勇帜 周
/
2645_Final_project_1
bird
bird/bird.h@3:d9c2fc1d5984, 2019-05-05 (annotated)
- Committer:
- 1013373474
- Date:
- Sun May 05 18:52:46 2019 +0000
- Revision:
- 3:d9c2fc1d5984
- Parent:
- 2:fb9c05867677
- Child:
- 4:cd9a60a75717
bird
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
1013373474 | 0:3887ebee1b37 | 1 | #include "mbed.h" |
1013373474 | 0:3887ebee1b37 | 2 | #include "N5110.h" |
1013373474 | 0:3887ebee1b37 | 3 | #include "Gamepad.h" |
1013373474 | 0:3887ebee1b37 | 4 | |
1013373474 | 2:fb9c05867677 | 5 | /** |
1013373474 | 2:fb9c05867677 | 6 | *@brief Data struct includes the bird position. |
1013373474 | 2:fb9c05867677 | 7 | */ |
1013373474 | 0:3887ebee1b37 | 8 | |
1013373474 | 0:3887ebee1b37 | 9 | |
1013373474 | 0:3887ebee1b37 | 10 | struct Data{ |
1013373474 | 0:3887ebee1b37 | 11 | int y; |
1013373474 | 0:3887ebee1b37 | 12 | }; |
1013373474 | 2:fb9c05867677 | 13 | |
1013373474 | 2:fb9c05867677 | 14 | |
1013373474 | 3:d9c2fc1d5984 | 15 | /** bird Class |
1013373474 | 2:fb9c05867677 | 16 | *@brief Data used to make the bird |
1013373474 | 2:fb9c05867677 | 17 | *@anthor Zhou Yongzhi |
1013373474 | 2:fb9c05867677 | 18 | *@data May 2019 |
1013373474 | 3:d9c2fc1d5984 | 19 | |
1013373474 | 3:d9c2fc1d5984 | 20 | @code |
1013373474 | 3:d9c2fc1d5984 | 21 | |
1013373474 | 3:d9c2fc1d5984 | 22 | |
1013373474 | 3:d9c2fc1d5984 | 23 | #include "structure.h" |
1013373474 | 3:d9c2fc1d5984 | 24 | #include "structure_2.h" |
1013373474 | 3:d9c2fc1d5984 | 25 | |
1013373474 | 3:d9c2fc1d5984 | 26 | void init(); |
1013373474 | 3:d9c2fc1d5984 | 27 | void welcome(); |
1013373474 | 3:d9c2fc1d5984 | 28 | void render(); |
1013373474 | 3:d9c2fc1d5984 | 29 | void render1(); |
1013373474 | 3:d9c2fc1d5984 | 30 | void check(); |
1013373474 | 3:d9c2fc1d5984 | 31 | void check1(); |
1013373474 | 3:d9c2fc1d5984 | 32 | void death(); |
1013373474 | 3:d9c2fc1d5984 | 33 | |
1013373474 | 3:d9c2fc1d5984 | 34 | |
1013373474 | 3:d9c2fc1d5984 | 35 | |
1013373474 | 3:d9c2fc1d5984 | 36 | //pin |
1013373474 | 3:d9c2fc1d5984 | 37 | N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); |
1013373474 | 3:d9c2fc1d5984 | 38 | Gamepad pad; |
1013373474 | 3:d9c2fc1d5984 | 39 | bird bird; |
1013373474 | 3:d9c2fc1d5984 | 40 | structure structure; |
1013373474 | 3:d9c2fc1d5984 | 41 | structure_2 structure_2; |
1013373474 | 3:d9c2fc1d5984 | 42 | |
1013373474 | 3:d9c2fc1d5984 | 43 | |
1013373474 | 3:d9c2fc1d5984 | 44 | |
1013373474 | 3:d9c2fc1d5984 | 45 | int main() |
1013373474 | 3:d9c2fc1d5984 | 46 | { |
