Mochu Yao explorer game
Dependencies: mbed
Diff: explorer/explorer.h
- Revision:
- 12:bb89733cc51a
- Parent:
- 11:6740108a0825
- Child:
- 13:30330d61f09c
--- a/explorer/explorer.h Mon Apr 27 14:37:34 2020 +0000 +++ b/explorer/explorer.h Mon Apr 27 14:43:10 2020 +0000 @@ -13,10 +13,6 @@ @code #include "mbed.h" -#include "Gamepad.h" -#include "surface.h" - -#include "mbed.h" #include "N5110.h" #include "Gamepad.h" #include "explorer.h" @@ -68,7 +64,9 @@ } @endcode */ - +#include "mbed.h" +#include "Gamepad.h" +#include "surface.h" //use the enum to define the value we need for the explorer enum Explorer_sprite {Move_right,Move_left,Stand_left, Stand_right}; //we have four sprite form so we can define the sprite on the screen by using these enum @@ -115,13 +113,13 @@ int _jump_height; bool _f_flag; bool _r_flag; - Line _line_1; - Line _line_2; - Line _line_3; - Line _line_4; - Line _line_5; - Line _line_6; - Player_direction _player_direction; - Explorer_sprite _explorer_sprite; +Line _line_1; +Line _line_2; +Line _line_3; +Line _line_4; +Line _line_5; +Line _line_6; +Player_direction _player_direction; +Explorer_sprite _explorer_sprite; }; #endif