Yang Zhenye 201199680

Dependencies:   mbed

Revision:
5:fcad75e9b9e1
Parent:
4:eb8dca1dc341
Child:
6:4abef55fee88
--- a/Rooney/Rooney.h	Wed May 13 14:55:07 2020 +0000
+++ b/Rooney/Rooney.h	Thu May 14 14:13:03 2020 +0000
@@ -4,7 +4,7 @@
 #include "mbed.h"
 #include "N5110.h"
 #include "Gamepad.h"
-enum ronneybody{left, right, stand};
+enum rooneybody{left, right, stand};
 class player
 {
 public:
@@ -19,19 +19,21 @@
 ~player();
 
 void init();
-void set_palyer_x(float joy_x int speed);
+void set_palyer_x(float joy_x, int speed);
+void draw_gate(N5110 &lcd);
 bool collisicon_flag();
 
-int *get_form(rooneybody);
+int * get_form(rooneybody body);
 int get_y();
 int get_x();
 int get_speed();
 
 private:
 
-int_player_x;
-int_player_y;
-bool_c_flag;
-int_speed;
-}
+int _player_x;
+int _player_y;
+bool _c_flag;
+int _speed;
+rooneybody body;
+};
 #endif