1013373474 | 3:d9c2fc1d5984 | 47 | while (1){ |
1013373474 | 3:d9c2fc1d5984 | 48 | init();//初始化 |
1013373474 | 3:d9c2fc1d5984 | 49 | lcd.drawRect(0,0,84,1,FILL_BLACK);//该公式前两个点是坐标,后两个点是涂抹区域的长宽,先长后宽, |
1013373474 | 3:d9c2fc1d5984 | 50 | lcd.drawRect(0,1,1,48,FILL_BLACK);//该公式前两个点是坐标,后两个点是涂抹区域的长宽,先长后宽, |
1013373474 | 3:d9c2fc1d5984 | 51 | lcd.drawRect(0,47,84,1,FILL_BLACK);//该公式前两个点是坐标,后两个点是涂抹区域的长宽,先长后宽, |
1013373474 | 3:d9c2fc1d5984 | 52 | lcd.drawRect(83,1,1,48,FILL_BLACK);//该公式前两个点是坐标,后两个点是涂抹区域的长宽,先长后宽, |
1013373474 | 3:d9c2fc1d5984 | 53 | welcome(); |
1013373474 | 3:d9c2fc1d5984 | 54 | |
1013373474 | 3:d9c2fc1d5984 | 55 | |
1013373474 | 3:d9c2fc1d5984 | 56 | while (pad.check_event(Gamepad::BACK_PRESSED) == false){ |
1013373474 | 3:d9c2fc1d5984 | 57 | lcd.clear(); |
1013373474 | 3:d9c2fc1d5984 | 58 | lcd.printString(" A NORMAL ",1,1); |
1013373474 | 3:d9c2fc1d5984 | 59 | lcd.printString(" B HARD ",1,2); |
1013373474 | 3:d9c2fc1d5984 | 60 | lcd.printString(" Y MESSAGE ",1,3); |
1013373474 | 3:d9c2fc1d5984 | 61 | lcd.drawRect(0,0,84,1,FILL_BLACK);//该公式前两个点是坐标,后两个点是涂抹区域的长宽,先长后宽, |
1013373474 | 3:d9c2fc1d5984 | 62 | lcd.drawRect(0,1,1,48,FILL_BLACK);//该公式前两个点是坐标,后两个点是涂抹区域的长宽,先长后宽, |
1013373474 | 3:d9c2fc1d5984 | 63 | lcd.drawRect(0,47,84,1,FILL_BLACK);//该公式前两个点是坐标,后两个点是涂抹区域的长宽,先长后宽, |
1013373474 | 3:d9c2fc1d5984 | 64 | lcd.drawRect(83,1,1,48,FILL_BLACK);//该公式前两个点是坐标,后两个点是涂抹区域的长宽,先长后宽, |
1013373474 | 3:d9c2fc1d5984 | 65 | lcd.refresh(); |
1013373474 | 3:d9c2fc1d5984 | 66 | |
1013373474 | 3:d9c2fc1d5984 | 67 | wait(0.5); |
1013373474 | 3:d9c2fc1d5984 | 68 | |
1013373474 | 3:d9c2fc1d5984 | 69 | if (pad.check_event(Gamepad::A_PRESSED) == true) { |
1013373474 | 3:d9c2fc1d5984 | 70 | while (pad.check_event(Gamepad::BACK_PRESSED) == false) { |
1013373474 | 3:d9c2fc1d5984 | 71 | render(); |
1013373474 | 3:d9c2fc1d5984 | 72 | wait(0.5); |
1013373474 | 3:d9c2fc1d5984 | 73 | check(); |
1013373474 | 3:d9c2fc1d5984 | 74 | }//BACK |
1013373474 | 3:d9c2fc1d5984 | 75 | }//A |
1013373474 | 3:d9c2fc1d5984 | 76 | |
1013373474 | 3:d9c2fc1d5984 | 77 | |
1013373474 | 3:d9c2fc1d5984 | 78 | if (pad.check_event(Gamepad::B_PRESSED) == true) { |
1013373474 | 3:d9c2fc1d5984 | 79 | while (pad.check_event(Gamepad::BACK_PRESSED) == false) { |
1013373474 | 3:d9c2fc1d5984 | 80 | render1(); |
1013373474 | 3:d9c2fc1d5984 | 81 | wait(0.5); |
1013373474 | 3:d9c2fc1d5984 | 82 | check1(); |
1013373474 | 3:d9c2fc1d5984 | 83 | }//BACK |
1013373474 | 3:d9c2fc1d5984 | 84 | }//B |
1013373474 | 3:d9c2fc1d5984 | 85 | |
