Yang Hongxiao 201199678

Dependencies:   mbed

Revision:
1:a6ead8050c23
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Platform.h	Thu May 14 17:00:34 2020 +0000
@@ -0,0 +1,57 @@
+#ifndef PLATFORM_H
+#define PLATFORM_H
+
+
+#include "mbed.h"
+#include "N5110.h"
+#include "Gamepad.h"
+/** The bullet Class
+* @brief This program define the bullets
+* @author Yang Hongxiao
+* @date 15/5/2020
+*/
+
+
+class Platform
+{
+public:
+/** Constructor */
+Platform();
+/** Destructor */
+~Platform();
+/** Set the inital value
+ * @param the y_position of the platformthe(int y), the value of the platform width (int w),the value of the platform height (int h),
+ */
+    void init(int y,int h,int w);
+/** draw the platform
+ * @param the screen(N5110 &lcd)
+ */
+    void draw(N5110 &lcd);
+/** Set the update value
+ * @param Direction (Direction d),magnitude(float mag)
+ */
+    void update(Direction d,float mag);
+/** Get the position
+ * @return the current position
+ */
+    Vector2D get_pos();
+/** Add the score
+ * @return the score++
+ */
+    void add_score();
+/** Get the score
+ * @return the current score
+ */
+    int get_score();
+
+
+private:
+
+    int _h;     //the height of the platform
+    int _w;     //the width of the platform
+    int _x;
+    int _y;
+    int _vv;     //the speed of the platform
+    int _score;
+};
+#endif
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