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Diff: N5110.cpp
- Revision:
- 24:342bdb6679a1
- Parent:
- 23:eb7e6632fc9e
- Child:
- 26:36be85c20ef4
--- a/N5110.cpp Wed Feb 01 16:26:22 2017 +0000
+++ b/N5110.cpp Tue Feb 07 10:21:43 2017 +0000
@@ -12,16 +12,13 @@
// to power LCD. Doesn't work well with K64F.
N5110::N5110(PinName pwrPin, PinName scePin, PinName rstPin, PinName dcPin, PinName mosiPin, PinName sclkPin, PinName ledPin)
{
- spi = new SPI(mosiPin,NC,sclkPin); // create new SPI instance and initialise
-
- // set up pins as required
- led = new PwmOut(ledPin);
- pwr = new DigitalOut(pwrPin);
- sce = new DigitalOut(scePin);
- rst = new DigitalOut(rstPin);
- dc = new DigitalOut(dcPin);
-
- clearBuffer();
+ spi = new SPI(mosiPin,NC,sclkPin); // create new SPI instance and initialise
+ // set up pins as required
+ led = new PwmOut(ledPin);
+ pwr = new DigitalOut(pwrPin);
+ sce = new DigitalOut(scePin);
+ rst = new DigitalOut(rstPin);
+ dc = new DigitalOut(dcPin);
}
// overloaded constructor does not include power pin - LCD Vcc must be tied to +3V3
@@ -29,121 +26,118 @@
// drive the LCD.
N5110::N5110(PinName scePin, PinName rstPin, PinName dcPin, PinName mosiPin, PinName sclkPin, PinName ledPin)
{
- spi = new SPI(mosiPin,NC,sclkPin); // create new SPI instance and initialise
- // set up pins as required
- pwr = NULL;
- led = new PwmOut(ledPin);
- sce = new DigitalOut(scePin);
- rst = new DigitalOut(rstPin);
- dc = new DigitalOut(dcPin);
-
- clearBuffer();
-
+ spi = new SPI(mosiPin,NC,sclkPin); // create new SPI instance and initialise
+ // set up pins as required
+ pwr = NULL; // pwr not needed so null it to be safe
+ led = new PwmOut(ledPin);
+ sce = new DigitalOut(scePin);
+ rst = new DigitalOut(rstPin);
+ dc = new DigitalOut(dcPin);
}
// initialise function - powers up and sends the initialisation commands
void N5110::init()
{
- turnOn(); // power up
- reset(); // reset LCD - must be done within 100 ms
+ turnOn(); // power up
+ reset(); // reset LCD - must be done within 100 ms
- initSPI();
- // function set - extended
- sendCommand(0x20 | CMD_FS_ACTIVE_MODE | CMD_FS_HORIZONTAL_MODE | CMD_FS_EXTENDED_MODE);
- //printf("*");
- // Don't completely understand these parameters - they seem to work as they are
- // Consult the datasheet if you need to change them
- sendCommand(CMD_VOP_7V38); // operating voltage - these values are from Chris Yan's Library
- sendCommand(CMD_TC_TEMP_2); // temperature control
- sendCommand(CMD_BI_MUX_48); // bias
+ initSPI();
+ // function set - extended
+ sendCommand(0x20 | CMD_FS_ACTIVE_MODE | CMD_FS_HORIZONTAL_MODE | CMD_FS_EXTENDED_MODE);
+ // Don't completely understand these parameters - they seem to work as they are
+ // Consult the datasheet if you need to change them
+ sendCommand(CMD_VOP_7V38); // operating voltage - these values are from Chris Yan's Library
+ sendCommand(CMD_TC_TEMP_2); // temperature control
+ sendCommand(CMD_BI_MUX_48); // changing this can sometimes improve the contrast on some displays
- // function set - basic
- sendCommand(0x20 | CMD_FS_ACTIVE_MODE | CMD_FS_HORIZONTAL_MODE | CMD_FS_BASIC_MODE);
- normalMode(); // normal video mode by default
- sendCommand(CMD_DC_NORMAL_MODE); // black on white
+ // function set - basic
+ sendCommand(0x20 | CMD_FS_ACTIVE_MODE | CMD_FS_HORIZONTAL_MODE | CMD_FS_BASIC_MODE);
+ normalMode(); // normal video mode by default
+ sendCommand(CMD_DC_NORMAL_MODE); // black on white
- // RAM is undefined at power-up so clear
- clearRAM();
- clear();
- setBrightness(0.5);
+ clearRAM(); // RAM is undefined at power-up so clear
+ clear(); // clear buffer
+ setBrightness(0.5);
}
// sets normal video mode (black on white)
