assignment4+backbeat

Dependencies:   mbed C12832

Revision:
0:4ef9399b970c
Child:
1:3170a9c11016
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp	Mon Feb 24 17:06:16 2014 +0000
@@ -0,0 +1,413 @@
+#include "mbed.h"
+#include "music.h"
+
+
+
+AnalogIn pot1(p19);
+AnalogIn pot2(p20);
+PwmOut speaker(p26);
+PwmOut r (p23);
+PwmOut g (p24);
+PwmOut b (p25);
+DigitalIn down(p12);
+DigitalIn left(p13);
+DigitalIn center(p14);
+DigitalIn up(p15);
+DigitalIn right(p16);
+I2C master(p9, p10);
+static char addr = 0x42;
+static char read = 0x01;
+unsigned char tempo;
+char freqLocal;
+char freqSend;
+float note; 
+ 
+Serial term(USBTX, USBRX);
+
+
+float fu = 2;
+float ha = fu/2;
+float qu = fu/4;
+float tq = fu*3/4;
+float ei = fu/8;
+float si = fu / 16;
+
+
+int aliveBackNotes[] = {
+                         //Page1
+                          R,A2,D3,Fs3,D3,B2,D3,Fs3,D3,A2,D3,Fs3,D3,B2,D3,Fs3,D3,A2,D3,Fs3,D3,B2,D3,Fs3,D3,
+                          A2,D3,Fs3,D3,B2,D3,Fs3,D3,B2,D3,Fs3,D3,B2,D3,Fs3,D3,A2,D3,Fs3,D3,B2,D3,Fs3,D3,A2,D3,Fs3,D3,B2,D3,Fs3,D3,
+                          A2,D3,Fs3,D3,B2,D3,Fs3,D3,A2,D3,Fs3,D3,B2,D3,Fs3,D3,A2,D3,Fs3,D3,B2,D3,Fs3,D3,A2,D3,Fs3,D3,B2,D3,Fs3,D3,
+                          A2,D3,Fs3,D3,B2,D3,Fs3,D3,B2,D3,Fs3,D3,B2,D3,Fs3,D3,A2,D3,Fs3,D3,A2,D3,Fs3,D3,A2,D3,Fs3,D3,R,
+                          R,R,R,R,
+                          R,R,R,D3,D3,B2,B2,
+                          //Page2
+                          D3,D3,B2,B2,A2,D3,Fs3,D3,B2,D3,Fs3,D3,
+                          A2,D3,Fs3,D3,B2,D3,Fs3,D3,A2,D3,Fs3,D3,B2,D3,Fs3,D3,A2,D3,Fs3,D3,B2,D3,Fs3,D3,B2,D3,Fs3,D3,B2,D3,Fs3,D3,
+                          A2,D3,Fs3,D3,A2,D3,Fs3,D3,A2,D3,Fs3,D3,B2,D3,Fs3,D3,D3,D3,B2,B2,D3,D3,B2,B2,
+                          D3,D3,B2,B2,D3,D3,B2,B2,
+                          D3,D3,B2,B2,E3,E3,E3,F3,G3,A2,A2,A2,B2,C3,A2,                      
+                          //Page3
+                          Bb2,Bb2,Bb2,Bb2,Bb2,Bb2,Bb2,F3,F3,R,C3,C3,R,Bb2,Bb2,R,F3,F3,R,
+                          F3,F3,R,C3,C3,R,Bb2,Bb2,R,F3,F3,R,Bb2,Bb2,Bb2,Bb2,Bb2,Bb2,Bb2,Bb2,
+                          F3,F3,E3,E3,D3,D3,C2,C2,Bb2,F3,A2,E3,D3,D3,Bb2,Bb2,D3,D3,Bb2,Bb2,
+                          D3,D2,B2,B2,
+                          //Page2
+                          D3,D3,B2,B2,A2,D3,Fs3,D3,B2,D3,Fs3,D3,
+                          A2,D3,Fs3,D3,B2,D3,Fs3,D3,A2,D3,Fs3,D3,B2,D3,Fs3,D3,A2,D3,Fs3,D3,B2,D3,Fs3,D3,B2,D3,Fs3,D3,B2,D3,Fs3,D3,
+                          A2,D3,Fs3,D3,A2,D3,Fs3,D3,A2,D3,Fs3,D3,B2,D3,Fs3,D3,D3,D3,B2,B2,D3,D3,B2,B2,
+                          D3,D3,B2,B2,D3,D3,B2,B2,
