今までのジョイスティックの入力を段階分けしていた方式から、アナログ値をできる限りそのまま使用する方式に変更しました。

Dependencies:   mbed-rtos mbed

Fork of ControlMain2017 by albatross

main.cpp

Committer:
YusukeWakuta
Date:
2017-03-20
Revision:
22:5253367e7d78
Parent:
21:9b1f5123f4a8
Child:
23:358e97dab762

File content as of revision 22:5253367e7d78:

//中央

#include "mbed.h"
#define WAIT_LOOP_TIME 0.001
#define YOKUTAN_DATAS_NUM 7
#define INPUT_DATAS_NUM 5
#define SEND_DATAS_CAN_ID 100
#define SEND_DATAS_TIME 0.5
#define THRESHOLD_OH_VALUE 0.14
#define SUM_UP_NUM 20
#define SAMPLE_INTERVAL 0.05

#define PITCH_NEUTRAL 0.468 //1って書いた方
#define PITCH_MAX 0.884
#define PITCH_MIN 0.110

#define OLD_ROLL_NEUTRAL 0.739
#define ROLL_NEUTRAL 0.468 //2て書いた方     //中心の値は二つでお同じにする
#define ROLL_MAX 0.963 - (OLD_ROLL_NEUTRAL - PITCH_NEUTRAL)
#define ROLL_MIN 0.555 - (OLD_ROLL_NEUTRAL - PITCH_NEUTRAL)

#define PHASE_NUM 12 //偶数にしてください
/*
roll入力とピッチ入力だとピッチの方が1.5倍効くように
*/

//-----------------------------------(resetInterrupt def)
extern "C" void mbed_reset();
InterruptIn resetPin(p22);
Timer resetTimeCount;
void resetInterrupt()
{
    while(resetPin) {
        resetTimeCount.start();
        if(resetTimeCount.read()>3) mbed_reset();
    }
    resetTimeCount.reset();
}
//-------------------------------------------------------

CAN can_R(p30,p29);
CAN can_L(p9,p10);
Serial toKeikiSerial(p28,p27);
Serial pc(USBTX,USBRX);
AnalogIn rollPin(p15);
AnalogIn pitchPin(p20);
DigitalIn drug_R(p14);
DigitalIn drug_L(p19);
DigitalOut myled1(LED1);
DigitalOut myled2(LED2);
DigitalOut led4(LED4);
DigitalOut led3(LED3);
//Ticker sendDatasTicker;

char yokutanDatas_R[YOKUTAN_DATAS_NUM];
char yokutanDatas_L[YOKUTAN_DATAS_NUM];
char inputDatas_R[INPUT_DATAS_NUM];
char inputDatas_L[INPUT_DATAS_NUM];
bool stateP = true;
bool stateQ = true;
bool stateP_old = true;
bool stateQ_old = true;
float changedRollMax;
float changedRollMin;
float changedPitchMax;
float changedPitchMin;

CANMessage recmsg_R;
CANMessage recmsg_L;

//ジョイスティックの中間値から上と下の幅を合わせます。値を取得するたびに呼び出してください。範囲は広い方に合わせる物とします
float MatchRollUpperAndLower(float max,float min,float neutral,float value)
{
    float Upper = max- neutral;
    float Lower  = neutral - min;
    if(Upper > Lower) {
        if(value < neutral) {
            value =  neutral - ((neutral - value) * (Upper / Lower));
            changedRollMin = ROLL_NEUTRAL - (ROLL_NEUTRAL - ROLL_MIN)* (Upper / Lower);
            changedRollMax = ROLL_MAX;
        }
    } else  {
        if(value > neutral) {
            value =  neutral + ((value - neutral) * (Lower / Upper));
            changedRollMax = ROLL_NEUTRAL + (ROLL_MAX - ROLL_NEUTRAL)* (Upper / Lower);
            changedRollMin = ROLL_MIN;
        }
    }
    return value;
}

//ジョイスティックの中間値から上と下の幅を合わせます。値を取得するたびに呼び出してください。範囲は広い方に合わせる物とします
float MatchPitchUpperAndLower(float max,float min,float neutral,float value)
{
    float Upper = max- neutral;
    float Lower  = neutral - min;
    if(Upper > Lower) {
        if(value < neutral) {
            value =  neutral - ((neutral - value) * (Upper / Lower));
            //ここで範囲値を再設定する
            changedPitchMin = PITCH_NEUTRAL - (PITCH_NEUTRAL - PITCH_MIN)* (Upper / Lower);
            changedPitchMax = PITCH_MAX;
        }
    } else  {
        if(value > neutral) {
            value =  neutral + ((value - neutral) * (Lower / Upper));
            changedPitchMax = PITCH_NEUTRAL + (PITCH_MAX - PITCH_NEUTRAL)* (Upper / Lower);
            changedPitchMin = PITCH_MIN;
        }
    }
    return value;
}

//範囲外に値がない場合にエラーが発生するので範囲内に収める
float Format2Range(float value,float max,float min)
{
    float result;
    if(value > max)
        result= max;
    else if(value < min)
        result = min;
    else if(value > 1)
        result = 1;
    else if(value < 0)
        result = 0;
    else
        result = value;
    return result;
}