void N5110::normalMode()
{
- sendCommand(CMD_DC_NORMAL_MODE);
+ sendCommand(CMD_DC_NORMAL_MODE);
}
// sets normal video mode (white on black)
void N5110::inverseMode()
{
- sendCommand(CMD_DC_INVERT_VIDEO);
+ sendCommand(CMD_DC_INVERT_VIDEO);
}
-// function to power up the LCD and backlight
+// function to power up the LCD and backlight - only works when using GPIO to power
void N5110::turnOn()
{
- if (pwr != NULL) {
- pwr->write(1); // apply power
- }
+ if (pwr != NULL) {
+ pwr->write(1); // apply power
+ }
}
// function to power down LCD
void N5110::turnOff()
{
- setBrightness(0.0); // turn backlight off
- clearRAM(); // clear RAM to ensure specified current consumption
- // send command to ensure we are in basic mode
- sendCommand(0x20 | CMD_FS_ACTIVE_MODE | CMD_FS_HORIZONTAL_MODE | CMD_FS_BASIC_MODE);
- // clear the display
- sendCommand(CMD_DC_CLEAR_DISPLAY);
- // enter the extended mode and power down
- sendCommand(0x20 | CMD_FS_POWER_DOWN_MODE | CMD_FS_HORIZONTAL_MODE | CMD_FS_EXTENDED_MODE);
- // small delay and then turn off the power pin
- wait_ms(10);
+ clear(); // clear buffer
+ refresh();
+ setBrightness(0.0); // turn backlight off
+ clearRAM(); // clear RAM to ensure specified current consumption
+ // send command to ensure we are in basic mode
+ sendCommand(0x20 | CMD_FS_ACTIVE_MODE | CMD_FS_HORIZONTAL_MODE | CMD_FS_BASIC_MODE);
+ // clear the display
+ sendCommand(CMD_DC_CLEAR_DISPLAY);
+ // enter the extended mode and power down
+ sendCommand(0x20 | CMD_FS_POWER_DOWN_MODE | CMD_FS_HORIZONTAL_MODE | CMD_FS_EXTENDED_MODE);
+ // small delay and then turn off the power pin
+ wait_ms(10);
- // if we are powering the LCD using the GPIO then make it low to turn off
- if (pwr != NULL) {
- pwr->write(0); // turn off power
- }
+ // if we are powering the LCD using the GPIO then make it low to turn off
+ if (pwr != NULL) {
+ pwr->write(0); // turn off power
+ }
}
// function to change LED backlight brightness
void N5110::setBrightness(float brightness)
{
- // check whether brightness is within range
- if (brightness < 0.0f)
- brightness = 0.0f;
- if (brightness > 1.0f)
- brightness = 1.0f;
- // set PWM duty cycle
- led->write(brightness);
+ // check whether brightness is within range
+ if (brightness < 0.0f)
+ brightness = 0.0f;
+ if (brightness > 1.0f)
+ brightness = 1.0f;
+ // set PWM duty cycle
+ led->write(brightness);
}
// pulse the active low reset line
void N5110::reset()
{
- rst->write(0); // reset the LCD
- rst->write(1);
+ rst->write(0); // reset the LCD
+ rst->write(1);
}
// function to initialise SPI peripheral
void N5110::initSPI()
{
- spi->format(8,1); // 8 bits, Mode 1 - polarity 0, phase 1 - base value of clock is 0, data captured on falling edge/propagated on rising edge
- spi->frequency(4000000); // maximum of screen is 4 MHz
+ spi->format(8,1); // 8 bits, Mode 1 - polarity 0, phase 1 - base value of clock is 0, data captured on falling edge/propagated on rising edge
+ spi->frequency(4000000); // maximum of screen is 4 MHz
}
// send a command to the display
void N5110::sendCommand(unsigned char command)
{
- dc->write(0); // set DC low for command
- sce->write(0); // set CE low to begin frame
- spi->write(command); // send command
- dc->write(1); // turn back to data by default
- sce->write(1); // set CE high to end frame (expected for transmission of single byte)
+ dc->write(0); // set DC low for command
+ sce->write(0); // set CE low to begin frame
+ spi->write(command); // send command
+ dc->write(1); // turn back to data by default
+ sce->write(1); // set CE high to end frame (expected for transmission of single byte)
}
@@ -152,29 +146,29 @@
// be the default mode.
