Mochu Yao explorer game
Dependencies: mbed
explorer/explorer.cpp@39:0debc17bad29, 2020-05-15 (annotated)
- Committer:
- el17my
- Date:
- Fri May 15 09:03:36 2020 +0000
- Revision:
- 39:0debc17bad29
- Parent:
- 38:42ff379fa48c
the final version
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
el17my | 2:89f04cd3bf45 | 1 | #include "explorer.h" |
el17my | 2:89f04cd3bf45 | 2 | //the explorer.cpp need to defined the module and movement of the explorer including the restarted point |
el17my | 3:672d4bd8225d | 3 | int move_right_sprite[10][10] = { |
el17my | 2:89f04cd3bf45 | 4 | { 0,0,0,1,1,1,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 5 | { 0,0,0,1,0,1,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 6 | { 0,0,0,1,1,1,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 7 | { 0,0,0,0,1,0,1,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 8 | { 0,0,1,1,1,1,1,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 9 | { 0,0,1,0,1,0,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 10 | { 0,0,0,0,1,0,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 11 | { 0,0,0,0,1,1,1,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 12 | { 0,0,0,1,0,0,0,1,0,0 }, |
el17my | 2:89f04cd3bf45 | 13 | { 1,0,1,0,0,0,0,0,1,0 }, |
el17my | 2:89f04cd3bf45 | 14 | }; |
el17my | 2:89f04cd3bf45 | 15 | |
el17my | 3:672d4bd8225d | 16 | int move_left_sprite[10][10] = { |
el17my | 2:89f04cd3bf45 | 17 | { 0,0,0,1,1,1,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 18 | { 0,0,0,1,0,1,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 19 | { 0,0,0,1,1,1,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 20 | { 0,0,1,0,1,0,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 21 | { 0,0,1,1,1,1,1,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 22 | { 0,0,0,0,1,0,1,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 23 | { 0,0,0,0,1,0,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 24 | { 0,0,0,1,1,0,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 25 | { 0,0,1,0,0,1,0,0,0,0 }, |
el17my | 3:672d4bd8225d | 26 | { 0,1,0,0,0,0,1,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 27 | }; |
el17my | 2:89f04cd3bf45 | 28 | |
el17my | 3:672d4bd8225d | 29 | int stand_right_sprite[10][10] = { |
el17my | 2:89f04cd3bf45 | 30 | { 0,0,0,1,1,1,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 31 | { 0,0,0,1,0,1,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 32 | { 0,0,0,1,1,1,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 33 | { 0,0,0,0,1,0,1,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 34 | { 0,0,1,1,1,1,1,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 35 | { 0,0,1,0,1,0,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 36 | { 0,0,0,0,1,0,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 37 | { 0,0,0,0,1,0,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 38 | { 0,0,0,1,0,1,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 39 | { 0,0,0,1,0,1,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 40 | }; |
el17my | 2:89f04cd3bf45 | 41 | |
el17my | 3:672d4bd8225d | 42 | int stand_left_sprite[10][10] = { |
el17my | 2:89f04cd3bf45 | 43 | { 0,0,0,1,1,1,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 44 | { 0,0,0,1,0,1,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 45 | { 0,0,0,1,1,1,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 46 | { 0,0,1,0,1,0,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 47 | { 0,0,1,1,1,1,1,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 48 | { 0,0,0,0,1,0,1,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 49 | { 0,0,0,0,1,0,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 50 | { 0,0,0,0,1,0,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 51 | { 0,0,0,1,0,1,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 52 | { 0,0,0,1,0,1,0,0,0,0 }, |
