test avoid bulled game

Dependencies:   C12832_lcd LCD_fonts mbed mbed-rtos

Revision:
6:e63641e13374
Parent:
3:e74b63412b10
Child:
10:7b2cf5e89e65
--- a/graphics.h	Fri Dec 02 09:37:23 2016 +0000
+++ b/graphics.h	Fri Dec 02 13:33:02 2016 +0000
@@ -2,7 +2,7 @@
 #define graphics_H
 #include "C12832_lcd.h" 
 
-static char Person[] = {
+static char Player[] = {
   0x30,
   0x70,
   0x28,
@@ -11,14 +11,14 @@
   0x50
 };
 
-Bitmap bitmPerson = {
+Bitmap bitmPlayer = {
   6, // XSize
   6, // YSize
   1, // Bytes in Line
-  Person,  // Pointer to picture data 
+  Player,  // Pointer to picture data 
 };
 
-static char PersonB[] = {
+static char PlayerB[] = {
   0x30,
   0x70,
   0xA0,
@@ -27,11 +27,11 @@
   0x50
 };
 
-Bitmap bitmPersonB = {
+Bitmap bitmPlayerB = {
   6, // XSize
   6, // YSize
   1, // Bytes in Line
-  PersonB,  // Pointer to picture data 
+  PlayerB,  // Pointer to picture data 
 };
 
 #endif
\ No newline at end of file