Li Saiwen 201089052
Dependencies: mbed Gamepad N5110
main.cpp@2:1234b0a1a51d, 2019-04-28 (annotated)
- Committer:
- 1012754868
- Date:
- Sun Apr 28 05:49:15 2019 +0000
- Revision:
- 2:1234b0a1a51d
- Parent:
- 1:db2a69ca4929
- Child:
- 3:7b28047013d2
update the death music
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
1012754868 | 0:5fcd72a90b20 | 1 | //屏幕开始有蛇的图标 |
1012754868 | 0:5fcd72a90b20 | 2 | //主页过了之后选择菜单菜单包含速度历史记录 |
1012754868 | 0:5fcd72a90b20 | 3 | //音乐 |
1012754868 | 0:5fcd72a90b20 | 4 | /* |
1012754868 | 0:5fcd72a90b20 | 5 | 做选项的步骤 |
1012754868 | 0:5fcd72a90b20 | 6 | 把选项打印出来 |
1012754868 | 0:5fcd72a90b20 | 7 | 移动光标 |
1012754868 | 0:5fcd72a90b20 | 8 | 移动到某一个点击确定跳转到一个界面,点击返回返回到设置 |
1012754868 | 0:5fcd72a90b20 | 9 | */ |
1012754868 | 0:5fcd72a90b20 | 10 | #include "mbed.h" |
1012754868 | 0:5fcd72a90b20 | 11 | #include "N5110.h" |
1012754868 | 0:5fcd72a90b20 | 12 | #include "Gamepad.h" |
1012754868 | 0:5fcd72a90b20 | 13 | |
1012754868 | 0:5fcd72a90b20 | 14 | #include "Snake.h" |
1012754868 | 0:5fcd72a90b20 | 15 | |
1012754868 | 0:5fcd72a90b20 | 16 | /************************Structs************************/ |
1012754868 | 0:5fcd72a90b20 | 17 | struct UserInput { |
1012754868 | 0:5fcd72a90b20 | 18 | Direction d; |
1012754868 | 0:5fcd72a90b20 | 19 | |
1012754868 | 0:5fcd72a90b20 | 20 | }; |
1012754868 | 0:5fcd72a90b20 | 21 | |
1012754868 | 0:5fcd72a90b20 | 22 | |
1012754868 | 0:5fcd72a90b20 | 23 | /************************Objects************************/ |
1012754868 | 0:5fcd72a90b20 | 24 | N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11);//set LCD pins |
1012754868 | 0:5fcd72a90b20 | 25 | Gamepad pad; |
1012754868 | 0:5fcd72a90b20 | 26 | Snake snake; |
1012754868 | 0:5fcd72a90b20 | 27 | Direction d; |
1012754868 | 2:1234b0a1a51d | 28 | int SNAKY[15][48] = { |
1012754868 | 2:1234b0a1a51d | 29 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 30 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 31 | {0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 32 | {0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 33 | {0,0,0,0,0,1,1,1,0,0,0,1,0,1,0,0,1,1,0,1,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 34 | {0,0,0,0,0,1,0,1,0,0,0,1,0,0,1,0,0,0,1,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 35 | {1,0,1,1,0,1,0,1,0,0,0,0,1,0,0,1,1,1,0,0,0,1,1,0,0,0,0,0,0,0,0,0,1,1,0,0,1,1,0,0,1,1,0,0,1,1,0,0}, |
1012754868 | 2:1234b0a1a51d | 36 | {0,0,0,1,0,1,0,1,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,1,0,0,1,1,0,0,1,1,0,0}, |
1012754868 | 2:1234b0a1a51d | 37 | {0,0,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 38 | {0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 39 | {0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,1,0,1,0,0,0,0,0,0,0,1,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 40 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,1,1,1,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 41 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 42 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 0:5fcd72a90b20 | 43 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0} |
1012754868 | 0:5fcd72a90b20 | 44 | }; |
1012754868 | 0:5fcd72a90b20 | 45 | |
1012754868 | 2:1234b0a1a51d | 46 | int _SNAKY[15][48] = { |
