Mochu Yao explorer game
Dependencies: mbed
menu/Menu.h
- Committer:
- el17my
- Date:
- 2020-04-28
- Revision:
- 26:4d193529b447
- Parent:
- 23:7be9701fc1b8
- Child:
- 27:354d91d59b6d
File content as of revision 26:4d193529b447:
#ifndef MENU_H #define MENU_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" #include "Gameengine.h" //*using the UpDown_counter example in class 201. struct State { int output; int next_state[4]; }; /** Menu class * @ 1 build three page to choose * @ 2 build a good welcome_page * @ 3 connect with the gamepad and makesure the game is working * @ date April 27th 2020 * @ author Yaomochu */ class Menu { public: Menu(); ~Menu(); void init(); void run_engine(N5110 &lcd, Gamepad &gamepad); void run_game(N5110 &lcd, Gamepad &gamepad); private: void display_page1(N5110 &lcd, Gamepad &gamepad); void display_page2(N5110 &lcd, Gamepad &gamepad); void get_output(N5110 &lcd, Gamepad &gamepad); void get_input(bool start, bool back, bool b); Gameengine _game_engine; int _input_value; int _output; int _state; }; #endif