* @param pwr Pin connected to Vcc on the LCD display (pin 1) -* @param sce Pin connected to chip enable (pin 3) -* @param rst Pin connected to reset (pin 4) -* @param dc Pin connected to data/command select (pin 5) -* @param mosi Pin connected to data input (MOSI) (pin 6) -* @param sclk Pin connected to serial clock (SCLK) (pin 7) -* @param led Pin connected to LED backlight (must be PWM) (pin 8) -* -*/ -N5110(PinName pwrPin, PinName scePin, PinName rstPin, PinName dcPin, PinName mosiPin, PinName sclkPin, PinName ledPin); + /** Create a N5110 object connected to the specified pins + * + * @param pwr Pin connected to Vcc on the LCD display (pin 1) + * @param sce Pin connected to chip enable (pin 3) + * @param rst Pin connected to reset (pin 4) + * @param dc Pin connected to data/command select (pin 5) + * @param mosi Pin connected to data input (MOSI) (pin 6) + * @param sclk Pin connected to serial clock (SCLK) (pin 7) + * @param led Pin connected to LED backlight (must be PWM) (pin 8) + * + */ + N5110(PinName const pwrPin, + PinName const scePin, + PinName const rstPin, + PinName const dcPin, + PinName const mosiPin, + PinName const sclkPin, + PinName const ledPin); -/** Create a N5110 object connected to the specified pins (Vcc to +3V3) -* -* @param sce Pin connected to chip enable (pin 3) -* @param rst Pin connected to reset (pin 4) -* @param dc Pin connected to data/command select (pin 5) -* @param mosi Pin connected to data input (MOSI) (pin 6) -* @param sclk Pin connected to serial clock (SCLK) (pin 7) -* @param led Pin connected to LED backlight (must be PWM) (pin 8) -* -*/ -N5110(PinName scePin, PinName rstPin, PinName dcPin, PinName mosiPin, PinName sclkPin, PinName ledPin); + /** Create a N5110 object connected to the specified pins (Vcc to +3V3) + * + * @param sce Pin connected to chip enable (pin 3) + * @param rst Pin connected to reset (pin 4) + * @param dc Pin connected to data/command select (pin 5) + * @param mosi Pin connected to data input (MOSI) (pin 6) + * @param sclk Pin connected to serial clock (SCLK) (pin 7) + * @param led Pin connected to LED backlight (must be PWM) (pin 8) + * + */ + N5110(PinName const scePin, + PinName const rstPin, + PinName const dcPin, + PinName const mosiPin, + PinName const sclkPin, + PinName const ledPin); -/** Initialise display -* -* Powers up the display and turns on backlight (50% brightness default). -* Sets the display up in horizontal addressing mode and with normal video mode. -*/ -void init(); - -/** Turn off -* -* Powers down the display and turns of the backlight. -* Needs to be reinitialised before being re-used. -*/ -void turnOff(); + /** Initialise display + * + * Powers up the display and turns on backlight (50% brightness default). + * Sets the display up in horizontal addressing mode and with normal video mode. + */ + void init(); -/** Clear -* -* Clears the screen buffer. -*/ -void clear(); + /** Turn off + * + * Powers down the display and turns of the backlight. + * Needs to be reinitialised before being re-used. + */ + void turnOff(); -/** Turn on normal video mode (default) -* Black on white -*/ -void normalMode(); + /** Clear + * + * Clears the screen buffer. + */ + void clear(); -/** Turn on inverse video mode (default) -* White on black -*/ -void inverseMode(); + /** Turn on normal video mode (default) + * Black on white + */ + void normalMode(); + + /** Turn on inverse video mode (default) + * White on black + */ + void inverseMode(); -/** Set Brightness -* -* Sets brightness of LED backlight. -* @param brightness - float in range 0.0 to 1.0 -*/ -void setBrightness(float brightness); + /** Set Brightness + * + * Sets brightness of LED backlight. + * @param brightness - float in range 0.0 to 1.0 + */ + void setBrightness(float const brightness); -/** Print String -* -* Prints a string of characters to the screen buffer. String is cut-off after the 83rd pixel. -* @param x - the column number (0 to 83) -* @param y - the row number (0 to 5) - the display is split into 6 banks - each bank can be considered a row -*/ -void printString(const char * str,int x,int y); + /** Print String + * + * Prints a string of characters to the screen buffer. String is cut-off after the 83rd pixel. + * @param x - the column number (0 to 83) + * @param y - the row number (0 to 5) - the display is split into 6 banks - each bank can be considered a row + */ + void printString(char const *str, + unsigned int const x, + unsigned int const y); -/** Print Character -* -* Sends a character to the screen buffer. Printed at the specified location. Character is cut-off after the 83rd pixel. -* @param c - the character to print. Can print ASCII as so printChar('C'). -* @param x - the column number (0 to 83) -* @param y - the row number (0 to 5) - the display is split into 6 banks - each bank can be considered a row -*/ -void printChar(char c,int x,int y); + /** Print Character + * + * Sends a character to the screen buffer. Printed at the specified location. Character is cut-off after the 83rd pixel. + * @param c - the character to print. Can print ASCII as so printChar('C'). + * @param x - the column number (0 to 83) + * @param y - the row number (0 to 5) - the display is split into 6 banks - each bank can be considered a row + */ + void printChar(char const c, + unsigned int const x, + unsigned int const y); -/** Set a Pixel -* -* This function sets a pixel in the screen buffer. -* @param x - the x co-ordinate of the pixel (0 to 83) -* @param y - the y co-ordinate of the pixel (0 to 47) -*/ -void setPixel(int x, int y); + /** Set a Pixel + * + * This function sets a pixel in the screen buffer. + * @param x - the x co-ordinate of the pixel (0 to 83) + * @param y - the y co-ordinate of the pixel (0 to 47) + */ + void setPixel(unsigned int const x, + unsigned int const y); -/** Clear a Pixel -* -* This function clears pixel in the screen buffer -* @param x - the x co-ordinate of the pixel (0 to 83) -* @param y - the y co-ordinate of the pixel (0 to 47) -*/ -void clearPixel(int x, int y); + /** Clear a Pixel + * + * This function clears pixel in the screen buffer + * @param x - the x co-ordinate of the pixel (0 to 83) + * @param y - the y co-ordinate of the pixel (0 to 47) + */ + void