+                          D3,D3,B2,B2,E3,E3,E3,F3,G3,A2,A2,A2,B2,C3,A2,                      
+                          //Page3
+                          Bb2,Bb2,Bb2,Bb2,Bb2,Bb2,Bb2,F3,F3,R,C3,C3,R,Bb2,Bb2,R,F3,F3,R,
+                          F3,F3,R,C3,C3,R,Bb2,Bb2,R,F3,F3,R,Bb2,Bb2,Bb2,Bb2,Bb2,Bb2,Bb2,Bb2,
+                          F3,F3,E3,E3,D3,D3,C2,C2,Bb2,F3,A2,E3,
+                          //still alives
+                          D3,D3,B2,B2,D3,D3,B2,B2,
+                          D3,D3,B2,B2,D3,D3,B2,B2,
+                          D3,D3,B2,B2,D3,D3,B2,B2,
+                          D3,D3,B2,B2,D3,D3,B2,B2,
+                          D3,D3,B2,B2,D3,D3,B2,B2,
+                          D3,D3,B2,B2,D3,D3,B2,B2,D3,D3,B2,B2,D3,D3,B2,B2,D3,R             
+                        };
+
+float aliveBackBeat[] = {
+                         // R ,A2,D3,Fs3,D3,B2,D3,Fs3,D3,A2,D3,Fs3,D3,B2,D3,Fs3,D3,A2,D3,Fs3,D3,B2,D3,Fs3,D3,
+                            ha,ei,ei,ei ,ei,ei,ei,ei ,ei,ei,ei, ei,ei,ei,ei,ei ,ei,ei,ei,ei ,ei,ei,ei, ei,ei,
+//                          A2,D3,Fs3,D3,B2,D3,Fs3,D3,B2,D3,Fs3,D3,B2,D3,Fs3,D3,A2,D3,Fs3,D3,B2,D3,Fs3,D3,A2,D3,Fs3,D3,B2,D3,Fs3,D3,
+                            ei,ei,ei ,ei,ei,ei,ei ,ei,ei,ei,ei ,ei,ei,ei,ei ,ei,ei,ei,ei ,ei,ei,ei,ei ,ei,ei,ei,ei ,ei,ei,ei,ei ,ei,
+//                          A2,D3,Fs3,D3,B2,D3,Fs3,D3,A2,D3,Fs3,D3,B2,D3,Fs3,D3,A2,D3,Fs3,D3,B2,D3,Fs3,D3,A2,D3,Fs3,D3,B2,D3,Fs3,D3,
+                            ei,ei,ei ,ei,ei,ei,ei ,ei,ei,ei,ei ,ei,ei,ei,ei ,ei,ei,ei,ei ,ei,ei,ei,ei ,ei,ei,ei,ei ,ei,ei,ei,ei ,ei,
+//                          A2,D3,Fs3,D3,B2,D3,Fs3,D3,B2,D3,Fs3,D3,B2,D3,Fs3,D3,A2,D3,Fs3,D3,A2,D3,Fs3,D3,A2,D3,Fs3,D3,R,
+                            ei,ei,ei ,ei,ei,ei,ei ,ei,ei,ei,ei ,ei,ei,ei,ei ,ei,ei,ei,ei ,ei,ei,ei,ei ,ei,ei,ei,ei ,ei,ha,
+//                           R, R, R, R,
+                            fu,fu,fu,fu,
+//                           R, R, R, D3  ,D3, B2  ,B2,
+                            fu,fu,fu,qu+ei,ei,qu+ei,ei,
+//                          //Page2
+//                          D3   ,D3,B2,B2,A2,D3,Fs3,D3,B2,D3,Fs3,D3,
+                            qu+ei,ei,ei,ei,ei,ei,ei ,ei,ei,ei, ei,ei,
+//                          A2,D3,Fs3,D3,B2,D3,Fs3,D3,A2,D3,Fs3,D3,B2,D3,Fs3,D3,A2,D3,Fs3,D3,B2,D3,Fs3,D3,B2,D3,Fs3,D3,B2,D3,Fs3,D3,
+                            ei,ei, ei,ei,ei,ei, ei,ei,ei,ei, ei,ei,ei,ei, ei,ei,ei,ei, ei,ei,ei,ei, ei,ei,ei,ei, ei,ei,ei,ei, ei,ei,
+//                          A2,D3,Fs3,D3,A2,D3,Fs3,D3,A2,D3,Fs3,D3,B2,D3,Fs3,D3,   D3,D3,   B2,B2,   D3,D3,   B2,B2,
