Mochu Yao explorer game

Dependencies:   mbed

Revision:
37:9e6c56fcc738
Parent:
36:cdfba51a0a44
--- a/Gameengine/Gameengine.cpp	Wed May 13 08:49:44 2020 +0000
+++ b/Gameengine/Gameengine.cpp	Thu May 14 13:59:24 2020 +0000
@@ -57,8 +57,7 @@
     _player.set_y_coordinate(X_flag, _jump_height, _y_flag); }  
     _f_flag = _player.get_fall_flag(); 
     _player_y = _player.get_y();
-    _jump_height = _player.get_jump_height();
-    _y_flag = _player.get_y_flag(); }
+    _jump_height = _player.get_jump_height();}
     
 void Gameengine::set_fall_flag() {
     if (((set_line_1.right < _player_x) && (_player_x < (set_line_1.left - 5))) && (_y_flag == 0)) {