Mochu Yao explorer game
Dependencies: mbed
Diff: menu/Menu.h
- Revision:
- 31:8e92b65e0779
- Parent:
- 30:65e639ace415
- Child:
- 32:47d98959b4ef
--- a/menu/Menu.h Wed Apr 29 03:18:13 2020 +0000 +++ b/menu/Menu.h Wed Apr 29 04:49:10 2020 +0000 @@ -8,7 +8,6 @@ /** State for finite state machine struct */ struct State { int output;/**< the output state. */ - float time;/**< wait time. */ int next_state[4];/**< the 4 state to change. */ }; @@ -79,7 +78,6 @@ void run_game(N5110 &lcd, Gamepad &gamepad); void display_page1(N5110 &lcd, Gamepad &gamepad); void display_page2(N5110 &lcd, Gamepad &gamepad); - void get_output(N5110 &lcd, Gamepad &gamepad); void get_input(bool start, bool back, bool b); Gameengine _game_engine; int _input_value;