clearPixel(unsigned int const x, + unsigned int const y); -/** Get a Pixel -* -* This function gets the status of a pixel in the screen buffer. -* @param x - the x co-ordinate of the pixel (0 to 83) -* @param y - the y co-ordinate of the pixel (0 to 47) -* @returns -* 0 - pixel is clear -* 1 - pixel is set -*/ -int getPixel(int x, int y) const; + /** Get a Pixel + * + * This function gets the status of a pixel in the screen buffer. + * @param x - the x co-ordinate of the pixel (0 to 83) + * @param y - the y co-ordinate of the pixel (0 to 47) + * @returns + * 0 - pixel is clear + * 1 - pixel is set + */ + int getPixel(unsigned int const x, + unsigned int const y) const; -/** Refresh display -* -* This functions sends the screen buffer to the display. -*/ -void refresh(); + /** Refresh display + * + * This functions sends the screen buffer to the display. + */ + void refresh(); + + /** Randomise buffer + * + * This function fills the buffer with random data. Can be used to test the display. + * A call to refresh() must be made to update the display to reflect the change in pixels. + * The seed is not set and so the generated pattern will probably be the same each time. + * TODO: Randomise the seed - maybe using the noise on the AnalogIn pins. + */ + void randomiseBuffer(); -/** Randomise buffer -* -* This function fills the buffer with random data. Can be used to test the display. -* A call to refresh() must be made to update the display to reflect the change in pixels. -* The seed is not set and so the generated pattern will probably be the same each time. -* TODO: Randomise the seed - maybe using the noise on the AnalogIn pins. -*/ -void randomiseBuffer(); + /** Plot Array + * + * This function plots a one-dimensional array in the buffer. + * @param array[] - y values of the plot. Values should be normalised in the range 0.0 to 1.0. First 84 plotted. + */ + void plotArray(float const array[]); -/** Plot Array -* -* This function plots a one-dimensional array in the buffer. -* @param array[] - y values of the plot. Values should be normalised in the range 0.0 to 1.0. First 84 plotted. -*/ -void plotArray(float array[]); + /** Draw Circle + * + * This function draws a circle at the specified origin with specified radius in the screen buffer + * Uses the midpoint circle algorithm. + * @see http://en.wikipedia.org/wiki/Midpoint_circle_algorithm + * @param x0 - x-coordinate of centre + * @param y0 - y-coordinate of centre + * @param radius - radius of circle in pixels + * @param fill - 0 transparent (w/outline), 1 filled black, 2 filled white (wo/outline) + */ + void drawCircle(unsigned int const x0, + unsigned int const y0, + unsigned int const radius, + unsigned int const fill); -/** Draw Circle -* -* This function draws a circle at the specified origin with specified radius in the screen buffer -* Uses the midpoint circle algorithm. -* @see http://en.wikipedia.org/wiki/Midpoint_circle_algorithm -* @param x0 - x-coordinate of centre -* @param y0 - y-coordinate of centre -* @param radius - radius of circle in pixels -* @param fill - 0 transparent (w/outline), 1 filled black, 