1012754868 | 2:1234b0a1a51d | 47 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 48 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 49 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 50 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 0:5fcd72a90b20 | 51 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 0:5fcd72a90b20 | 52 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 0:5fcd72a90b20 | 53 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 0:5fcd72a90b20 | 54 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 0:5fcd72a90b20 | 55 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 0:5fcd72a90b20 | 56 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 0:5fcd72a90b20 | 57 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 0:5fcd72a90b20 | 58 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 0:5fcd72a90b20 | 59 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 0:5fcd72a90b20 | 60 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 0:5fcd72a90b20 | 61 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0} |
1012754868 | 0:5fcd72a90b20 | 62 | }; |
1012754868 | 0:5fcd72a90b20 | 63 | |
1012754868 | 0:5fcd72a90b20 | 64 | char _Buffer[200]; |
1012754868 | 0:5fcd72a90b20 | 65 | /************************Prototypes************************/ |
1012754868 | 0:5fcd72a90b20 | 66 | void start_game(); |
1012754868 | 0:5fcd72a90b20 | 67 | void game_setting(); |
1012754868 | 2:1234b0a1a51d | 68 | int game_music_2(); |
1012754868 | 0:5fcd72a90b20 | 69 | |
1012754868 | 0:5fcd72a90b20 | 70 | /************************Variables************************/ |
1012754868 | 0:5fcd72a90b20 | 71 | |
1012754868 | 0:5fcd72a90b20 | 72 | //int heroChar[4]=(1,1,0,1); |
1012754868 | 0:5fcd72a90b20 | 73 | //int bomb[4]=(0,1,0,1); |
1012754868 | 0:5fcd72a90b20 | 74 | //int boulderLocation[4][8]={}// set the coordinate for boulder, if 00, boulder does not exist |
1012754868 | 0:5fcd72a90b20 | 75 | |
1012754868 | 0:5fcd72a90b20 | 76 | /************************Main code************************/ |
1012754868 | 0:5fcd72a90b20 | 77 | int main() |
1012754868 | 2:1234b0a1a51d | 78 | { snake.Highest_score = 0; |
1012754868 | 2:1234b0a1a51d | 79 | while(1){ |
1012754868 | 2:1234b0a1a51d | 80 | int _Flag = 1; |
1012754868 | 2:1234b0a1a51d | 81 | lcd.init();//initializing display |
1012754868 | 2:1234b0a1a51d | 82 | pad.init(); |
1012754868 | 2:1234b0a1a51d | 83 | start_game(); |
1012754868 | 2:1234b0a1a51d | 84 | game_setting(); |
1012754868 | 2:1234b0a1a51d | 85 | snake.init(25,25,5,3); |
1012754868 | 2:1234b0a1a51d | 86 | |
1012754868 | 0:5fcd72a90b20 | 87 | //pc.printf("initalized"); |
1012754868 | 2:1234b0a1a51d | 88 | while (_Flag) { |
1012754868 | 2:1234b0a1a51d | 89 | snake.drawsnake(lcd,pad); |
1012754868 | 0:5fcd72a90b20 | 90 | snake.snakemov(pad); |
1012754868 | 2:1234b0a1a51d | 91 | if(snake.live <= 0) { |
1012754868 | 2:1234b0a1a51d | 92 | _Flag = 0; |
1012754868 | 2:1234b0a1a51d | 93 | } |
1012754868 | 2:1234b0a1a51d | 94 | } |
1012754868 | 2:1234b0a1a51d | 95 | } |
1012754868 | 0:5fcd72a90b20 | 96 | } |
1012754868 | 0:5fcd72a90b20 | 97 | /************************Functions************************/ |
1012754868 | 2:1234b0a1a51d | 98 | int game_music_2(){ |
1012754868 | 2:1234b0a1a51d | 99 | pad.tone(1047.0,0.125); //gap |
1012754868 | 2:1234b0a1a51d | 100 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 101 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 102 | return 0; |
1012754868 | 2:1234b0a1a51d | 103 | } |
1012754868 | 2:1234b0a1a51d | 104 | pad.tone(1175.0,0.125); //1_ |
1012754868 | 2:1234b0a1a51d | 105 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 106 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 107 | return 0; |
1012754868 | 2:1234b0a1a51d | 108 | } |
1012754868 | 2:1234b0a1a51d | 109 | pad.tone(1319.0,0.25); //2_ |
1012754868 | 2:1234b0a1a51d | 110 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 111 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 112 | return 0; |
1012754868 | 2:1234b0a1a51d | 113 | } |
1012754868 | 2:1234b0a1a51d | 114 | pad.tone(1047.0,0.125); //3_ |