+                            ei,ei, ei,ei,ei,ei, ei,ei,ei,ei, ei,ei,ei,ei, ei,ei,qu+ei,ei,qu+ei,ei,qu+ei,ei,qu+ei,ei,
+//                             D3,D3,   B2,B2,   D3,D3,   B2,B2,
+                            qu+ei,ei,qu+ei,ei,qu+ei,ei,qu+ei,ei,
+//                             D3,D3,   B2,B2,   E3,E3,E3,F3,G3,   A2,A2,A2,B2,C3,A2,                      
+                            qu+ei,ei,qu+ei,ei,qu+ei,ei,ei,ei,qu,qu+ei,ei,ei,ei,ei,ei,
+//                          //Page3
+//                          Bb2,Bb2,Bb2,Bb2,Bb2,Bb2,Bb2,F3,F3, R,C3,C3, R,Bb2,Bb2, R,F3,F3, R,
+                             qu,ei ,ei ,ei ,ei ,ei ,ei ,ei,ei,ei,ei,ei,ei,ei ,ei ,ei,ei,ei,ei,
+//                          F3,F3, R,C3,C3, R,Bb2,Bb2, R,F3,F3, R,Bb2,Bb2,Bb2,Bb2,Bb2,Bb2,Bb2,Bb2,
+                            ei,ei,ei,ei,ei,ei, ei, ei,ei,ei,ei,ei, ei, ei, ei, ei, ei, ei, ei, ei,
+//                          F3,F3,E3,E3,D3,D3,C2,C2,Bb2,F3,A2,E3,   D3,D3,  Bb2,Bb2,  D3,D3,  Bb2,Bb2,
+                            ei,ei,ei,ei,ei,ei,ei,ei, qu,qu,qu,qu,ei+qu,ei,qu+ei,ei,qu+ei,ei,qu+ei, ei,
+//                             D3,D2,   B2,B2,
+                            qu+ei,ei,qu+ei,ei,
+//                          //Page2
+//                          D3   ,D3,B2,B2,A2,D3,Fs3,D3,B2,D3,Fs3,D3,
+                            qu+ei,ei,ei,ei,ei,ei,ei ,ei,ei,ei, ei,ei,
+//                          A2,D3,Fs3,D3,B2,D3,Fs3,D3,A2,D3,Fs3,D3,B2,D3,Fs3,D3,A2,D3,Fs3,D3,B2,D3,Fs3,D3,B2,D3,Fs3,D3,B2,D3,Fs3,D3,
+                            ei,ei, ei,ei,ei,ei, ei,ei,ei,ei, ei,ei,ei,ei, ei,ei,ei,ei, ei,ei,ei,ei, ei,ei,ei,ei, ei,ei,ei,ei, ei,ei,
+//                          A2,D3,Fs3,D3,A2,D3,Fs3,D3,A2,D3,Fs3,D3,B2,D3,Fs3,D3,   D3,D3,   B2,B2,   D3,D3,   B2,B2,
+                            ei,ei, ei,ei,ei,ei, ei,ei,ei,ei, ei,ei,ei,ei, ei,ei,qu+ei,ei,qu+ei,ei,qu+ei,ei,qu+ei,ei,
+//                             D3,D3,   B2,B2,   D3,D3,   B2,B2,
+                            qu+ei,ei,qu+ei,ei,qu+ei,ei,qu+ei,ei,
+//                             D3,D3,   B2,B2,   E3,E3,E3,F3,G3,   A2,A2,A2,B2,C3,A2,                      
+                            qu+ei,ei,qu+ei,ei,qu+ei,ei,ei,ei,qu,qu+ei,ei,ei,ei,ei,ei,
+//                          //Page3
+//                          Bb2,Bb2,Bb2,Bb2,Bb2,Bb2,Bb2,F3,F3, R,C3,C3, R,Bb2,Bb2, R,F3,F3, R,
+                             qu,ei ,ei ,ei ,ei ,ei ,ei ,ei,ei,ei,ei,ei,ei,ei ,ei ,ei,ei,ei,ei,
+//                          F3,F3, R,C3,C3, R,Bb2,Bb2, R,F3,F3, R,Bb2,Bb2,Bb2,Bb2,Bb2,Bb2,Bb2,Bb2,
+                            ei,ei,ei,ei,ei,ei, ei, ei,ei,ei,ei,ei, ei, ei, ei, ei, ei, ei, ei, ei,
