Mochu Yao explorer game

Dependencies:   mbed

Revision:
31:8e92b65e0779
Parent:
30:65e639ace415
Child:
32:47d98959b4ef
--- a/menu/Menu.h	Wed Apr 29 03:18:13 2020 +0000
+++ b/menu/Menu.h	Wed Apr 29 04:49:10 2020 +0000
@@ -8,7 +8,6 @@
 /** State for finite state machine struct */
 struct State {
   int output;/**< the output state. */
-  float time;/**< wait time. */ 
   int next_state[4];/**< the 4 state to change. */ 
 };
 
@@ -79,7 +78,6 @@
     void run_game(N5110 &lcd, Gamepad &gamepad); 
     void display_page1(N5110 &lcd, Gamepad &gamepad);
     void display_page2(N5110 &lcd, Gamepad &gamepad);
-    void get_output(N5110 &lcd, Gamepad &gamepad);
     void get_input(bool start, bool back, bool b);
     Gameengine _game_engine;
     int _input_value;