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Revision:
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Parent:
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Child:
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--- a/README.md	Mon Mar 27 18:45:23 2017 +0100
+++ b/README.md	Tue Mar 28 10:30:24 2017 +0100
@@ -1,12 +1,12 @@
 # Getting started with bootloader on mbed OS
 
-This example shows how to create a bootloader. For steps on how to create an application which uses this bootloader, see [mbed-os-example-bootloader-blinky](https://github.com/ARMmbed/mbed-os-example-bootloader-blinky).
+This example shows how to create a bootloader. For steps on how to create an application that uses this bootloader, see [mbed-os-example-bootloader-blinky](https://github.com/ARMmbed/mbed-os-example-bootloader-blinky).
 
 To read more about the bootloader, please visit [bootloader tutorial](https://docs.mbed.com/docs/mbed-os-handbook/en/latest/advanced/bootloader/).
 
 ## Required hardware
 * A supported board - [u-blox EVK-ODIN-W2](https://developer.mbed.org/platforms/ublox-EVK-ODIN-W2/), [Nucleo F429ZI](https://developer.mbed.org/platforms/ST-Nucleo-F429ZI/) or [K64F](https://developer.mbed.org/platforms/FRDM-K64F/).
-* CI Test shield.
+* CI test shield.
 * SD card.
 
 ## Import the example application
@@ -21,7 +21,8 @@
 ## Set up application to be a bootloader
 
 All supported boards mentioned above are set up to build as a bootloader image. To add support for a new board, you must specify the size of the bootloader.
-To do this, set the target (replace ``<TARGET_NAME>`` with your target name) value `restrict_size` to the maximum bootloader size in mbed_app.json:
+
+To do this, set the target (replace `<TARGET_NAME>` with your target name) value `restrict_size` to the maximum bootloader size in mbed_app.json:
 
 ```
     "target_overrides": {
@@ -73,15 +74,15 @@
 Image: .\BUILD\<TARGET_NAME>\ARM\mbed-os-example-bootloader.bin
 ```
 
-It creates two binary files. The original uncombined image is in the output directory: <project-name>_application.bin and the bootloader image is <project-name>.bin.
+It creates two binary files. The original uncombined image is in the output directory, <project-name>_application.bin, and the bootloader image is <project-name>.bin.
 
-When the build succeeds, you have created a bootloader for your target. This bootloader defines the update file to be located at ``"/sd/mbed-os-example-bootloader-blinky_application.bin"``. This is the binary bootloader flashes and then jumps to.
+When the build succeeds, you have created a bootloader for your target. This bootloader defines the update file to be located at `/sd/mbed-os-example-bootloader-blinky_application.bin`. This is the binary bootloader flashes and then jumps to.
 
 ## Set up application to use bootloader
 
 The next step is to build an application you can combine with your bootloader to create a loadable image. 
 
-1. Update your board to use the newly created bootloader image. To do this, set the target (replace ``<TARGET_NAME>`` with your target name) value `bootloader_img` to the file path of the bootloader image.
+1. Update your board to use the newly created bootloader image. To do this, set the target (replace `<TARGET_NAME>` with your target name) value `bootloader_img` to the file path of the bootloader image.
 
 ```
     "target_overrides": {