test avoid bulled game
Dependencies: C12832_lcd LCD_fonts mbed mbed-rtos
Bullet.cpp@2:50a76ed8bf55, 2016-12-02 (annotated)
- Committer:
- th_mbed
- Date:
- Fri Dec 02 06:16:50 2016 +0000
- Revision:
- 2:50a76ed8bf55
- Child:
- 4:0fe59e58def9
add models; when use models, you must include models.h
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
th_mbed | 2:50a76ed8bf55 | 1 | #include<point.h> |
th_mbed | 2:50a76ed8bf55 | 2 | #include<models.h> |
th_mbed | 2:50a76ed8bf55 | 3 | |
th_mbed | 2:50a76ed8bf55 | 4 | Bullet::Bullet(point p, int v){ |
th_mbed | 2:50a76ed8bf55 | 5 | this->p = p; |
th_mbed | 2:50a76ed8bf55 | 6 | this->v = v; |
th_mbed | 2:50a76ed8bf55 | 7 | } |
th_mbed | 2:50a76ed8bf55 | 8 | |
th_mbed | 2:50a76ed8bf55 | 9 | point Bullet::update(){ |
th_mbed | 2:50a76ed8bf55 | 10 | p.x += v; |
th_mbed | 2:50a76ed8bf55 | 11 | return p; |
th_mbed | 2:50a76ed8bf55 | 12 | } |