test avoid bulled game
Dependencies: C12832_lcd LCD_fonts mbed mbed-rtos
Diff: graphics.h
- Revision:
- 6:e63641e13374
- Parent:
- 3:e74b63412b10
- Child:
- 10:7b2cf5e89e65
--- a/graphics.h Fri Dec 02 09:37:23 2016 +0000 +++ b/graphics.h Fri Dec 02 13:33:02 2016 +0000 @@ -2,7 +2,7 @@ #define graphics_H #include "C12832_lcd.h" -static char Person[] = { +static char Player[] = { 0x30, 0x70, 0x28, @@ -11,14 +11,14 @@ 0x50 }; -Bitmap bitmPerson = { +Bitmap bitmPlayer = { 6, // XSize 6, // YSize 1, // Bytes in Line - Person, // Pointer to picture data + Player, // Pointer to picture data }; -static char PersonB[] = { +static char PlayerB[] = { 0x30, 0x70, 0xA0, @@ -27,11 +27,11 @@ 0x50 }; -Bitmap bitmPersonB = { +Bitmap bitmPlayerB = { 6, // XSize 6, // YSize 1, // Bytes in Line - PersonB, // Pointer to picture data + PlayerB, // Pointer to picture data }; #endif \ No newline at end of file