void N5110::sendData(unsigned char data)
{
- sce->write(0); // set CE low to begin frame
- spi->write(data);
- sce->write(1); // set CE high to end frame (expected for transmission of single byte)
+ sce->write(0); // set CE low to begin frame
+ spi->write(data);
+ sce->write(1); // set CE high to end frame (expected for transmission of single byte)
}
// this function writes 0 to the 504 bytes to clear the RAM
void N5110::clearRAM()
{
- sce->write(0); //set CE low to begin frame
- for(int i = 0; i < WIDTH * HEIGHT; i++) { // 48 x 84 bits = 504 bytes
- spi->write(0x00); // send 0's
- }
- sce->write(1); // set CE high to end frame
+ sce->write(0); //set CE low to begin frame
+ for(int i = 0; i < WIDTH * HEIGHT; i++) { // 48 x 84 bits = 504 bytes
+ spi->write(0x00); // send 0's
+ }
+ sce->write(1); // set CE high to end frame
}
// function to set the XY address in RAM for subsequenct data write
void N5110::setXYAddress(int x, int y)
{
- if (x>=0 && x<WIDTH && y>=0 && y<HEIGHT) { // check within range
- sendCommand(0x80 | x); // send addresses to display with relevant mask
- sendCommand(0x40 | y);
- }
+ if (x>=0 && x<WIDTH && y>=0 && y<HEIGHT) { // check within range
+ sendCommand(0x80 | x); // send addresses to display with relevant mask
+ sendCommand(0x40 | y);
+ }
}
// These functions are used to set, clear and get the value of pixels in the display
@@ -182,47 +176,52 @@
// function must be called after set and clear in order to update the display
void N5110::setPixel(int x, int y)
{
- if (x>=0 && x<WIDTH && y>=0 && y<HEIGHT) { // check within range
- // calculate bank and shift 1 to required position in the data byte
- buffer[x][y/8] |= (1 << y%8);
- }
+ if (x>=0 && x<WIDTH && y>=0 && y<HEIGHT) { // check within range
+ // calculate bank and shift 1 to required position in the data byte
+ buffer[x][y/8] |= (1 << y%8);
+ }
}
void N5110::clearPixel(int x, int y)
{
- if (x>=0 && x<WIDTH && y>=0 && y<HEIGHT) { // check within range
- // calculate bank and shift 1 to required position (using bit clear)
- buffer[x][y/8] &= ~(1 << y%8);
- }
+ if (x>=0 && x<WIDTH && y>=0 && y<HEIGHT) { // check within range
+ // calculate bank and shift 1 to required position (using bit clear)
+ buffer[x][y/8] &= ~(1 << y%8);
+ }
}
int N5110::getPixel(int x, int y)
{
- if (x>=0 && x<WIDTH && y>=0 && y<HEIGHT) { // check within range
- // return relevant bank and mask required bit
- return (int) buffer[x][y/8] & (1 << y%8);
- // note this does not necessarily return 1 - a non-zero number represents a pixel
- } else {
+ if (x>=0 && x<WIDTH && y>=0 && y<HEIGHT) { // check within range
+ // return relevant bank and mask required bit
+
+ int pixel = (int) buffer[x][y/8] & (1 << y%8);
+
+ if (pixel)
+ return 1;
+ else
+ return 0;
+ }
+
return 0;
- }
+
}
// function to refresh the display
void N5110::refresh()
{
+ setXYAddress(0,0); // important to set address back to 0,0 before refreshing display
+ // address auto increments after printing string, so buffer[0][0] will not coincide
+ // with top-left pixel after priting string
- setXYAddress(0,0); // important to set address back to 0,0 before refreshing display
- // address auto increments after printing string, so buffer[0][0] will not coincide
- // with top-left pixel after priting string