1013373474 | 3:d9c2fc1d5984 | 86 | if (pad.check_event(Gamepad::Y_PRESSED) == true) { |
1013373474 | 3:d9c2fc1d5984 | 87 | while (pad.check_event(Gamepad::BACK_PRESSED) == false) { |
1013373474 | 3:d9c2fc1d5984 | 88 | lcd.clear(); |
1013373474 | 3:d9c2fc1d5984 | 89 | lcd.printString(" Programme by:",0,1); |
1013373474 | 3:d9c2fc1d5984 | 90 | lcd.printString(" Zhou Yongzhi",0,2); |
1013373474 | 3:d9c2fc1d5984 | 91 | lcd.printString(" 201090418 ",0,3); |
1013373474 | 3:d9c2fc1d5984 | 92 | lcd.printString(" 2016110306 ",0,4); |
1013373474 | 3:d9c2fc1d5984 | 93 | lcd.refresh(); |
1013373474 | 3:d9c2fc1d5984 | 94 | }//BACK |
1013373474 | 3:d9c2fc1d5984 | 95 | }//C |
1013373474 | 3:d9c2fc1d5984 | 96 | |
1013373474 | 3:d9c2fc1d5984 | 97 | |
1013373474 | 3:d9c2fc1d5984 | 98 | } |
1013373474 | 3:d9c2fc1d5984 | 99 | } |
1013373474 | 3:d9c2fc1d5984 | 100 | } |
1013373474 | 3:d9c2fc1d5984 | 101 | |
1013373474 | 3:d9c2fc1d5984 | 102 | |
1013373474 | 3:d9c2fc1d5984 | 103 | void init() |
1013373474 | 3:d9c2fc1d5984 | 104 | { |
1013373474 | 3:d9c2fc1d5984 | 105 | lcd.init(); |
1013373474 | 3:d9c2fc1d5984 | 106 | pad.init(); |
1013373474 | 3:d9c2fc1d5984 | 107 | bird.init(); |
1013373474 | 3:d9c2fc1d5984 | 108 | structure.init(); |
1013373474 | 3:d9c2fc1d5984 | 109 | structure_2.init(); |
1013373474 | 3:d9c2fc1d5984 | 110 | } |
1013373474 | 3:d9c2fc1d5984 | 111 | |
1013373474 | 3:d9c2fc1d5984 | 112 | |
1013373474 | 3:d9c2fc1d5984 | 113 | void render()//A nomal |
1013373474 | 3:d9c2fc1d5984 | 114 | { // clear screen, re-draw and refresh |
1013373474 | 3:d9c2fc1d5984 | 115 | lcd.clear(); |
1013373474 | 3:d9c2fc1d5984 | 116 | Data1 data1 = structure.get_data1(); |
1013373474 | 3:d9c2fc1d5984 | 117 | lcd.drawRect(0,0,84,1,FILL_BLACK);//该公式前两个点是坐标,后两个点是涂抹区域的长宽,先长后宽, |
1013373474 | 3:d9c2fc1d5984 | 118 | lcd.drawRect(0,1,1,48,FILL_BLACK);//该公式前两个点是坐标,后两个点是涂抹区域的长宽,先长后宽, |
1013373474 | 3:d9c2fc1d5984 | 119 | lcd.drawRect(0,47,84,1,FILL_BLACK);//该公式前两个点是坐标,后两个点是涂抹区域的长宽,先长后宽, |
1013373474 | 3:d9c2fc1d5984 | 120 | lcd.drawRect(83,1,1,48,FILL_BLACK);//该公式前两个点是坐标,后两个点是涂抹区域的长宽,先长后宽, |
1013373474 | 3:d9c2fc1d5984 | 121 | bird.draw(lcd); |
1013373474 | 3:d9c2fc1d5984 | 122 | structure.draw(lcd); |
1013373474 | 3:d9c2fc1d5984 | 123 | char buffer1[14]; |
1013373474 | 3:d9c2fc1d5984 | 124 | sprintf(buffer1,"%2d",data1.t); |
1013373474 | 3:d9c2fc1d5984 | 125 | lcd.printString(buffer1,1,1); |
1013373474 | 3:d9c2fc1d5984 | 126 | lcd.drawRect(1,1,15,15,FILL_TRANSPARENT); |
1013373474 | 3:d9c2fc1d5984 | 127 | bird.check(pad,lcd); |