+//                          F3,F3,E3,E3,D3,D3,C2,C2,Bb2,F3,A2,E3,
+                            ei,ei,ei,ei,ei,ei,ei,ei, qu,qu,qu,qu,
+//                          //still alives
+//                             D3,D3,   B2,B2,   D3,D3,   B2,B2,
+                            qu+ei,ei,qu+ei,ei,qu+ei,ei,qu+ei,ei,
+//                             D3,D3,   B2,B2,   D3,D3,   B2,B2,
+                            qu+ei,ei,qu+ei,ei,qu+ei,ei,qu+ei,ei,
+//                             D3,D3,   B2,B2,   D3,D3,   B2,B2,
+                            qu+ei,ei,qu+ei,ei,qu+ei,ei,qu+ei,ei,
+//                             D3,D3,   B2,B2,   D3,D3,   B2,B2,
+                            qu+ei,ei,qu+ei,ei,qu+ei,ei,qu+ei,ei,
+//                             D3,D3,   B2,B2,   D3,D3,   B2,B2,
+                            qu+ei,ei,qu+ei,ei,qu+ei,ei,qu+ei,ei,
+//                             D3,D3,   B2,B2,   D3,D3,   B2,B2, 
+                            qu+ei,ei,qu+ei,ei,qu+ei,ei,qu+ei,ei,
+//                             D3,D3,   B2,B2,   D3,D3,   B2,B2,D3, R, 
+                            qu+ei,ei,qu+ei,ei,qu+ei,ei,qu+ei,ei,ha,ha
+                        };
+
+
+int aliveNotes[] = {    G4,Fs4,E4,E4,Fs4,R,R,R,A3,G4,Fs4,E4,E4,E4,Fs4,D4,E4,A3,R,//18                       //1
+                        A3,A3,E4,Fs4,G4,G4,Fs4,Cs4,Cs4,D4,E4,A3,A3,A3,Fs4,Fs4,//16                          //2
+                        R,G4,Fs4,E4,E4,Fs4,R,R,R,A3,G4,Fs4,E4,E4,E4,Fs4,D4,D4,E4,A3,                         //3
+                        R,R,E4,Fs4,G4,G4,Fs4,Cs4,Cs4,D4,E4,E4,A3,D4,E4,F4,E4,D4,C4,R,A3,Bb3,                //4
+                        C4,F4,E4,D4,D4,C4,D4,C4,C4,C4,A3,Bb3,C4,F4,G4,F4,E4,D4,D4,D4,F4,F4,G4,A4,           //5
+                        Bb4,Bb4,A4,G4,F4,G4,A4,A4,G4,F4,E4,C4,D4,F4,F4,E4,E4,E4, Fs4,Fs4,R,R,//A4,D5,Fs5,D5,B4,D5,Fs5,D5, FAKE BACKBEAT //6
+                        //A4,D5,Fs5,D5,B4,D5,Fs5,D4,A4,D5,Fs5,D5,B4,D5,Fs5,D4, FAKE BACKBEAT
+                        //VERSE2 sheet2
+                        R,R,A3,G4,Fs4,E4,E4,E4,Fs4,Fs4,R, //1
+                        R,R,A3,G4,Fs4,E4,E4,E4,Fs4,D4,D4,E4,A3,A3,R,E4,Fs4,G4,G4,Fs4, //2
+                        Cs4,D4,E4,E4,A3,A3,A3,Fs4,Fs4,R,R,R,A3,G4,Fs4,E4,E4,Fs4,R,R, //3
+                        R,R,A3,G4,Fs4,E4 ,E4 ,E4,Fs4,D4,E4,Fs4,A3, //4
+                        R,R,E4,Fs4,G4,G4,E4,Cs4,D4,E4,E4,A3,D4,E4, //5
+                        F4,E4,D4,C4,C4,A3,Bb3,C4,F4,E4,D4,D4,C4,D4,C4,C4,C4,A3,Bb3, //sheet3 1
+                        C4,F4,G4,F4,E4,D4,D4,E4,F4,F4,G4,A4,Bb4,Bb4,A4,A4,G4,F4,G4, //sheet3 2
+                        A4,A4,G4,F4,F4,D4,C4,D4,F4,F4,E4,E4,E4,Fs4,Fs4,Fs4,R,R,R,       //sheet3 3