-
- sce->write(0); //set CE low to begin frame
+ sce->write(0); //set CE low to begin frame
- for(int j = 0; j < BANKS; j++) { // be careful to use correct order (j,i) for horizontal addressing
- for(int i = 0; i < WIDTH; i++) {
- spi->write(buffer[i][j]); // send buffer
+ for(int j = 0; j < BANKS; j++) { // be careful to use correct order (j,i) for horizontal addressing
+ for(int i = 0; i < WIDTH; i++) {
+ spi->write(buffer[i][j]); // send buffer
+ }
}
- }
- sce->write(1); // set CE high to end frame
+ sce->write(1); // set CE high to end frame
}
@@ -230,199 +229,172 @@
// The rand() function isn't seeded so it probably creates the same pattern everytime
void N5110::randomiseBuffer()
{
- int i,j;
- for(j = 0; j < BANKS; j++) { // be careful to use correct order (j,i) for horizontal addressing
- for(i = 0; i < WIDTH; i++) {
- buffer[i][j] = rand()%256; // generate random byte
+ int i,j;
+ for(j = 0; j < BANKS; j++) { // be careful to use correct order (j,i) for horizontal addressing
+ for(i = 0; i < WIDTH; i++) {
+ buffer[i][j] = rand()%256; // generate random byte
+ }
}
- }
}
// function to print 5x7 font
void N5110::printChar(char c,int x,int y)
{
- if (y>=0 && y<BANKS) { // check if printing in range of y banks
+ if (y>=0 && y<BANKS) { // check if printing in range of y banks
- for (int i = 0; i < 5 ; i++ ) {
- int pixel_x = x+i;
- if (pixel_x > WIDTH-1) // ensure pixel isn't outside the buffer size (0 - 83)
- break;
- buffer[pixel_x][y] = font5x7[(c - 32)*5 + i];
- // array is offset by 32 relative to ASCII, each character is 5 pixels wide
+ for (int i = 0; i < 5 ; i++ ) {
+ int pixel_x = x+i;
+ if (pixel_x > WIDTH-1) // ensure pixel isn't outside the buffer size (0 - 83)
+ break;
+ buffer[pixel_x][y] = font5x7[(c - 32)*5 + i];
+ // array is offset by 32 relative to ASCII, each character is 5 pixels wide
+ }
+
}
-
- refresh(); // this sends the buffer to the display and sets address (cursor) back to 0,0
- }
}
// function to print string at specified position
void N5110::printString(const char * str,int x,int y)
{
- if (y>=0 && y<BANKS) { // check if printing in range of y banks
+ if (y>=0 && y<BANKS) { // check if printing in range of y banks
- int n = 0 ; // counter for number of characters in string
- // loop through string and print character
- while(*str) {
+ int n = 0 ; // counter for number of characters in string
+ // loop through string and print character
+ while(*str) {
- // writes the character bitmap data to the buffer, so that
- // text and pixels can be displayed at the same time
- for (int i = 0; i < 5 ; i++ ) {
- int pixel_x = x+i+n*6;
- if (pixel_x > WIDTH-1) // ensure pixel isn't outside the buffer size (0 - 83)
- break;
- buffer[pixel_x][y] = font5x7[(*str - 32)*5 + i];
- }
-
- str++; // go to next character in string
-
- n++; // increment index
-
+ // writes the character bitmap data to the buffer, so that
+ // text and pixels can be displayed at the same time
+ for (int i = 0; i < 5 ; i++ ) {
+ int pixel_x = x+i+n*6;
+ if (pixel_x > WIDTH-1) // ensure pixel isn't outside the buffer size (0 - 83)
+ break;
+ buffer[pixel_x][y] = font5x7[(*str - 32)*5 + i];
+ }
+ str++; // go to next character in string
+ n++; // increment index
+ }
}
-
- refresh(); // this sends the buffer to the display and sets address (cursor) back to 0,0