1013373474 | 3:d9c2fc1d5984 | 128 | lcd.refresh(); |
1013373474 | 3:d9c2fc1d5984 | 129 | } |
1013373474 | 3:d9c2fc1d5984 | 130 | |
1013373474 | 3:d9c2fc1d5984 | 131 | |
1013373474 | 3:d9c2fc1d5984 | 132 | void render1()//A nomal |
1013373474 | 3:d9c2fc1d5984 | 133 | { // clear screen, re-draw and refresh |
1013373474 | 3:d9c2fc1d5984 | 134 | lcd.clear(); |
1013373474 | 3:d9c2fc1d5984 | 135 | Data2 data2 = structure_2.get_data2(); |
1013373474 | 3:d9c2fc1d5984 | 136 | lcd.drawRect(0,0,84,1,FILL_BLACK);//该公式前两个点是坐标,后两个点是涂抹区域的长宽,先长后宽, |
1013373474 | 3:d9c2fc1d5984 | 137 | lcd.drawRect(0,1,1,48,FILL_BLACK);//该公式前两个点是坐标,后两个点是涂抹区域的长宽,先长后宽, |
1013373474 | 3:d9c2fc1d5984 | 138 | lcd.drawRect(0,47,84,1,FILL_BLACK);//该公式前两个点是坐标,后两个点是涂抹区域的长宽,先长后宽, |
1013373474 | 3:d9c2fc1d5984 | 139 | lcd.drawRect(83,1,1,48,FILL_BLACK);//该公式前两个点是坐标,后两个点是涂抹区域的长宽,先长后宽, |
1013373474 | 3:d9c2fc1d5984 | 140 | bird.draw(lcd); |
1013373474 | 3:d9c2fc1d5984 | 141 | structure_2.draw(lcd); |
1013373474 | 3:d9c2fc1d5984 | 142 | char buffer1[14]; |
1013373474 | 3:d9c2fc1d5984 | 143 | sprintf(buffer1,"%2d",data2.tt); |
1013373474 | 3:d9c2fc1d5984 | 144 | lcd.printString(buffer1,1,1); |
1013373474 | 3:d9c2fc1d5984 | 145 | lcd.drawRect(1,1,15,15,FILL_TRANSPARENT); |
1013373474 | 3:d9c2fc1d5984 | 146 | bird.check(pad,lcd); |
1013373474 | 3:d9c2fc1d5984 | 147 | lcd.refresh(); |
1013373474 | 3:d9c2fc1d5984 | 148 | } |
1013373474 | 3:d9c2fc1d5984 | 149 | |
1013373474 | 3:d9c2fc1d5984 | 150 | |
1013373474 | 3:d9c2fc1d5984 | 151 | void welcome() { |
1013373474 | 3:d9c2fc1d5984 | 152 | lcd.printString(" Flappy Bird ",1,1); |
1013373474 | 3:d9c2fc1d5984 | 153 | lcd.printString(" Press Start ",1,4); |
1013373474 | 3:d9c2fc1d5984 | 154 | lcd.refresh(); |
1013373474 | 3:d9c2fc1d5984 | 155 | // wait flashing LEDs until start button is pressed LED灯闪到按Press |
1013373474 | 3:d9c2fc1d5984 | 156 | while (pad.check_event(Gamepad::START_PRESSED) == false) { |
1013373474 | 3:d9c2fc1d5984 | 157 | pad.leds_on(); |
1013373474 | 3:d9c2fc1d5984 | 158 | wait(0.1); |
1013373474 | 3:d9c2fc1d5984 | 159 | pad.leds_off(); |
1013373474 | 3:d9c2fc1d5984 | 160 | wait(0.1); |
1013373474 | 3:d9c2fc1d5984 | 161 | } |
1013373474 | 3:d9c2fc1d5984 | 162 | } |
1013373474 | 3:d9c2fc1d5984 | 163 | |
1013373474 | 3:d9c2fc1d5984 | 164 | |
1013373474 | 3:d9c2fc1d5984 | 165 | void check(){ |
1013373474 | 3:d9c2fc1d5984 | 166 | Data data = bird.get_data(); |
1013373474 | 3:d9c2fc1d5984 | 167 | Data1 data1 = structure.get_data1(); |
