Mochu Yao explorer game

Dependencies:   mbed

Committer:
el17my
Date:
Tue Apr 28 18:26:20 2020 +0000
Revision:
29:2d592452e3fb
Parent:
27:354d91d59b6d
Child:
30:65e639ace415
4.29

Who changed what in which revision?

UserRevisionLine numberNew contents of line
el17my 21:349c70c8a7de 1 #ifndef MENU_H
el17my 21:349c70c8a7de 2 #define MENU_H
el17my 21:349c70c8a7de 3
el17my 21:349c70c8a7de 4 #include "mbed.h"
el17my 21:349c70c8a7de 5 #include "N5110.h"
el17my 21:349c70c8a7de 6 #include "Gamepad.h"
el17my 21:349c70c8a7de 7 #include "Gameengine.h"
el17my 27:354d91d59b6d 8 /** State for finite state machine struct */
el17my 21:349c70c8a7de 9 struct State {
el17my 29:2d592452e3fb 10 int output;/**< the output state. */
el17my 29:2d592452e3fb 11 int next_state[4];/**< the 4 state to change. */
el17my 21:349c70c8a7de 12 };
el17my 21:349c70c8a7de 13
el17my 27:354d91d59b6d 14 /** Menu Class
el17my 27:354d91d59b6d 15
el17my 27:354d91d59b6d 16 * @1 build three page to choose
el17my 27:354d91d59b6d 17 * @2 build a good welcome_page
el17my 27:354d91d59b6d 18 * @3 connect with the gamepad and makesure the game is working
el17my 27:354d91d59b6d 19 * @date April 27th 2020
el17my 27:354d91d59b6d 20 * @author Yaomochu
el17my 27:354d91d59b6d 21 * @code
el17my 27:354d91d59b6d 22
el17my 27:354d91d59b6d 23 #include "N5110.h"
el17my 27:354d91d59b6d 24 #include "Gamepad.h"
el17my 27:354d91d59b6d 25 #include "mbed.h"
el17my 27:354d91d59b6d 26 #include "menu.h"
el17my 27:354d91d59b6d 27
el17my 27:354d91d59b6d 28 N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11);
el17my 27:354d91d59b6d 29 Gamepad gamepad;
el17my 27:354d91d59b6d 30 menu _menu;
el17my 27:354d91d59b6d 31
el17my 27:354d91d59b6d 32 int main() {
el17my 27:354d91d59b6d 33 gamepad.init();
el17my 27:354d91d59b6d 34 _menu.init();
el17my 27:354d91d59b6d 35 lcd.init();
el17my 27:354d91d59b6d 36 lcd.normalMode();
el17my 27:354d91d59b6d 37 lcd.setBrightness(0.5);
el17my 27:354d91d59b6d 38 while(1) {
el17my 27:354d91d59b6d 39
el17my 27:354d91d59b6d 40 // clear, refresh lcd and run the menu.
el17my 27:354d91d59b6d 41 lcd.clear();
el17my 27:354d91d59b6d 42 _menu.run_engine(lcd, gamepad);
el17my 27:354d91d59b6d 43 lcd.refresh();
el17my 27:354d91d59b6d 44 wait(0.01);
el17my 27:354d91d59b6d 45 }
el17my 27:354d91d59b6d 46 }
el17my 27:354d91d59b6d 47
el17my 27:354d91d59b6d 48 *@endcode
el17my 26:4d193529b447 49 */
el17my 21:349c70c8a7de 50
el17my 21:349c70c8a7de 51
el17my 21:349c70c8a7de 52 class Menu {
el17my 21:349c70c8a7de 53 public:
el17my 27:354d91d59b6d 54 // Constructor and Destructor.
el17my 27:354d91d59b6d 55 /**
el17my 27:354d91d59b6d 56 * @brief Constructor @details Non user specified.
el17my 27:354d91d59b6d 57 */
el17my 27:354d91d59b6d 58 Menu();
el17my 27:354d91d59b6d 59 /**
el17my 27:354d91d59b6d 60 * @brief Destructor @details Non user specified.
el17my 27:354d91d59b6d 61 */
el17my 27:354d91d59b6d 62 ~Menu();
el17my 27:354d91d59b6d 63 // Mutators
el17my 27:354d91d59b6d 64 /**
el17my 27:354d91d59b6d 65 * @brief Initialises the Menu.
el17my 27:354d91d59b6d 66 */
el17my 27:354d91d59b6d 67 void init();
el17my 27:354d91d59b6d 68 /**
el17my 27:354d91d59b6d 69 * @brief Runs the menu and a state machine.
el17my 27:354d91d59b6d 70 * @param &lcd @details The lcd object from the N5110 class
el17my 27:354d91d59b6d 71 * @param &gamepad @details The gamepad object from Gamepad class
el17my 27:354d91d59b6d 72 */
el17my 27:354d91d59b6d 73 void run_engine(N5110 &lcd, Gamepad &gamepad);
el17my 27:354d91d59b6d 74
el17my 22:f8ba0ab7465c 75
el17my 22:f8ba0ab7465c 76
el17my 22:f8ba0ab7465c 77 private:
el17my 27:354d91d59b6d 78 void run_game(N5110 &lcd, Gamepad &gamepad);
el17my 21:349c70c8a7de 79 void display_page1(N5110 &lcd, Gamepad &gamepad);
el17my 21:349c70c8a7de 80 void display_page2(N5110 &lcd, Gamepad &gamepad);
el17my 22:f8ba0ab7465c 81 void get_output(N5110 &lcd, Gamepad &gamepad);
el17my 21:349c70c8a7de 82 void get_input(bool start, bool back, bool b);
el17my 21:349c70c8a7de 83 Gameengine _game_engine;
el17my 21:349c70c8a7de 84 int _input_value;
el17my 21:349c70c8a7de 85 int _output;
el17my 21:349c70c8a7de 86 int _state;
el17my 21:349c70c8a7de 87 };
el17my 21:349c70c8a7de 88 #endif
el17my 21:349c70c8a7de 89
el17my 21:349c70c8a7de 90