Mochu Yao explorer game
Dependencies: mbed
Diff: menu/Menu.h
- Revision:
- 23:7be9701fc1b8
- Parent:
- 22:f8ba0ab7465c
- Child:
- 26:4d193529b447
--- a/menu/Menu.h Tue Apr 28 16:58:19 2020 +0000 +++ b/menu/Menu.h Tue Apr 28 17:19:55 2020 +0000 @@ -7,18 +7,18 @@ #include "Gameengine.h" //*using the UpDown_counter example in class 201. struct State { - int output; // output value for current state - int next_state[4]; // next state (depending on direction 0 - UP, 1 - DOWN) + int output; + int next_state[4]; }; /** Menu class -1 build three page to choose -2 build a good welcome_page -3 connect with the gamepad and makesure the game is working -* @date April 27th 2020 -* @author Yaomochu +* @ 1 build three page to choose +* @ 2 build a good welcome_page +* @ 3 connect with the gamepad and makesure the game is working +* @ date April 27th 2020 +* @ author Yaomochu -*@code +* @code #include "N5110.h" #include "Gamepad.h" @@ -45,7 +45,7 @@ } } -*@endcode +* @endcode */ class Menu {