2 filled white (wo/outline) -*/ -void drawCircle(int x0,int y0,int radius,int fill); + /** Draw Line + * + * This function draws a line between the specified points using linear interpolation. + * @param x0 - x-coordinate of first point + * @param y0 - y-coordinate of first point + * @param x1 - x-coordinate of last point + * @param y1 - y-coordinate of last point + * @param type - 0 white,1 black,2 dotted + */ + void drawLine(unsigned int const x0, + unsigned int const y0, + unsigned int const x1, + unsigned int const y1, + unsigned int const type); -/** Draw Line -* -* This function draws a line between the specified points using linear interpolation. -* @param x0 - x-coordinate of first point -* @param y0 - y-coordinate of first point -* @param x1 - x-coordinate of last point -* @param y1 - y-coordinate of last point -* @param type - 0 white,1 black,2 dotted -*/ -void drawLine(int x0,int y0,int x1,int y1,int type); - -/** Draw Rectangle -* -* This function draws a rectangle. -* @param x0 - x-coordinate of origin (top-left) -* @param y0 - y-coordinate of origin (top-left) -* @param width - width of rectangle -* @param height - height of rectangle -* @param fill - 0 transparent (w/outline), 1 filled black, 2 filled white (wo/outline) -*/ -void drawRect(int x0,int y0,int width,int height,int fill); + /** Draw Rectangle + * + * This function draws a rectangle. + * @param x0 - x-coordinate of origin (top-left) + * @param y0 - y-coordinate of origin (top-left) + * @param width - width of rectangle + * @param height - height of rectangle + * @param fill - 0 transparent (w/outline), 1 filled black, 2 filled white (wo/outline) + */ + void drawRect(unsigned int const x0, + unsigned int const y0, + unsigned int const width, + unsigned int const height, + unsigned int const fill); private: - -// objects -SPI* spi; -PwmOut* led; -DigitalOut* pwr; -DigitalOut* sce; -DigitalOut* rst; -DigitalOut* dc; - // methods -void setXYAddress(int x, int y); -void initSPI(); -void turnOn(); -void reset(); -void clearRAM(); -void sendCommand(unsigned char command); -void sendData(unsigned char data); - -// variables -unsigned char buffer[84][6]; // screen buffer - the 6 is for the banks - each one is 8 bits; - + void setXYAddress(unsigned int const x, + unsigned int const y); + void initSPI(); + void turnOn(); + void reset(); + void clearRAM(); + void sendCommand(unsigned char command); + void sendData(unsigned char data); }; const unsigned char font5x7[480] = { -0x00, 0x00, 0x00, 0x00, 0x00,// (space) -0x00, 0x00, 0x5F, 0x00, 0x00,// ! -0x00, 0x07, 0x00, 0x07, 0x00,// " -0x14, 0x7F, 0x14, 0x7F, 0x14,// # -0x24, 0x2A, 0x7F, 0x2A, 0x12,// $ -0x23, 0x13, 0x08, 0x64, 0x62,// % -0x36, 0x49, 0x55, 0x22, 0x50,// & -0x00, 0x05, 0x03, 0x00, 0x00,// ' -0x00, 0x1C, 0x22, 0x41, 0x00,// ( -0x00, 0x41, 0x22, 0x1C, 0x00,// ) -0x08, 0x2A, 0x1C, 0x2A, 0x08,// * -0x08, 0x08, 0x3E, 0x08, 0x08,// + -0x00, 0x50, 0x30, 0x00, 0x00,// , -0x08, 0x08, 0x08, 0x08, 0x08,// - -0x00, 0x60, 0x60, 0x00, 0x00,// . -0x20, 0x10, 0x08, 0x04, 0x02,// / -0x3E, 0x51, 0x49, 0x45, 0x3E,// 0 -0x00, 0x42, 0x7F, 0x40, 0x00,// 1 -0x42, 0x61, 0x51, 0x49, 0x46,// 2 -0x21, 0x41, 0x45, 0x4B, 0x31,// 3 -0x18, 0x14, 0x12, 0x7F, 0x10,// 4 -0x27, 0x45, 0x45, 0x45, 0x39,// 5 -0x3C, 0x4A, 0x49, 0x49, 0x30,// 6 -0x01, 0x71, 0x09, 0x05, 0x03,// 7 -0x36, 0x49, 0x49, 0x49, 0x36,// 8 -0x06, 0x49, 0x49, 0x29, 0x1E,// 9 -0x00, 0x36, 0x36, 0x00, 0x00,// : -0x00, 0x56, 0x36, 0x00, 0x00,// ; -0x00, 0x08, 0x14, 0x22, 0x41,// < -0x14, 0x14, 0x14, 0x14, 0x14,// = -0x41, 0x22, 0x14, 0x08, 0x00,// > -0x02, 0x01, 0x51, 0x09, 0x06,// ? -0x32, 0x49, 0x79, 0x41, 0x3E,// @ -0x7E, 0x11, 0x11, 0x11, 0x7E,// A -0x7F, 0x49, 0x49, 0x49, 0x36,// B -0x3E, 0x41, 0x41, 0x41, 0x22,// C -0x7F, 0x41, 0x41, 0x22, 0x1C,// D -0x7F, 0x49, 0x49, 0x49, 0x41,// E -0x7F, 0x09, 0x09, 0x01, 0x01,// F -0x3E, 0x41, 0x41, 0x51, 0x32,// G -0x7F, 0x08, 0x08, 0x08, 0x7F,// H -0x00, 0x41, 0x7F, 0x41, 0x00,// I -0x20, 0x40, 0x41, 0x3F, 0x01,// J -0x7F, 0x08, 0x14, 0x22, 0x41,// K -0x7F, 0x40, 0x40, 0x40, 0x40,// L -0x7F, 0x02, 0x04, 0x02, 0x7F,// M -0x7F, 0x04, 0x08, 0x10, 0x7F,// N -0x3E, 0x41, 0x41, 0x41, 0x3E,// O -0x7F, 0x09, 0x09, 0x09, 0x06,// P -0x3E, 0x41, 0x51, 0x21, 0x5E,// Q -0x7F, 0x09, 0x19, 0x29, 0x46,// R -0x46, 0x49, 0x49, 0x49, 0x31,// S -0x01, 0x01, 0x7F, 0x01, 0x01,// T -0x3F, 0x40, 0x40, 0x40, 0x3F,// U -0x1F, 0x20, 0x40, 0x20, 0x1F,// V -0x7F, 0x20, 0x18, 0x20, 0x7F,// W -0x63, 0x14, 0x08, 0x14, 0x63,// X -0x03, 0x04, 0x78, 0x04, 0x03,// Y -0x61, 0x51, 0x49, 0x45, 0x43,// Z -0x00, 0x00, 0x7F, 0x41, 0x41,// [ -0x02, 0x04, 0x08, 0x10, 0x20,// "\" -0x41, 0x41, 0x7F, 0x00, 0x00,// ] -0x04, 0x02, 0x01, 0x02, 0x04,// ^ -0x40, 0x40, 0x40, 0x40, 0x40,// _ -0x00, 0x01, 0x02, 0x04, 0x00,// ` -0x20, 0x54, 0x54, 0x54, 0x78,// a -0x7F, 0x48, 0x44, 0x44, 0x38,// b -0x38, 0x44, 0x44, 0x44, 0x20,// c -0x38, 0x44, 0x44, 0x48, 0x7F,// d -0x38, 0x54, 0x54, 0x54, 0x18,// e -0x08, 0x7E, 0x09, 0x01, 0x02,// f -0x08, 0x14, 0x54, 0x54, 0x3C,// g -0x7F, 0x08, 0x04, 0x04, 0x78,// h -0x00, 0x44, 0x7D, 0x40, 0x00,// i -0x20, 0x40, 0x44, 0x3D, 0x00,// j -0x00, 0x7F, 0x10, 0x28, 0x44,// k -0x00, 0x41, 0x7F, 0x40, 0x00,// l -0x7C, 0x04, 0x18, 0x04, 0x78,// m -0x7C, 0x08, 0x04, 0x04, 0x78,// n -0x38, 0x44, 0x44, 0x44, 0x38,// o -0x7C, 0x14, 0x14, 0x14, 0x08,// p -0x08, 0x14, 0x14, 0x18, 0x7C,// q -0x7C, 0x08, 0x04, 0x04, 0x08,// r -0x48, 0x54, 0x54, 0x54, 0x20,// s -0x04, 0x3F, 0x44, 0x40, 0x20,// t -0x3C, 0x40, 0x40, 0x20, 0x7C,// u -0x1C, 0x20, 0x40, 0x20, 0x1C,// v -0x3C, 0x40, 0x30, 0x40, 0x3C,// w -0x44, 0x28, 0x10, 0x28, 0x44,// x -0x0C, 0x50, 0x50, 0x50, 0x3C,// y -0x44, 0x64, 0x54, 0x4C, 0x44,// z -0x00, 0x08, 0x36, 0x41, 0x00,// { -0x00, 0x00, 0x7F, 0x00, 0x00,// | -0x00, 0x41, 0x36, 0x08, 0x00,// } -0x08, 0x08, 0x2A, 0x1C, 0x08,// -> -0x08, 0x1C, 0x2A, 0x08, 0x08 // <- + 0x00, 0x00, 0x00, 0x00, 0x00,// (space) + 0x00, 0x00, 0x5F, 0x00, 0x00,// ! + 0x00, 0x07, 0x00, 0x07, 0x00,// " + 0x14, 0x7F, 0x14, 0x7F, 0x14,// # + 0x24, 0x2A, 0x7F, 0x2A, 0x12,// $ + 0x23, 0x13, 0x08, 0x64, 0x62,// % + 0x36, 0x49, 0x55, 0x22, 0x50,// & + 0x00, 0x05, 0x03, 0x00, 0x00,// ' + 0x00, 0x1C, 0x22, 0x41, 0x00,// ( + 0x00, 0x41, 0x22, 0x1C, 0x00,// ) + 0x08, 0x2A, 0x1C, 0x2A, 