test avoid bulled game

Dependencies:   C12832_lcd LCD_fonts mbed mbed-rtos

Revision:
40:ec5c1b305b9a
Parent:
39:e8d6dd3c75c7
--- a/Converter.cpp	Tue Dec 13 11:55:17 2016 +0000
+++ b/Converter.cpp	Tue Dec 13 13:32:44 2016 +0000
@@ -31,34 +31,13 @@
         char_map[i] = 0;
     }
     
-//    for(int i = 0; i < LCD_X; i++){
-//        printf("line %d  height: ",i);
-//        for(int j = 0; j < LCD_Y; j++){
-//            printf("%d ",map[j][i]);
-//        }
-//        printf("\n");
-//    }
-//    printf("\n");
-    
-    
     for(int i = 0; i < LCD_Y; i++){
         for(int j = 0; j < LCD_X; j++){
             int index = (i*LCD_X + j)/CHAR_SIZE;
-            //char_map[index] |= map[i][j] << ((CHAR_SIZE - 1) - index % CHAR_SIZE);
             char_map[index] |= map[i][j] << ((CHAR_SIZE - 1) - (i*LCD_X + j) % CHAR_SIZE);   
         }
     }
-    
-//    for(int i = 0; i < len; i++){
-//        if(i % 16 == 0){
-//            printf("\n");
-//            printf("line %d  ", i);
-//        }
-//        printf("%d ", char_map[i]);
-//    }
-//    
-//     printf("\n");
-    
+
     //return char_map;
     Bitmap bitmap_converted = {
         LCD_X,