Mochu Yao explorer game
Dependencies: mbed
Diff: Gameengine/Gameengine.cpp
- Revision:
- 32:47d98959b4ef
- Parent:
- 22:f8ba0ab7465c
- Child:
- 33:ea83f08fa466
diff -r 8e92b65e0779 -r 47d98959b4ef Gameengine/Gameengine.cpp --- a/Gameengine/Gameengine.cpp Wed Apr 29 04:49:10 2020 +0000 +++ b/Gameengine/Gameengine.cpp Wed Apr 29 12:19:12 2020 +0000 @@ -30,14 +30,14 @@ if(_player.get_reset_flag()) { gamepad.leds_on(); lcd.clear(); - for (int j = 0; j < 80; j++) { - lcd.printString("Try Again",30,2); - lcd.printString("Score:",10,4); + lcd.printString("Try Again",0,2); + lcd.printString("Score:",0,4); lcd.refresh(); // dependent on counters. wait(0.001); // Control speed of the sequence. sprintf(buffer,"%2d",_player_score); - lcd.printString(buffer,30,4); } + lcd.printString(buffer,15,4); + reset_game_engine(); } }