+                        //VERSE3
+                        R,R,A3,G4,Fs4,E4,E4,E4,Fs4,Fs4,R,
+                        R,R,A3,G4,Fs4,E4,E4,E4,Fs4,D4,D4,E4,A3,A3,R,E4,Fs4,G4,G4,Fs4,
+                        Cs4,D4,E4,E4,A3,A3,A3,Fs4,Fs4,R,R,R,A3,G4,Fs4,E4,E4,Fs4,R,R,
+                        R,R,A3,G4,Fs4,E4 ,E4 ,E4,Fs4,D4,E4,Fs4,A3,A3,
+                        R,E4,Fs4,G4,G4,E4,Cs4,D4,E4,E4,A3,D4,E4,
+                        F4,E4,D4,C4,C4,A3,Bb3,C4,F4,E4,D4,D4,C4,D4,C4,C4,C4,A3,Bb3,
+                        C4,F4,G4,F4,E4,D4,D4,E4,F4,F4,G4,A4,Bb4,Bb4,A4,A4,G4,F4,G4,
+                        A4,A4,G4,F4,F4,D4,C4,D4,F4,F4,E4,E4,F4,Fs4,Fs4,
+                        //end still alives
+                        R,R,A4,A4,A4,B4,A4,Fs4,D4,D4,E4,Fs4,Fs4,
+                        R,R,A4,A4,A4,B4,A4,Fs4,D4,D4,E4,Fs4,Fs4,
+                        R,R,A4,A4,A4,B4,A4,Fs4,D4,D4,E4,Fs4,Fs4,
+                        R,R,A4,A4,A4,B4,A4,Fs4,D4,D4,E4,Fs4,Fs4,
+                        R,R,A4,A4,A4,B4,A4,Fs4,D4,D4,E4,Fs4,Fs4,
+                     //
+                        R,R,G4,A4,A4,A4,R,R,G4,Fs4,Fs4,Fs4,R
+
+                   }; 
+                        //this was a trimpuh im making a note here, huge succes
+                      //G4,Fs4,E4,E4,Fs4,R ,R ,R ,A3,G4,Fs4,E4,E4,E4   ,Fs4,D4,E4,A3,R,
+float aliveBeat[] = {   ei,ei ,ei,ei,ha ,ha,qu,ei,ei,ei, ei,ei,ei,qu+ei,qu ,ei,ei,ei,tq, //17
+                        //its hard to overstate my satisfaction   
+                     // A3,A3,E4,Fs4,G4,G4,Fs4,Cs4,Cs4,D4   ,E4,A3,A3,A3,Fs4  ,Fs4,
+                        ei,ei,qu,ei ,ei,qu,ei ,ei ,ei ,qu+ei,qu,ei,ei,ei,qu+ei,ha,//17
+                        //aperture science we do what we must because we can
+                     // R ,G4,Fs4,E4,E4,Fs4,R ,R ,R ,A3,G4,Fs4,E4,E4,E4,G4,D4,D4,E4,A3,
+                        ha,ei,ei ,ei,ei,ha ,ha,qu,ei,ei,ei,ei ,ei,ei,qu,ei,ei,qu,ei,ei,//20
+                        //for the good of all of us except the ones who are dead but theres 
+                     // R ,R ,E4,Fs4,G4,G4,Fs4,Cs4,Cs4,D4,E4,E4,A3,D4,E4,F4,E4,D4,C4,R ,A3,Bb3,
+                        ha,ha,qu,ei ,ei,qu,ei ,ei ,qu ,ei,ei,ei,ei,ei,ei,ei,ei,ei,ei,ei,ei ,ei,
+                        //no sense crying over every mistake you just keep on trying till you runout of cake and the
+                     // C4,F4,E4,D4,D4,C4,D4,C4,C4,C4,A3,Bb3,C4,F4,G4,F4,E4,D4,D4,D4,F4,F4,G4,A4,
+                        qu,qu,ei,ei,ei,ei,ei,ei,qu,qu,ei,ei ,qu,qu,ei,ei,ei,ei,ei,ei,qu,qu,ei,ei,
+                        //science gets done, and you make a neat gun for the people who are still alive. 
