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Dependencies: simple-mbed-client
Fork of simple-mbed-client-example by
main.cpp
- Committer:
- Jan Jongboom
- Date:
- 2016-12-02
- Revision:
- 34:1e8d914a2876
- Parent:
- 29:dd6231df71bb
File content as of revision 34:1e8d914a2876:
#include "mbed.h"
#include "security.h"
#include "easy-connect.h"
#include "simple-mbed-client.h"
EventQueue eventQueue(32 * EVENTS_EVENT_SIZE); // Event queue!
SimpleMbedClient client;
// Declare peripherals
DigitalOut connectivityLed(LED2); // Blinks while connecting, turns solid when connected
DigitalOut augmentedLed(LED1, BUILTIN_LED_OFF); // LED that can be controlled through Connector
InterruptIn btn(MBED_CONF_APP_BUTTON); // Button that sends it's count to Connector
Ticker connectivityTicker;
// Callback function when the pattern resource is updated
void patternUpdated(string v) {
printf("New pattern: %s\n", v.c_str());
}
// Define resources here. They act as normal variables, but are exposed to the internet...
SimpleResourceInt btn_count = client.define_resource("button/0/clicks", 0, M2MBase::GET_ALLOWED);
SimpleResourceString pattern = client.define_resource("led/0/pattern", "500:500:500:500:500:500:500", &patternUpdated);
void fall() {
btn_count = btn_count + 1;
printf("Button count is now %d\r\n", static_cast<int>(btn_count));
}
void toggleConnectivityLed() {
connectivityLed = !connectivityLed;
}
void registered() {
printf("Registered\r\n");
connectivityTicker.detach();
connectivityLed = BUILTIN_LED_ON;
}
void play(void* args) {
connectivityLed = BUILTIN_LED_OFF;
// Parse the pattern string, and toggle the LED in that pattern
stringstream ss(pattern);
string item;
while(getline(ss, item, ':')) {
wait_ms(atoi((const char*)item.c_str()));
augmentedLed = !augmentedLed;
}
augmentedLed = BUILTIN_LED_OFF;
connectivityLed = BUILTIN_LED_ON;
}
int main() {
// Run a separate Thread to process events in
rtos::Thread et;
et.start(callback(&eventQueue, &EventQueue::dispatch_forever));
// Handle interrupts on the eventQueue - so we don't do things in interrupt context
btn.fall(eventQueue.event(&fall));
// Toggle the built-in LED every second (until we're connected, see `registered` function)
connectivityTicker.attach(eventQueue.event(toggleConnectivityLed), 1.0f);
// Keep alive ticker (every 25 seconds)
eventQueue.call_every(25000, callback(&client, &SimpleMbedClient::keep_alive));
// Functions can be executed through mbed Device Connector via POST calls
client.define_function("led/0/play", &play);
// Connect to the internet (see mbed_app.json for the connectivity method)
NetworkInterface* network = easy_connect(true);
if (!network) {
return 1;
}
// Connect to mbed Device Connector
struct MbedClientOptions opts = client.get_default_options();
opts.ServerAddress = MBED_SERVER_ADDRESS;
bool setup = client.setup(opts, network);
if (!setup) {
printf("Client setup failed\n");
return 1;
}
client.on_registered(®istered);
while (1) {}
}