el17my | 2:89f04cd3bf45 | 53 | }; |
el17my | 2:89f04cd3bf45 | 54 | |
el17my | 3:672d4bd8225d | 55 | Explorer::Explorer() {} |
el17my | 2:89f04cd3bf45 | 56 | |
el17my | 3:672d4bd8225d | 57 | Explorer::~Explorer() {} |
el17my | 8:201ef0618b7d | 58 | void Explorer::init() { |
el17my | 8:201ef0618b7d | 59 | _f_flag = false; |
el17my | 8:201ef0618b7d | 60 | _player_direction = right; |
el17my | 8:201ef0618b7d | 61 | _r_flag = false; |
el17my | 38:42ff379fa48c | 62 | _speed = 0;//the player is standing at first. |
el17my | 19:14c5427b30d1 | 63 | _jump_height = 0; |
el17my | 8:201ef0618b7d | 64 | } |
el17my | 2:89f04cd3bf45 | 65 | |
el17my | 3:672d4bd8225d | 66 | void Explorer::set_x_coordinate(float joy_x, int speed, Player_direction direction) |
el17my | 2:89f04cd3bf45 | 67 | { |
el17my | 2:89f04cd3bf45 | 68 | //this process is to set x and make sure the player can move |
el17my | 2:89f04cd3bf45 | 69 | _player_direction = direction; |
el17my | 3:672d4bd8225d | 70 | _speed = speed; |
el17my | 31:8e92b65e0779 | 71 | if (joy_x < float(-0.05)) { |
el17my | 3:672d4bd8225d | 72 | _speed = _speed--;// |
el17my | 3:672d4bd8225d | 73 | _player_direction = left; |
el17my | 7:88c4ba6bb37b | 74 | _explorer_sprite = Move_left;//makesure the value is the Move_left value in the enum |
el17my | 3:672d4bd8225d | 75 | //now x is moving to the right than add to the X position |
el17my | 31:8e92b65e0779 | 76 | } else if (joy_x > float(0.05)) { |
el17my | 3:672d4bd8225d | 77 | _speed = _speed++; |
el17my | 3:672d4bd8225d | 78 | _player_direction = right; |
el17my | 7:88c4ba6bb37b | 79 | _explorer_sprite = Move_right;//makesure the value is the Move_right value in the enum |
el17my | 3:672d4bd8225d | 80 | } else if (_player_direction == right) { |
el17my | 7:88c4ba6bb37b | 81 | _explorer_sprite = Stand_right;// not moving so equals to enum Stand_right. |
el17my | 3:672d4bd8225d | 82 | } else { |
el17my | 7:88c4ba6bb37b | 83 | _explorer_sprite = Stand_left;//the least situation is equals to enum Stand_right. |
el17my | 3:672d4bd8225d | 84 | } |
el17my | 34:66e37a0d59c3 | 85 | _x = 0.5*_speed + 30;//this equation decides how fast the player move later I will update differnet modes to choose different speed |
el17my | 3:672d4bd8225d | 86 | } |
el17my | 3:672d4bd8225d | 87 | //this function is easy to understand because this is just choosing different sprite according to the direction |
el17my | 8:201ef0618b7d | 88 | int * Explorer::get_form(Explorer_sprite sprite){ |
el17my | 3:672d4bd8225d | 89 | if (sprite == Move_right) { |
el17my | 3:672d4bd8225d | 90 | return *move_right_sprite; |
el17my | 3:672d4bd8225d | 91 | } else if (sprite == Move_left) { |
el17my | 3:672d4bd8225d | 92 | return *move_left_sprite; |
el17my | 3:672d4bd8225d | 93 | } else if (sprite == Stand_left) { |
el17my | 3:672d4bd8225d | 94 | return *stand_right_sprite; |
el17my | 3:672d4bd8225d | 95 | } else { |
el17my | 3:672d4bd8225d | 96 | return *stand_left_sprite; |
el17my | 3:672d4bd8225d | 97 | } |
el17my | 2:89f04cd3bf45 | 98 | } |
el17my | 2:89f04cd3bf45 | 99 | |
el17my | 3:672d4bd8225d | 100 | Player_direction Explorer::get_direction() { |
el17my | 3:672d4bd8225d | 101 | return _player_direction; |
el17my | 3:672d4bd8225d | 102 | } |
el17my | 2:89f04cd3bf45 | 103 | |
el17my | 8:201ef0618b7d | 104 | Explorer_sprite Explorer::get_explorer_sprite() { |
el17my | 7:88c4ba6bb37b | 105 | return _explorer_sprite; |
el17my | 2:89f04cd3bf45 | 106 | } |
el17my | 2:89f04cd3bf45 | 107 | |
el17my | 34:66e37a0d59c3 | 108 | void Explorer::set_y_coordinate(bool ifjump, int jump_height, int y_flag) { |
el17my | 3:672d4bd8225d | 109 | _jump_height = jump_height; |
el17my | 36:cdfba51a0a44 | 110 | _y_flag = y_flag; |