1012754868 | 2:1234b0a1a51d | 115 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 116 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 117 | return 0; |
1012754868 | 2:1234b0a1a51d | 118 | } |
1012754868 | 2:1234b0a1a51d | 119 | pad.tone(880.0,0.125); //1_ |
1012754868 | 2:1234b0a1a51d | 120 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 121 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 122 | return 0; |
1012754868 | 2:1234b0a1a51d | 123 | } |
1012754868 | 2:1234b0a1a51d | 124 | pad.tone(880.0,0.25); //5 3/4 |
1012754868 | 2:1234b0a1a51d | 125 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 126 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 127 | return 0; |
1012754868 | 2:1234b0a1a51d | 128 | } |
1012754868 | 2:1234b0a1a51d | 129 | pad.tone(1175.0,0.25); //3_ |
1012754868 | 2:1234b0a1a51d | 130 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 131 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 132 | return 0; |
1012754868 | 2:1234b0a1a51d | 133 | } |
1012754868 | 2:1234b0a1a51d | 134 | pad.tone(988.0,0.25); //2 |
1012754868 | 2:1234b0a1a51d | 135 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 136 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 137 | return 0; |
1012754868 | 2:1234b0a1a51d | 138 | } |
1012754868 | 2:1234b0a1a51d | 139 | pad.tone(784.0,0.125); //5 |
1012754868 | 2:1234b0a1a51d | 140 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 141 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 142 | return 0; |
1012754868 | 2:1234b0a1a51d | 143 | } |
1012754868 | 2:1234b0a1a51d | 144 | pad.tone(659.0,0.125); //2 |
1012754868 | 1:db2a69ca4929 | 145 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 146 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 147 | return 0; |
1012754868 | 2:1234b0a1a51d | 148 | } |
1012754868 | 2:1234b0a1a51d | 149 | pad.tone(659.0,0.25); //1. |
1012754868 | 2:1234b0a1a51d | 150 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 151 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 152 | return 0; |
1012754868 | 2:1234b0a1a51d | 153 | } |
1012754868 | 2:1234b0a1a51d | 154 | pad.tone(988.0,0.25); //l6. |
1012754868 | 2:1234b0a1a51d | 155 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 156 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 157 | return 0; |
1012754868 | 2:1234b0a1a51d | 158 | } |
1012754868 | 2:1234b0a1a51d | 159 | pad.tone(880.0,0.25); //3 3/4 |
1012754868 | 2:1234b0a1a51d | 160 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 161 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 162 | return 0; |
1012754868 | 2:1234b0a1a51d | 163 | } |
1012754868 | 2:1234b0a1a51d | 164 | pad.tone(784.0,0.125); //1. |
1012754868 | 2:1234b0a1a51d | 165 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 166 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 167 | return 0; |
1012754868 | 2:1234b0a1a51d | 168 | } |
1012754868 | 2:1234b0a1a51d | 169 | pad.tone(523.0,0.125); //l7 |
1012754868 | 2:1234b0a1a51d | 170 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 171 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 172 | return 0; |
1012754868 | 2:1234b0a1a51d | 173 | } |
1012754868 | 2:1234b0a1a51d | 174 | pad.tone(523.0,0.25); //gap |
1012754868 | 2:1234b0a1a51d | 175 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 176 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 177 | return 0; |
1012754868 | 2:1234b0a1a51d | 178 | } |
1012754868 | 2:1234b0a1a51d | 179 | pad.tone(784.0,0.25); //l7 |
1012754868 | 2:1234b0a1a51d | 180 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 181 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 182 | return 0; |