+                    //  Bb4,Bb4,A4,G4,F4,G4,A4,A4,G4,F4,E4,C4,D4,F4,F4,E4,E4,E4, Fs4,Fs4, R, R,   //A4,D5,Fs5,D5,B4,D5,Fs5,D5,  
+                        ei ,ei ,qu,qu,ei,ei,ei,ei,qu,qu,ei,ei,ei,ei,ei,ei,ei,ei ,ei ,ei ,ha,ha,//ei,ei,ei,ei,ei,ei,ei,ei,FAKE BACKBEAT
+                       // ei,ei,ei,ei,ei,ei,ei,ei,ei,ei,ei,ei,ei,ei,ei,ei, FAKE BACKBEAT
+                      //R  R 
+  //sheet2 
+                        //im not even angry
+                    //  R ,R ,A3,G4,Fs4,E4,E4,E4,Fs4,Fs4,R, //1
+                        qu,ei,ei,ei,ei ,ei,ei,si,ei ,ei ,ha ,
+                        //im being so sincere right now. even through you 
+                    //  R ,R ,A3,G4,Fs4,E4,E4,E4,Fs4,D4,D4,E4,A3,A3,R,E4,Fs4,G4,G4,Fs4, //2    
+                        qu,ei,ei,ei,ei ,ei,ei,qu,ei ,ei,ei,qu,ei,ha,ha,qu,ei,ei,qu,qu ,
+                        //you broke my heart and killed me. and tore me to pieces
+                    // Cs4,D4,E4,E4,A3,A3,A3,Fs4,Fs4,R,R,R,A3,G4,Fs4,E4,E4,Fs4,R,R, //3 
+                        qu,ei,ei,qu,ei,ei,ei,qu+ei,qu,qu,qu,ei,ei,ei,ei,ei,ei,qu,qu,ha,
+                        //and threw every puiece into a fire
+                    //  R ,R ,A3,G4,Fs4,E4,E4,E4,Fs4,D4,E4,Fs4,A3, //4
+                        qu,ei,ei,ei,ei ,ei,ei,qu,ei ,ei,qu,ei ,ei,
+                        //as they burned it hurt because i was so
+                    //  R ,E4,Fs4,G4,G4,E4,Cs4,D4,E4,E4,A3,D4,E4, //5
+                        ha,ha,qu ,ei,ei,qu,qu ,qu,ei,ei,ei,ei,ei,ei,
+  //sheet3          
+                        //happy for you, now these points of data make a beautiful line and we're
+                    //  F4,E4,D4,C4,C4,A3,Bb3,C4,F4,E4,D4,D4,C4,D4,C4,C4,C4,A3,Bb3, //sheet3 1
+                        ei,ei,ei,ei,qu,ei,ei ,qu,qu,ei,ei,ei,ei,ei,ei,qu,qu,ei,ei ,
+                        //out of beta, we're releasing on time. so im GLaD i got burned. think of 
+                    //  C4,F4,G4,F4,E4,D4,D4,E4,F4,F4,G4,A4,Bb4,Bb4,A4,A4,G4,F4,G4, //sheet3 2
+                        qu,qu,ei,ei,ei,ei,ei,ei,qu,qu,ei,ei,ei ,ei ,ei,ei,qu,ei,ei,
+                        //all the things we learned for the people who are still alive.
