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Diff: Bitmap.h
- Revision:
- 50:a97b1765c3e3
- Parent:
- 49:93355c01e261
diff -r 93355c01e261 -r a97b1765c3e3 Bitmap.h
--- a/Bitmap.h Mon Mar 19 13:44:23 2018 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,65 +0,0 @@
-#ifndef BITMAP_H
-#define BITMAP_H
-
-#include <vector>
-
-// Forward declarations
-class N5110;
-
-/**
- * @brief A black & white bitmap that can be rendered on an N5110 screen
- * @author Alex Valavanis <a.valavanis@leeds.ac.uk>
- *
- * @code
- // First declare the pixel map data using '1' for black,
- // or '0' for white pixels
- static int sprite_data[] = {
- 0,0,1,0,0,
- 0,1,1,1,0,
- 0,0,1,0,0,
- 0,1,1,1,0,
- 1,1,1,1,1,
- 1,1,1,1,1,
- 1,1,0,1,1,
- 1,1,0,1,1
- };
-
- // Instantiate the Bitmap object using the data above
- Bitmap sprite(sprite_data, 8, 5); // Specify rows and columns in sprite
-
- // We can render the bitmap wherever we want on the screen
- sprite.render(lcd, 20, 6); // x and y locations for rendering
- sprite.render(lcd, 30, 10);
-
- // We can also print its values to the terminal
- sprite.print();
- * @endcode
- */
-class Bitmap
-{
-private:
- /**
- * @brief The contents of the drawing, with pixels stored in row-major order
- * @details '1' represents a black pixel; '0' represents white
- */
- std::vector<int> _contents;
-
- unsigned int _height; ///< The height of the drawing in pixels
- unsigned int _width; ///< The width of the drawing in pixels
-
-public:
- Bitmap(int const *contents,
- unsigned int const height,
- unsigned int const width);
-
- int get_pixel(unsigned int const row,
- unsigned int const column) const;
-
- void print() const;
-
- void render(N5110 &lcd,
- unsigned int const x0,
- unsigned int const y0) const;
-};
-
-#endif // BITMAP_H
\ No newline at end of file