Li Ruofan 201199450
Dependencies: mbed
Snake/Snake.h
- Committer:
- DannyLee
- Date:
- 2020-05-23
- Revision:
- 0:80a59a49d504
- Child:
- 1:bd7c99a5bd10
File content as of revision 0:80a59a49d504:
#ifndef SNAKE_H #define SNAKE_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" /* ELEC2645 Embedded Systems Project School of Electronic & Electrical Engineering University of Leeds Name: Ruofan Li Username: el17rl Student ID Number: 201199450 Date: May, 2020 */ /* set position */ struct Body{ char bodyX[5000]; char bodyY[5000]; char _Joystick[5000]; }; struct pos{ int x; int y; }; class Snake{ public: /** Set the initial parameters of the project */ void init(int _x, int _y, int _L,int _life); void draw(N5110 &lcd); void update(Gamepad &pad); void death(N5110 &lcd); void produceBody(); void changeDir(Gamepad &pad); void press(Gamepad &pad); void WallMeet(N5110 &lcd); void checkBodyMeet(N5110 &lcd); bool eatApple(); /** Constructor */ Snake(); /** Destructor */ ~Snake(); int L; int Life; void drawApple(N5110 &lcd); void produceApple(); void initApple(); pos getPos(); private: int _direction; int beginX; int beginY; int beginL; Direction d; }; #endif