+                    //  A4,A4,G4,F4,F4,D4,C4,D4,F4,F4,E4,E4,E4,Fs4,Fs4,Fs4, R, R, R,       //sheet3 3
+                        ei,ei,ei,ei,qu,ei,ei,ei,ei,ei,ei,ei,ei,ei ,ei ,ha ,ha,ha,ha,
+           //repete for verse 3
+                       //sheet2 
+                        //Go head and leave me
+                    //  R ,R ,A3,G4,Fs4,E4,E4,E4,Fs4,Fs4,R, //1
+                        qu,ei,ei,ei,ei ,ei,ei,si,ei ,ei ,ha ,
+                        //I think i prefer to stay inside. maybe you'll find 
+                    //  R ,R ,A3,G4,Fs4,E4,E4,E4,Fs4,D4,D4,E4,A3,A3,R,E4,Fs4,G4,G4,Fs4, //2    
+                        qu,ei,ei,ei,ei ,ei,ei,qu,ei ,ei,ei,qu,ei,ha,ha,qu,ei,ei,qu,qu ,
+                        //someone else to help you. maybe black mesa
+                    // Cs4,D4,E4,E4,A3,A3,A3,Fs4,Fs4,R,R,R,A3,G4,Fs4,E4,E4,Fs4,R,R, //3 
+                        qu,ei,ei,qu,ei,ei,ei,qu+ei,qu,qu,qu,ei,ei,ei,ei,ei,ei,qu,qu,ha,
+                        //that was a joke, haha fat chance      
+                    //  R ,R ,A3,G4,Fs4,E4,E4,E4,Fs4,D4,E4,Fs4,A3, //4
+                        qu,ei,ei,ei,ei ,ei,ei,qu,ei ,ei,qu,ei ,ei,
+                        //anyway this cake is great , its so del
+                    //  R ,E4,Fs4,G4,G4,E4,Cs4,D4,E4,E4,A3,D4,E4, //5
+                        ha,ha,qu ,ei,ei,qu,qu ,qu,ei,ei,ei,ei,ei,ei,
+  //sheet3          
+                        //icious and moist look at me still talking when theres science to do when i 
+                    //  F4,E4,D4,C4,C4,A3,Bb3,C4,F4,E4,D4,D4,C4,D4,C4,C4,C4,A3,Bb3, //sheet3 1
+                        ei,ei,ei,ei,qu,ei,ei ,qu,qu,ei,ei,ei,ei,ei,ei,qu,qu,ei,ei ,
+                        //look out there it makes me glad im not you. i've experiments to run there is
+                    //  C4,F4,G4,F4,E4,D4,D4,E4,F4,F4,G4,A4,Bb4,Bb4,A4,A4,G4,F4,G4, //sheet3 2
+                        qu,qu,ei,ei,ei,ei,ei,ei,qu,qu,ei,ei,ei ,ei ,ei,ei,qu,ei,ei,
+                        //research to be done on the people who are still alive
+                    //  A4,A4,G4,F4,F4,D4,C4,D4,F4,F4,E4,E4,E4,Fs4,Fs4,Fs4,        //sheet3 3
+                        ei,ei,ei,ei,qu,ei,ei,ei,ei,ei,ei,ei,ei,ei ,ei ,ha ,
+                        //still alives repeted
+                        ha,ei,ei,ei,ei,ei,ei,ei,ei,ei,ei,ei,ei,
+                        ha,ei,ei,ei,ei,ei,ei,ei,ei,ei,ei,ei,ei,
+                        ha,ei,ei,ei,ei,ei,ei,ei,ei,ei,ei,ei,ei,
+                        ha,ei,ei,ei,ei,ei,ei,ei,ei,ei,ei,ei,ei,
+                        ha,ei,ei,ei,ei,ei,ei,ei,ei,ei,ei,ei,ei,
+                        //last few alives
+                        qu,ei,ei,ei,ei,qu,qu,ei,ei,ei,ei,ha,ha                     
+                  
+                    };
+
+
+void playAlive()
+{
+      for (int i = 0; i <= sizeof(aliveNotes) / sizeof(aliveNotes[0]); i++) 
+            {
+                freqLocal = aliveNotes[i];
+                note = notes[freqLocal];
+                speaker.period( 1 / (2 * note));
+                speaker = .5; 
+                wait(aliveBeat[i]);
+            }
+            speaker = 0;
+}
+void sendAliveBackBeat()
+{
+         master.frequency(1000);
+            for (int i = 0; i <= sizeof(aliveBackNotes) / sizeof(aliveBackNotes[0]); i++) 
+            {
+                freqLocal = aliveBackNotes[i];
+                master.start();
+                master.write(addr);
+                master.write(freqLocal);
+                master.stop();
+                note = notes[freqLocal];
+                wait(aliveBackBeat[i]);
+                //term.printf("Note num: %d\r\n", freq);
+            }
+            speaker = 0;
+            master.start();
+            master.write(addr);
+            master.write(0xFF);
+            master.stop();
+}
+
+