0x08,// * + 0x08, 0x08, 0x3E, 0x08, 0x08,// + + 0x00, 0x50, 0x30, 0x00, 0x00,// , + 0x08, 0x08, 0x08, 0x08, 0x08,// - + 0x00, 0x60, 0x60, 0x00, 0x00,// . + 0x20, 0x10, 0x08, 0x04, 0x02,// / + 0x3E, 0x51, 0x49, 0x45, 0x3E,// 0 + 0x00, 0x42, 0x7F, 0x40, 0x00,// 1 + 0x42, 0x61, 0x51, 0x49, 0x46,// 2 + 0x21, 0x41, 0x45, 0x4B, 0x31,// 3 + 0x18, 0x14, 0x12, 0x7F, 0x10,// 4 + 0x27, 0x45, 0x45, 0x45, 0x39,// 5 + 0x3C, 0x4A, 0x49, 0x49, 0x30,// 6 + 0x01, 0x71, 0x09, 0x05, 0x03,// 7 + 0x36, 0x49, 0x49, 0x49, 0x36,// 8 + 0x06, 0x49, 0x49, 0x29, 0x1E,// 9 + 0x00, 0x36, 0x36, 0x00, 0x00,// : + 0x00, 0x56, 0x36, 0x00, 0x00,// ; + 0x00, 0x08, 0x14, 0x22, 0x41,// < + 0x14, 0x14, 0x14, 0x14, 0x14,// = + 0x41, 0x22, 0x14, 0x08, 0x00,// > + 0x02, 0x01, 0x51, 0x09, 0x06,// ? + 0x32, 0x49, 0x79, 0x41, 0x3E,// @ + 0x7E, 0x11, 0x11, 0x11, 0x7E,// A + 0x7F, 0x49, 0x49, 0x49, 0x36,// B + 0x3E, 0x41, 0x41, 0x41, 0x22,// C + 0x7F, 0x41, 0x41, 0x22, 0x1C,// D + 0x7F, 0x49, 0x49, 0x49, 0x41,// E + 0x7F, 0x09, 0x09, 0x01, 0x01,// F + 0x3E, 0x41, 0x41, 0x51, 0x32,// G + 0x7F, 0x08, 0x08, 0x08, 0x7F,// H + 0x00, 0x41, 0x7F, 0x41, 0x00,// I + 0x20, 0x40, 0x41, 0x3F, 0x01,// J + 0x7F, 0x08, 0x14, 0x22, 0x41,// K + 0x7F, 0x40, 0x40, 0x40, 0x40,// L + 0x7F, 0x02, 0x04, 0x02, 0x7F,// M + 0x7F, 0x04, 0x08, 0x10, 0x7F,// N + 0x3E, 0x41, 0x41, 0x41, 0x3E,// O + 0x7F, 0x09, 0x09, 0x09, 0x06,// P + 0x3E, 0x41, 0x51, 0x21, 0x5E,// Q + 0x7F, 0x09, 0x19, 0x29, 0x46,// R + 0x46, 0x49, 0x49, 0x49, 0x31,// S + 0x01, 0x01, 0x7F, 0x01, 0x01,// T + 0x3F, 0x40, 0x40, 0x40, 0x3F,// U + 0x1F, 0x20, 0x40, 0x20, 0x1F,// V + 0x7F, 0x20, 0x18, 0x20, 0x7F,// W + 0x63, 0x14, 0x08, 0x14, 0x63,// X + 0x03, 0x04, 0x78, 0x04, 0x03,// Y + 0x61, 0x51, 0x49, 0x45, 0x43,// Z + 0x00, 0x00, 0x7F, 0x41, 0x41,// [ + 0x02, 0x04, 0x08, 0x10, 0x20,// "\" + 0x41, 0x41, 0x7F, 0x00, 0x00,// ] + 0x04, 0x02, 0x01, 0x02, 0x04,// ^ + 0x40, 0x40, 0x40, 0x40, 0x40,// _ + 0x00, 0x01, 0x02, 0x04, 0x00,// ` + 0x20, 0x54, 0x54, 0x54, 0x78,// a + 0x7F, 0x48, 0x44, 0x44, 0x38,// b + 0x38, 0x44, 0x44, 0x44, 0x20,// c + 0x38, 0x44, 0x44, 0x48, 0x7F,// d + 0x38, 0x54, 0x54, 0x54, 0x18,// e + 0x08, 0x7E, 0x09, 0x01, 0x02,// f + 0x08, 0x14, 0x54, 0x54, 0x3C,// g + 0x7F, 0x08, 0x04, 0x04, 0x78,// h + 0x00, 0x44, 0x7D, 0x40, 0x00,// i + 0x20, 0x40, 0x44, 0x3D, 0x00,// j + 0x00, 0x7F, 0x10, 0x28, 0x44,// k + 0x00, 0x41, 0x7F, 0x40, 0x00,// l + 0x7C, 0x04, 0x18, 0x04, 0x78,// m + 0x7C, 0x08, 0x04, 0x04, 0x78,// n + 0x38, 0x44, 0x44, 0x44, 0x38,// o + 0x7C, 0x14, 0x14, 0x14, 0x08,// p + 0x08, 0x14, 0x14, 0x18, 0x7C,// q + 0x7C, 0x08, 0x04, 0x04, 0x08,// r + 0x48, 0x54, 0x54, 0x54, 0x20,// s + 0x04, 0x3F, 0x44, 0x40, 0x20,// t + 0x3C, 0x40, 0x40, 0x20, 0x7C,// u + 0x1C, 0x20, 0x40, 0x20, 0x1C,// v + 0x3C, 0x40, 0x30, 0x40, 0x3C,// w + 0x44, 0x28, 0x10, 0x28, 0x44,// x + 0x0C, 0x50, 0x50, 0x50, 0x3C,// y + 0x44, 0x64, 0x54, 0x4C, 0x44,// z + 0x00, 0x08, 0x36, 0x41, 0x00,// { + 0x00, 0x00, 0x7F, 0x00, 0x00,// | + 0x00, 0x41, 0x36, 0x08, 0x00,// } + 0x08, 0x08, 0x2A, 0x1C, 0x08,// -> + 0x08, 0x1C, 0x2A, 0x08, 0x08 // <- }; -#endif +#endif \ No newline at end of file