- }
}
-// function to clear the screen
+// function to clear the screen buffer
void N5110::clear()
{
- clearBuffer(); // clear the buffer then call the refresh function
- refresh();
-}
-
-// function to clear the buffer
-void N5110::clearBuffer()
-{
- memset(buffer,0,sizeof(buffer));
-
- /*int i,j;
- for (i=0; i<WIDTH; i++) { // loop through the banks and set the buffer to 0
- for (j=0; j<BANKS; j++) {
- buffer[i][j]=0;
- }
- }
- */
+ memset(buffer,0,sizeof(buffer));
}
// function to plot array on display
void N5110::plotArray(float array[])
{
-
- for (int i=0; i<WIDTH; i++) { // loop through array
- // elements are normalised from 0.0 to 1.0, so multiply
- // by 47 to convert to pixel range, and subtract from 47
- // since top-left is 0,0 in the display geometry
- setPixel(i,47 - int(array[i]*47.0f));
- }
-
- refresh();
+ for (int i=0; i<WIDTH; i++) { // loop through array
+ // elements are normalised from 0.0 to 1.0, so multiply
+ // by 47 to convert to pixel range, and subtract from 47
+ // since top-left is 0,0 in the display geometry
+ setPixel(i,47 - int(array[i]*47.0f));
+ }
}
// function to draw circle
void N5110:: drawCircle(int x0,int y0,int radius,int fill)
{
- // from http://en.wikipedia.org/wiki/Midpoint_circle_algorithm
- int x = radius;
- int y = 0;
- int radiusError = 1-x;
+ // from http://en.wikipedia.org/wiki/Midpoint_circle_algorithm
+ int x = radius;
+ int y = 0;
+ int radiusError = 1-x;
- while(x >= y) {
+ while(x >= y) {
- // if transparent, just draw outline
- if (fill == 0) {
- setPixel( x + x0, y + y0);
- setPixel(-x + x0, y + y0);
- setPixel( y + x0, x + y0);
- setPixel(-y + x0, x + y0);
- setPixel(-y + x0, -x + y0);
- setPixel( y + x0, -x + y0);
- setPixel( x + x0, -y + y0);
- setPixel(-x + x0, -y + y0);
- } else { // drawing filled circle, so draw lines between points at same y value
+ // if transparent, just draw outline
+ if (fill == 0) {
+ setPixel( x + x0, y + y0);
+ setPixel(-x + x0, y + y0);
+ setPixel( y + x0, x + y0);
+ setPixel(-y + x0, x + y0);
+ setPixel(-y + x0, -x + y0);
+ setPixel( y + x0, -x + y0);
+ setPixel( x + x0, -y + y0);
+ setPixel(-x + x0, -y + y0);
+ } else { // drawing filled circle, so draw lines between points at same y value
- int type = (fill==1) ? 1:0; // black or white fill
+ int type = (fill==1) ? 1:0; // black or white fill
- drawLine(x+x0,y+y0,-x+x0,y+y0,type);
- drawLine(y+x0,x+y0,-y+x0,x+y0,type);
- drawLine(y+x0,-x+y0,-y+x0,-x+y0,type);
- drawLine(x+x0,-y+y0,-x+x0,-y+y0,type);
- }
-
+ drawLine(x+x0,y+y0,-x+x0,y+y0,type);
+ drawLine(y+x0,x+y0,-y+x0,x+y0,type);
+ drawLine(y+x0,-x+y0,-y+x0,-x+y0,type);
+ drawLine(x+x0,-y+y0,-x+x0,-y+y0,type);
+ }
- y++;
- if (radiusError<0) {
- radiusError += 2 * y + 1;
- } else {
- x--;
- radiusError += 2 * (y - x) + 1;
+ y++;
+ if (radiusError<0) {
+ radiusError += 2 * y + 1;
+ } else {
+ x--;
+ radiusError += 2 * (y - x) + 1;
+ }
}
- }
}
void N5110::drawLine(int x0,int y0,int x1,int y1,int type)
{
- int y_range = y1-y0; // calc range of y and x
- int x_range = x1-x0;
- int start,stop,step;
+ int y_range = y1-y0; // calc range of y and x
+ int x_range = x1-x0;
+ int start,stop,step;
- // if dotted line, set step to 2, else step is 1
- step = (type==2) ? 2:1;
