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main.cpp
00001 #include "mbed.h" 00002 #include "DebounceIn.h" 00003 // must import Cookbook Debounce library into project 00004 // URL: http://mbed.org/users/AjK/libraries/DebounceIn/lky9pc 00005 00006 DigitalOut myled(LED1); 00007 DigitalOut myled2(LED2); 00008 DigitalOut myled3(LED3); 00009 DigitalOut myled4(LED4); 00010 00011 DebounceIn pb(p8); 00012 // SPST Pushbutton count demo using internal PullUp function 00013 // no external PullUp resistor needed 00014 // Pushbutton from P8 to GND. 00015 // Demonstrates need for debounce - will not count more than once per button hit 00016 // This ocuurs on all switches due to mechanical contact bounce 00017 int main() 00018 { 00019 int count=0; 00020 int old_pb=0; 00021 int new_pb; 00022 // Use internal pullup for pushbutton 00023 pb.mode(PullUp); 00024 // Delay for initial pullup to take effect 00025 wait(.001); 00026 while(1) { 00027 new_pb = pb; 00028 if ((new_pb==0) && (old_pb==1)) count++; 00029 myled4 = count & 0x01; 00030 myled3 = (count & 0x02)>>1; 00031 myled2 = (count & 0x04)>>2; 00032 myled = (count & 0x08)>>3; 00033 old_pb = new_pb; 00034 } 00035 }
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