test avoid bulled game
Dependencies: C12832_lcd LCD_fonts mbed mbed-rtos
main.cpp
- Committer:
- kaku_jyoko
- Date:
- 2016-12-02
- Revision:
- 5:651879f4f047
- Parent:
- 4:0fe59e58def9
- Child:
- 6:e63641e13374
File content as of revision 5:651879f4f047:
#include "mbed.h" #include "C12832_lcd.h" #include "Arial_9.h" #include "Small_7.h" #include "graphics.h" #include "models.h" #include "rtos.h" #include "point.h" C12832_LCD lcd; // down: p12, left: p13, center: p14, up: p15, right: p16 InterruptIn button(p14); DigitalOut led1(LED1); Mutex jump_mtx; Mutex update_mtx; int jump_flag = 0; //int main(){ // lcd.cls(); // lcd.set_font((unsigned char*) Arial_9); // while(1){ // lcd.print_bm(bitmPerson,2,32-6); // lcd.copy_to_lcd(); // wait(0.5); // lcd.print_bm(bitmPersonB,2,32-6); // lcd.copy_to_lcd(); // wait(0.5); // } //} void a(){ jump_flag = !jump_flag; } void receive(void const *argument){ while(true){ if(button){ jump_mtx.lock(); button.rise(&a); jump_mtx.unlock(); printf("flag %d\n",jump_flag); Thread::wait(0.1); } } } int main(){ Person h(); point p; printf("hello\n"); Thread receive_th(receive); while(true){ update_mtx.lock(); p = h.update(); update_mtx.unlock(); lcd.print_bm(bitmPerson,p.x,p.y); lcd.copy_to_lcd(); wait(0.5); lcd.print_bm(bitmPersonB,p.x,p.y); lcd.copy_to_lcd(); wait(0.5); } }