//値をint型の段階に分ける
int PhaseFloat(float value,float max,float min)
{
    float PhaseWidth = (max - min) / PHASE_NUM;
    if(value< max&& value > min) {
        for(int i = 1; i <= PHASE_NUM; i++) {
            if(value < min + PhaseWidth * i&& value > min + PhaseWidth * (i - 1) )
                return i;
        }
    } else  if(value <= min)
        return 0;
    else if(value>=max)
        return PHASE_NUM;
}

void InputControlValues()
{
    pc.printf("Roll:%f      Pitch:%f    ",rollPin.read() - (OLD_ROLL_NEUTRAL - PITCH_NEUTRAL),pitchPin.read());
    float MatchedRoll = MatchRollUpperAndLower(ROLL_MAX,ROLL_MIN,ROLL_NEUTRAL,rollPin.read() - (OLD_ROLL_NEUTRAL - PITCH_NEUTRAL));
    float MatchedPitch = MatchPitchUpperAndLower(PITCH_MAX,ROLL_MIN,PITCH_NEUTRAL,pitchPin.read());

    float FormatedR = Format2Range((MatchedPitch +MatchedRoll ) / 2.0,(changedRollMax + changedPitchMax) / 2.0,(changedRollMin + changedPitchMin) / 2.0);
    *(int *)inputDatas_R[0] =(char)PhaseFloat(FormatedR,(changedRollMax + changedPitchMax)  / 2.0,(changedRollMin + changedPitchMin) / 2.0);

    float FormatedL = Format2Range((MatchedPitch - MatchedRoll) / 2.0,(changedPitchMax - changedRollMin)  /2.0,(changedPitchMin - changedRollMax) / 2.0);
    *(int *)inputDatas_L = (char)PhaseFloat(FormatedL,changedPitchMax - changedRollMin,changedPitchMin - changedRollMax);

    if(*(int *)inputDatas_R < 0)
        *(int *)inputDatas_R = 0;
    else if(*(int *)inputDatas_R > PHASE_NUM)
        *(int *)inputDatas_R = PHASE_NUM;
    if(*(int *)inputDatas_L < 0)
        *(int *)inputDatas_L = 0 ;
    else if(*(int *)inputDatas_L > PHASE_NUM)
        *(int *)inputDatas_L =PHASE_NUM;

    pc.printf("input_R:%d   input_L:%d      ",*(int *)inputDatas_R,*(int *)inputDatas_L);
    inputDatas_R[4] = (char)drug_R;
    led4 =! led4;
    pc.printf("%c",*(char *)inputDatas_R[4]);
    //pc.printf("%c",(char)drug_R);
    inputDatas_L[4] = (char)drug_L;
    // pc.printf("");
    for(int i =0 ; i< 4; i++)
        pc.printf("datas:%c     ",inputDatas_R[i]);
    pc.printf("\n\r");
}



void toString_R()
{
    pc.printf("R:");
    for(int i = 0; i < INPUT_DATAS_NUM; i++) {
        pc.printf("%d:%i    ",i,inputDatas_R[i]);
    }
}

void toString_L()
{
    pc.printf("L:");
    for(int i = 0; i < INPUT_DATAS_NUM; i++) {
        pc.printf("%d:%i    ",i,inputDatas_L[i]);
    }
    pc.printf("\n\r");
}

void SendDatas()
{
    can_R.write(CANMessage(SEND_DATAS_CAN_ID, inputDatas_R, INPUT_DATAS_NUM));
    can_L.write(CANMessage(SEND_DATAS_CAN_ID, inputDatas_L, INPUT_DATAS_NUM));
    toKeikiSerial.putc(';');
    for(int i = 0; i < YOKUTAN_DATAS_NUM; i++) {
        toKeikiSerial.putc(yokutanDatas_R[i]);
        toKeikiSerial.putc(yokutanDatas_L[i]);
    }
    for(int i = 0; i < INPUT_DATAS_NUM; i++) {
        toKeikiSerial.putc(inputDatas_R[i]);
        toKeikiSerial.putc(inputDatas_L[i]);
    }
}

void init()
{
//--------------------------------------(resetInterrupt init)
    resetPin.rise(resetInterrupt);
    resetPin.mode(PullDown);
//-----------------------------------------------------------
//    sendDatasTicker.attach(SendDatas,SEND_DATAS_TIME);
    for(int i = 0; i < INPUT_DATAS_NUM; i++) {
        inputDatas_R[i] = 0;
        inputDatas_L[i] = 0;
    }
}

void receiveDatas()
{
    if(can_R.read(recmsg_R)) {
        for(int i = 0; i < recmsg_R.len; i++) {
            yokutanDatas_R[i] = recmsg_R.data[i];
            //   pc.printf("%c",yokutanDatas_R[i]);
        }
        myled1 = !myled1;
    }
    if(can_L.read(recmsg_L)) {
        for(int i = 0; i < recmsg_L.len; i++) {
            yokutanDatas_L[i] = recmsg_L.data[i];
            led3 = !led3;
            //  pc.printf("%c",yokutanDatas_L[i]);
        }
    }
}

int main()
{
    init();
    while(1) {
        myled2 =! myled2;
        InputControlValues();
        wait_us(5);
        receiveDatas();
        SendDatas();
        wait(WAIT_LOOP_TIME);
    }
}