+    
+int main() {
+    while (1) 
+    {
+        if(left)
+        {
+         float topBeat=aliveBeat[0];
+         float backBeat=aliveBackBeat[0];
+         int j=0;
+         master.frequency(1000);
+            for (int i = 0; i <= sizeof(aliveNotes) / sizeof(aliveNotes[0]); ) 
+            {
+                freqLocal = aliveNotes[i];
+                freqSend = aliveBackNotes[j];
+                master.start();
+                master.write(addr);
+                master.write(freqSend);
+                master.stop();
+                note = notes[freqLocal];
+                //term.printf("Note num: %d\r\n", freq);
+                speaker.period( 1 / (2 * note));
+                speaker = .5; 
+               if(topBeat>backBeat)
+               {
+                    wait(backBeat);
+                    topBeat=topBeat-backBeat;
+                    j++;
+                    backBeat=aliveBackBeat[j]; 
+                    freqLocal = aliveNotes[i];
+                    freqSend = aliveBackNotes[j];    
+                                 
+                }
+                else if(backBeat>topBeat)
+                {
+
+                    wait(topBeat);
+                    backBeat=backBeat-topBeat;
+                    i++;
+                    topBeat=aliveBeat[i];
+                    
+                    freqLocal = aliveNotes[i];
+                    freqSend = aliveBackNotes[j];    
+                }
+                else if(backBeat==topBeat)
+                {
+                    wait(topBeat);
+                    i++;
+                    j++;
+                    topBeat=aliveBeat[i];  
+                    backBeat=aliveBackBeat[j];  
+                    
+                    freqLocal = aliveNotes[i];
+                    freqSend = aliveBackNotes[j];
+                }
+            }
+            speaker = 0;
+            master.start();
+            master.write(addr);
+            master.write(0xFF);
+            master.stop(); 
+        }
+        if (up)
+        {
+            master.frequency(1000);
+            for (int i = 0; i <= sizeof(aliveNotes) / sizeof(aliveNotes[0]); i++) 
+            {
+                freqLocal = aliveNotes[i];
+                master.start();
+                master.write(addr);
+                master.write(freqLocal);
+                master.stop();
+                note = notes[freqLocal];
+                //term.printf("Note num: %d\r\n", freq);
+                speaker.period( 1 / (2 * note));
+                speaker = .5; 
+                wait(aliveBeat[i]);
+            }
+            speaker = 0;
+            master.start();
+            master.write(addr);
+            master.write(0xFF);
+            master.stop();
+        }
+        if (down)
+        {
+            master.start();
+            master.write(addr | read);
+            freqLocal = 0; 
+            int prev = -1;
+            while (freqLocal != 0xFF)
+            {
+                freqLocal = master.read(addr);
+                term.printf("Note Received: %d\n\r", freqLocal);
+                if (freqLocal != prev) {
+                    note = notes[freqLocal];
+                    speaker.period(1 / (2 * note)); 
+                    speaker = .5;
+                }
+                prev = freqLocal;
+            }
+            speaker = 0; 
+            master.stop();
+        }
+        if (center)
+        {
+            for (int i = 0; i <= sizeof(aliveNotes) / sizeof(aliveNotes[0]); i++) 
+            {
+                freqLocal = aliveNotes[i];
+                note = notes[freqLocal];
+                speaker.period( 1 / (2 * note));
+                speaker = .5; 
+                wait(aliveBeat[i]);
+            }
+            speaker = 0;
+        }
+    }
+}