Mochu Yao explorer game

Dependencies:   mbed

Revision:
35:3d4dd92bc82b
Parent:
34:66e37a0d59c3
Child:
36:cdfba51a0a44
diff -r 66e37a0d59c3 -r 3d4dd92bc82b Gameengine/Gameengine.cpp
--- a/Gameengine/Gameengine.cpp	Wed Apr 29 13:43:20 2020 +0000
+++ b/Gameengine/Gameengine.cpp	Fri May 08 07:49:32 2020 +0000
@@ -71,7 +71,7 @@
           }
           
 void Gameengine::check_collision(Gamepad &gamepad) {
-    if ((_player_x - _item.get_item_x()) < 5) && ((_player_y - _item.get_item_y()) < 5)) {  
+    if ((_player_x == _item.get_item_x() - 5) && (_player_y == _item.get_item_y() - 5)) {  
     _collision_flag = true;
     _player_score++;
     _item.set_item(((rand()%80)+ 5) , ((rand()%80)+ 5));  // use the rand()%m function to generate a number from 80 to 1