1013373474 | 3:d9c2fc1d5984 | 168 | if ( data.y >= 48 ){ |
1013373474 | 3:d9c2fc1d5984 | 169 | death(); |
1013373474 | 3:d9c2fc1d5984 | 170 | }else if(data1.m >= 25 && data1.m <= 32 ){ if(data.y <= data1.n || data.y >= data1.n + 15){ |
1013373474 | 3:d9c2fc1d5984 | 171 | death(); }} |
1013373474 | 3:d9c2fc1d5984 | 172 | else if(data1.p >= 25 && data1.p <= 32){ if(data.y <= data1.q || data.y >= data1.q + 15){ |
1013373474 | 3:d9c2fc1d5984 | 173 | death(); }} |
1013373474 | 3:d9c2fc1d5984 | 174 | else if(data1.e >= 25 && data1.e <= 32){ if(data.y <= data1.o || data.y >= data1.o + 15){ |
1013373474 | 3:d9c2fc1d5984 | 175 | death(); }} |
1013373474 | 3:d9c2fc1d5984 | 176 | |
1013373474 | 3:d9c2fc1d5984 | 177 | } |
1013373474 | 3:d9c2fc1d5984 | 178 | |
1013373474 | 3:d9c2fc1d5984 | 179 | |
1013373474 | 3:d9c2fc1d5984 | 180 | |
1013373474 | 3:d9c2fc1d5984 | 181 | void check1(){ |
1013373474 | 3:d9c2fc1d5984 | 182 | Data data = bird.get_data(); |
1013373474 | 3:d9c2fc1d5984 | 183 | Data2 data2 = structure_2.get_data2(); |
1013373474 | 3:d9c2fc1d5984 | 184 | if ( data.y >= 48 ){ |
1013373474 | 3:d9c2fc1d5984 | 185 | death(); |
1013373474 | 3:d9c2fc1d5984 | 186 | }else if(data2.mm >= 25 && data2.mm <= 32 ){ if(data.y <= data2.nn || data.y >= data2.nn + 15){ |
1013373474 | 3:d9c2fc1d5984 | 187 | death(); }} |
1013373474 | 3:d9c2fc1d5984 | 188 | else if(data2.pp >= 25 && data2.pp <= 32){ if(data.y <= data2.qq || data.y >= data2.qq + 15){ |
1013373474 | 3:d9c2fc1d5984 | 189 | death(); }} |
1013373474 | 3:d9c2fc1d5984 | 190 | else if(data2.ee >= 25 && data2.ee <= 32){ if(data.y <= data2.oo || data.y >= data2.oo + 15){ |
1013373474 | 3:d9c2fc1d5984 | 191 | death(); }} |
1013373474 | 3:d9c2fc1d5984 | 192 | |
1013373474 | 3:d9c2fc1d5984 | 193 | } |
1013373474 | 3:d9c2fc1d5984 | 194 | |
1013373474 | 3:d9c2fc1d5984 | 195 | void death(){ |
1013373474 | 3:d9c2fc1d5984 | 196 | int fps = 2; |
1013373474 | 3:d9c2fc1d5984 | 197 | init(); |
1013373474 | 3:d9c2fc1d5984 | 198 | while (pad.check_event(Gamepad::START_PRESSED) == false) { |
1013373474 | 3:d9c2fc1d5984 | 199 | lcd.clear(); |
1013373474 | 3:d9c2fc1d5984 | 200 | lcd.drawRect(0,0,84,1,FILL_BLACK);//该公式前两个点是坐标,后两个点是涂抹区域的长宽,先长后宽, |
1013373474 | 3:d9c2fc1d5984 | 201 | lcd.drawRect(0,1,1,48,FILL_BLACK);//该公式前两个点是坐标,后两个点是涂抹区域的长宽,先长后宽, |
1013373474 | 3:d9c2fc1d5984 | 202 | lcd.drawRect(0,47,84,1,FILL_BLACK);//该公式前两个点是坐标,后两个点是涂抹区域的长宽,先长后宽, |
1013373474 | 3:d9c2fc1d5984 | 203 | lcd.drawRect(83,1,1,48,FILL_BLACK);//该公式前两个点是坐标,后两个点是涂抹区域的长宽,先长后宽, |