1012754868 | 2:1234b0a1a51d | 183 | } |
1012754868 | 2:1234b0a1a51d | 184 | pad.tone(659.0,0.25); //l6 |
1012754868 | 2:1234b0a1a51d | 185 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 186 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 187 | return 0; |
1012754868 | 2:1234b0a1a51d | 188 | } |
1012754868 | 2:1234b0a1a51d | 189 | pad.tone(0.0,0.25); //l7 |
1012754868 | 2:1234b0a1a51d | 190 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 191 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 192 | return 0; |
1012754868 | 2:1234b0a1a51d | 193 | } |
1012754868 | 2:1234b0a1a51d | 194 | pad.tone(0.0,0.25); //1. |
1012754868 | 2:1234b0a1a51d | 195 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 196 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 197 | return 0; |
1012754868 | 2:1234b0a1a51d | 198 | } |
1012754868 | 2:1234b0a1a51d | 199 | pad.tone(587.0,0.125); //2. |
1012754868 | 2:1234b0a1a51d | 200 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 201 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 202 | return 0; |
1012754868 | 2:1234b0a1a51d | 203 | } |
1012754868 | 2:1234b0a1a51d | 204 | pad.tone(659.0,0.125); //l5 |
1012754868 | 1:db2a69ca4929 | 205 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 206 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 207 | return 0; |
1012754868 | 2:1234b0a1a51d | 208 | } |
1012754868 | 2:1234b0a1a51d | 209 | pad.tone(698.0,0.25); //1 |
1012754868 | 2:1234b0a1a51d | 210 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 211 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 212 | return 0; |
1012754868 | 2:1234b0a1a51d | 213 | } |
1012754868 | 2:1234b0a1a51d | 214 | pad.tone(0.0,0.25); //2. |
1012754868 | 2:1234b0a1a51d | 215 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 216 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 217 | return 0; |
1012754868 | 2:1234b0a1a51d | 218 | } |
1012754868 | 2:1234b0a1a51d | 219 | pad.tone(1047.0,0.25); //3. |
1012754868 | 2:1234b0a1a51d | 220 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 221 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 222 | return 0; |
1012754868 | 2:1234b0a1a51d | 223 | } |
1012754868 | 2:1234b0a1a51d | 224 | pad.tone(988.0,0.0833); //4 |
1012754868 | 2:1234b0a1a51d | 225 | wait(0.0833); |
1012754868 | 2:1234b0a1a51d | 226 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 227 | return 0; |
1012754868 | 2:1234b0a1a51d | 228 | } |
1012754868 | 2:1234b0a1a51d | 229 | pad.tone(988.0,0.0833); //4. |
1012754868 | 2:1234b0a1a51d | 230 | wait(0.0833); |
1012754868 | 2:1234b0a1a51d | 231 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 232 | return 0; |
1012754868 | 2:1234b0a1a51d | 233 | } |
1012754868 | 2:1234b0a1a51d | 234 | pad.tone(1047.0,0.0833); //3. |
1012754868 | 2:1234b0a1a51d | 235 | wait(0.0833); |
1012754868 | 2:1234b0a1a51d | 236 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 237 | return 0; |
1012754868 | 2:1234b0a1a51d | 238 | } |
1012754868 | 2:1234b0a1a51d | 239 | pad.tone(784.0,0.25); //2. |
1012754868 | 2:1234b0a1a51d | 240 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 241 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 242 | return 0; |
1012754868 | 2:1234b0a1a51d | 243 | } |
1012754868 | 2:1234b0a1a51d | 244 | pad.tone(0.0,0.25); //1. |
1012754868 | 2:1234b0a1a51d | 245 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 246 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 247 | return 0; |
1012754868 | 2:1234b0a1a51d | 248 | } |
1012754868 | 2:1234b0a1a51d | 249 | pad.tone(698.0,0.25); //2 |
1012754868 | 2:1234b0a1a51d | 250 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 251 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 252 | return 0; |
