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Dependencies: mbed
Diff: menu/Menu.h
- Revision:
- 23:7be9701fc1b8
- Parent:
- 22:f8ba0ab7465c
- Child:
- 26:4d193529b447
--- a/menu/Menu.h Tue Apr 28 16:58:19 2020 +0000
+++ b/menu/Menu.h Tue Apr 28 17:19:55 2020 +0000
@@ -7,18 +7,18 @@
#include "Gameengine.h"
//*using the UpDown_counter example in class 201.
struct State {
- int output; // output value for current state
- int next_state[4]; // next state (depending on direction 0 - UP, 1 - DOWN)
+ int output;
+ int next_state[4];
};
/** Menu class
-1 build three page to choose
-2 build a good welcome_page
-3 connect with the gamepad and makesure the game is working
-* @date April 27th 2020
-* @author Yaomochu
+* @ 1 build three page to choose
+* @ 2 build a good welcome_page
+* @ 3 connect with the gamepad and makesure the game is working
+* @ date April 27th 2020
+* @ author Yaomochu
-*@code
+* @code
#include "N5110.h"
#include "Gamepad.h"
@@ -45,7 +45,7 @@
}
}
-*@endcode
+* @endcode
*/
class Menu {