1013373474 | 3:d9c2fc1d5984 | 204 | lcd.printString(" Dead ",1,1); |
1013373474 | 3:d9c2fc1d5984 | 205 | lcd.printString(" Press start",1,3); |
1013373474 | 3:d9c2fc1d5984 | 206 | lcd.printString("to play again",1,4); |
1013373474 | 3:d9c2fc1d5984 | 207 | lcd.refresh(); |
1013373474 | 3:d9c2fc1d5984 | 208 | wait(0.3); |
1013373474 | 3:d9c2fc1d5984 | 209 | |
1013373474 | 3:d9c2fc1d5984 | 210 | }//while(1) |
1013373474 | 3:d9c2fc1d5984 | 211 | |
1013373474 | 3:d9c2fc1d5984 | 212 | }//death |
1013373474 | 3:d9c2fc1d5984 | 213 | |
1013373474 | 3:d9c2fc1d5984 | 214 | @endcode |
1013373474 | 2:fb9c05867677 | 215 | */ |
1013373474 | 0:3887ebee1b37 | 216 | class bird |
1013373474 | 0:3887ebee1b37 | 217 | { |
1013373474 | 0:3887ebee1b37 | 218 | |
1013373474 | 0:3887ebee1b37 | 219 | |
1013373474 | 0:3887ebee1b37 | 220 | public: |
1013373474 | 2:fb9c05867677 | 221 | /** |
1013373474 | 2:fb9c05867677 | 222 | *@brief initialise the parameters |
1013373474 | 2:fb9c05867677 | 223 | *@param size,speed |
1013373474 | 2:fb9c05867677 | 224 | */ |
1013373474 | 0:3887ebee1b37 | 225 | void init(int size,int speed); |
1013373474 | 2:fb9c05867677 | 226 | /** |
1013373474 | 2:fb9c05867677 | 227 | *@brief initialise the parameters |
1013373474 | 2:fb9c05867677 | 228 | *@param lcd |
1013373474 | 2:fb9c05867677 | 229 | *@details The function in N5110 is used |
1013373474 | 2:fb9c05867677 | 230 | */ |
1013373474 | 0:3887ebee1b37 | 231 | void draw(N5110 &lcd); |
1013373474 | 2:fb9c05867677 | 232 | /** |
1013373474 | 2:fb9c05867677 | 233 | *@brief initialise the parameters |
1013373474 | 2:fb9c05867677 | 234 | *@param lcd,pad |
1013373474 | 2:fb9c05867677 | 235 | *@details The function in N5110 and Gamepad is used |
1013373474 | 2:fb9c05867677 | 236 | */ |
1013373474 | 1:8672e52115e3 | 237 | void check(Gamepad &pad, N5110 &lcd); |
1013373474 | 2:fb9c05867677 | 238 | /** |
1013373474 | 2:fb9c05867677 | 239 | *@brief initialise the parameters |
1013373474 | 2:fb9c05867677 | 240 | */ |
1013373474 | 0:3887ebee1b37 | 241 | void init(); |
1013373474 | 2:fb9c05867677 | 242 | /** |
1013373474 | 2:fb9c05867677 | 243 | *@brief The data which are sent to main.cpp |
1013373474 | 2:fb9c05867677 | 244 | */ |
1013373474 | 0:3887ebee1b37 | 245 | Data get_data(); |
1013373474 | 2:fb9c05867677 | 246 | |
1013373474 | 0:3887ebee1b37 | 247 | |
1013373474 | 0:3887ebee1b37 | 248 | private: |
1013373474 | 0:3887ebee1b37 | 249 | int _y; |
1013373474 | 0:3887ebee1b37 | 250 | Data _data; |
1013373474 | 0:3887ebee1b37 | 251 | }; |