+ // if dotted line, set step to 2, else step is 1
+ step = (type==2) ? 2:1;
- // make sure we loop over the largest range to get the most pixels on the display
- // for instance, if drawing a vertical line (x_range = 0), we need to loop down the y pixels
- // or else we'll only end up with 1 pixel in the x column
- if ( abs(x_range) > abs(y_range) ) {
+ // make sure we loop over the largest range to get the most pixels on the display
+ // for instance, if drawing a vertical line (x_range = 0), we need to loop down the y pixels
+ // or else we'll only end up with 1 pixel in the x column
+ if ( abs(x_range) > abs(y_range) ) {
- // ensure we loop from smallest to largest or else for-loop won't run as expected
- start = x1>x0 ? x0:x1;
- stop = x1>x0 ? x1:x0;
+ // ensure we loop from smallest to largest or else for-loop won't run as expected
+ start = x1>x0 ? x0:x1;
+ stop = x1>x0 ? x1:x0;
- // loop between x pixels
- for (int x = start; x<= stop ; x+=step) {
- // do linear interpolation
- int y = y0 + (y1-y0)*(x-x0)/(x1-x0);
+ // loop between x pixels
+ for (int x = start; x<= stop ; x+=step) {
+ // do linear interpolation
+ int y = y0 + (y1-y0)*(x-x0)/(x1-x0);
- if (type == 0) // if 'white' line, turn off pixel
- clearPixel(x,y);
- else
- setPixel(x,y); // else if 'black' or 'dotted' turn on pixel
- }
- } else {
+ if (type == 0) // if 'white' line, turn off pixel
+ clearPixel(x,y);
+ else
+ setPixel(x,y); // else if 'black' or 'dotted' turn on pixel
+ }
+ } else {
- // ensure we loop from smallest to largest or else for-loop won't run as expected
- start = y1>y0 ? y0:y1;
- stop = y1>y0 ? y1:y0;
+ // ensure we loop from smallest to largest or else for-loop won't run as expected
+ start = y1>y0 ? y0:y1;
+ stop = y1>y0 ? y1:y0;
- for (int y = start; y<= stop ; y+=step) {
- // do linear interpolation
- int x = x0 + (x1-x0)*(y-y0)/(y1-y0);
+ for (int y = start; y<= stop ; y+=step) {
+ // do linear interpolation
+ int x = x0 + (x1-x0)*(y-y0)/(y1-y0);
- if (type == 0) // if 'white' line, turn off pixel
- clearPixel(x,y);
- else
- setPixel(x,y); // else if 'black' or 'dotted' turn on pixel
+ if (type == 0) // if 'white' line, turn off pixel
+ clearPixel(x,y);
+ else
+ setPixel(x,y); // else if 'black' or 'dotted' turn on pixel
+ }
}
- }
}
void N5110::drawRect(int x0,int y0,int width,int height,int fill)
{
-
- if (fill == 0) { // transparent, just outline
- drawLine(x0,y0,x0+width,y0,1); // top
- drawLine(x0,y0+height,x0+width,y0+height,1); // bottom
- drawLine(x0,y0,x0,y0+height,1); // left
- drawLine(x0+width,y0,x0+width,y0+height,1); // right
- } else { // filled rectangle
- int type = (fill==1) ? 1:0; // black or white fill
- for (int y = y0; y<= y0+height; y++) { // loop through rows of rectangle
- drawLine(x0,y,x0+width,y,type); // draw line across screen
+ if (fill == 0) { // transparent, just outline
+ drawLine(x0,y0,x0+width,y0,1); // top
+ drawLine(x0,y0+height,x0+width,y0+height,1); // bottom
+ drawLine(x0,y0,x0,y0+height,1); // left
+ drawLine(x0+width,y0,x0+width,y0+height,1); // right
+ } else { // filled rectangle
+ int type = (fill==1) ? 1:0; // black or white fill
+ for (int y = y0; y<= y0+height; y++) { // loop through rows of rectangle
+ drawLine(x0,y,x0+width,y,type); // draw line across screen
+ }
}
- }
-
}