el17my | 34:66e37a0d59c3 | 111 | if (ifjump && _jump_height < 40) { |
el17my | 34:66e37a0d59c3 | 112 | _jump_height = 30; } |
el17my | 33:ea83f08fa466 | 113 | if (_jump_height !=0) _speed--; // Keep falling until not jumping. |
el17my | 33:ea83f08fa466 | 114 | if ((_line_4.left <= _x - 5) && (_line_4.right >= _x)){ |
el17my | 33:ea83f08fa466 | 115 | _y_flag = 1;} |
el17my | 33:ea83f08fa466 | 116 | else if ((_line_5.left <= _x - 5) && (_line_5.right >= _x)) { |
el17my | 33:ea83f08fa466 | 117 | _y_flag = 1;} |
el17my | 33:ea83f08fa466 | 118 | else if ((_line_6.left <= _x - 5) && (_line_6.right >= _x)) { |
el17my | 33:ea83f08fa466 | 119 | _y_flag = 1;} |
el17my | 33:ea83f08fa466 | 120 | else if ((_line_1.left <= _x) && (_line_1.right >= _x)){ |
el17my | 33:ea83f08fa466 | 121 | _y_flag = 0; } |
el17my | 33:ea83f08fa466 | 122 | else if ((_line_2.left <= _x) && (_line_2.right >= _x)){ |
el17my | 33:ea83f08fa466 | 123 | _y_flag = 0;} |
el17my | 33:ea83f08fa466 | 124 | else if ((_line_3.left <= _x) && (_line_3.right >= _x)){ |
el17my | 34:66e37a0d59c3 | 125 | _y_flag = 0;} |
el17my | 33:ea83f08fa466 | 126 | if (_y_flag == 1 && ifjump) { |
el17my | 33:ea83f08fa466 | 127 | _platform = 5; |
el17my | 33:ea83f08fa466 | 128 | } else if (_y_flag == 0) { |
el17my | 37:9e6c56fcc738 | 129 | _platform = 25; |
el17my | 2:89f04cd3bf45 | 130 | } |
el17my | 33:ea83f08fa466 | 131 | _y = _platform - 0.5*_jump_height; |
el17my | 8:201ef0618b7d | 132 | } |
el17my | 8:201ef0618b7d | 133 | |
el17my | 2:89f04cd3bf45 | 134 | int Explorer::get_y() { |
el17my | 2:89f04cd3bf45 | 135 | return _y; |
el17my | 2:89f04cd3bf45 | 136 | } |
el17my | 2:89f04cd3bf45 | 137 | |
el17my | 2:89f04cd3bf45 | 138 | int Explorer::get_x() { |
el17my | 2:89f04cd3bf45 | 139 | return _x; |
el17my | 2:89f04cd3bf45 | 140 | } |
el17my | 2:89f04cd3bf45 | 141 | |
el17my | 3:672d4bd8225d | 142 | int Explorer::get_speed() { |
el17my | 3:672d4bd8225d | 143 | return _speed; |
el17my | 3:672d4bd8225d | 144 | } |
el17my | 36:cdfba51a0a44 | 145 | |
el17my | 36:cdfba51a0a44 | 146 | int Explorer::get_y_flag() { |
el17my | 36:cdfba51a0a44 | 147 | return _y_flag; |
el17my | 36:cdfba51a0a44 | 148 | } |
el17my | 2:89f04cd3bf45 | 149 | |
el17my | 8:201ef0618b7d | 150 | int Explorer::get_jump_height() { |
el17my | 8:201ef0618b7d | 151 | return _jump_height; |
el17my | 2:89f04cd3bf45 | 152 | } |
el17my | 2:89f04cd3bf45 | 153 | |
el17my | 20:20e6ba54e15c | 154 | void Explorer::reset_flag(bool flag) { |
el17my | 19:14c5427b30d1 | 155 | if (flag) { |
el17my | 3:672d4bd8225d | 156 | _r_flag = true; |
el17my | 3:672d4bd8225d | 157 | } else { |
el17my | 3:672d4bd8225d | 158 | _r_flag = false; |
el17my | 2:89f04cd3bf45 | 159 | } |
el17my | 19:14c5427b30d1 | 160 | } |
el17my | 20:20e6ba54e15c | 161 | |
el17my | 2:89f04cd3bf45 | 162 | |
el17my | 2:89f04cd3bf45 | 163 | void Explorer::fall(bool f_flag, Gamepad &gamepad) { |
el17my | 33:ea83f08fa466 | 164 | _f_flag = f_flag; // decending equation |
el17my | 33:ea83f08fa466 | 165 | if (_f_flag == true) { |
el17my | 33:ea83f08fa466 | 166 | _y++; } |
el17my | 33:ea83f08fa466 | 167 | else if(_y == 80) { // Stop falling function |
el17my | 2:89f04cd3bf45 | 168 | _f_flag = false; |
el17my | 2:89f04cd3bf45 | 169 | _r_flag = true; |
el17my | 8:201ef0618b7d | 170 | gamepad.tone(1000, 0.05); |
el17my | 3:672d4bd8225d | 171 | wait(0.01); |
el17my | 2:89f04cd3bf45 | 172 | } |
el17my | 3:672d4bd8225d | 173 | } |
el17my | 3:672d4bd8225d | 174 | |
el17my | 3:672d4bd8225d | 175 | bool Explorer::get_fall_flag() { |
el17my | 3:672d4bd8225d | 176 | return _f_flag; |
el17my | 3:672d4bd8225d | 177 | } |
el17my | 3:672d4bd8225d | 178 | |
el17my | 3:672d4bd8225d | 179 | bool Explorer::get_reset_flag() { |
el17my | 3:672d4bd8225d | 180 | return _r_flag; |
el17my | 2:89f04cd3bf45 | 181 | } |