Snake game snake library
Diff: Snake.h
- Revision:
- 10:f63560a7e7ed
- Parent:
- 9:e023c11f7737
--- a/Snake.h Sat Apr 27 06:18:17 2019 +0000 +++ b/Snake.h Sun Apr 28 05:49:11 2019 +0000 @@ -24,14 +24,15 @@ Snake(); ~Snake(); void init(int x, int y, int lenght,int _live); - void drawsnake(N5110 &lcd); + void drawsnake(N5110 &lcd, Gamepad &pad); void snakemov(Gamepad &pad); - void dead(N5110 &lcd); + int dead(N5110 &lcd, Gamepad &pad); void eat(Gamepad &pad); - void check_WallCollision(N5110 &lcd); - void check_TailCollision(N5110 &lcd); + void check_WallCollision(N5110 &lcd, Gamepad &pad); + void check_TailCollision(N5110 &lcd, Gamepad &pad); void drawscore(N5110 &lcd); void Tone_1(Gamepad &pad); + void game_music(Gamepad &pad); int _length; int live; float waitTime;