1012754868 | 2:1234b0a1a51d | 253 | } |
1012754868 | 2:1234b0a1a51d | 254 | pad.tone(659.0,0.1875); //gap |
1012754868 | 2:1234b0a1a51d | 255 | wait(0.1875); |
1012754868 | 2:1234b0a1a51d | 256 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 257 | return 0; |
1012754868 | 2:1234b0a1a51d | 258 | } |
1012754868 | 2:1234b0a1a51d | 259 | pad.tone(698.0,0.0625); //1. |
1012754868 | 2:1234b0a1a51d | 260 | wait(0.0625); |
1012754868 | 2:1234b0a1a51d | 261 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 262 | return 0; |
1012754868 | 2:1234b0a1a51d | 263 | } |
1012754868 | 2:1234b0a1a51d | 264 | pad.tone(740.0,0.25); //2. |
1012754868 | 1:db2a69ca4929 | 265 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 266 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 267 | return 0; |
1012754868 | 2:1234b0a1a51d | 268 | } |
1012754868 | 2:1234b0a1a51d | 269 | pad.tone(0.0,0.25); //3. |
1012754868 | 2:1234b0a1a51d | 270 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 271 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 272 | return 0; |
1012754868 | 2:1234b0a1a51d | 273 | } |
1012754868 | 2:1234b0a1a51d | 274 | pad.tone(1047.0,0.25); //1. |
1012754868 | 2:1234b0a1a51d | 275 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 276 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 277 | return 0; |
1012754868 | 2:1234b0a1a51d | 278 | } |
1012754868 | 2:1234b0a1a51d | 279 | pad.tone(988.0,0.0833); //5 3/4 |
1012754868 | 2:1234b0a1a51d | 280 | wait(0.0833); |
1012754868 | 2:1234b0a1a51d | 281 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 282 | return 0; |
1012754868 | 2:1234b0a1a51d | 283 | } |
1012754868 | 2:1234b0a1a51d | 284 | pad.tone(988.0,0.0833); //3. |
1012754868 | 2:1234b0a1a51d | 285 | wait(0.0833); |
1012754868 | 2:1234b0a1a51d | 286 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 287 | return 0; |
1012754868 | 2:1234b0a1a51d | 288 | } |
1012754868 | 2:1234b0a1a51d | 289 | pad.tone(880.0,0.0833); //2 |
1012754868 | 2:1234b0a1a51d | 290 | wait(0.0833); |
1012754868 | 2:1234b0a1a51d | 291 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 292 | return 0; |
1012754868 | 2:1234b0a1a51d | 293 | } |
1012754868 | 2:1234b0a1a51d | 294 | pad.tone(831.0,0.25); //5 |
1012754868 | 2:1234b0a1a51d | 295 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 296 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 297 | return 0; |
1012754868 | 2:1234b0a1a51d | 298 | } |
1012754868 | 2:1234b0a1a51d | 299 | pad.tone(0.0,0.25); //2 |
1012754868 | 2:1234b0a1a51d | 300 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 301 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 302 | return 0; |
1012754868 | 2:1234b0a1a51d | 303 | } |
1012754868 | 2:1234b0a1a51d | 304 | pad.tone(0.0,0.25); //1. |
1012754868 | 2:1234b0a1a51d | 305 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 306 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 307 | return 0; |
1012754868 | 2:1234b0a1a51d | 308 | } |
1012754868 | 2:1234b0a1a51d | 309 | pad.tone(1047.0,0.125); //l6. |
1012754868 | 1:db2a69ca4929 | 310 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 311 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 312 | return 0; |
1012754868 | 2:1234b0a1a51d | 313 | } |
1012754868 | 2:1234b0a1a51d | 314 | pad.tone(1175.0,0.125); //l6 |
1012754868 | 2:1234b0a1a51d | 315 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 316 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 317 | return 0; |
1012754868 | 2:1234b0a1a51d | 318 | } |
1012754868 | 2:1234b0a1a51d | 319 | pad.tone(1319.0,0.25); //l7. |
1012754868 | 2:1234b0a1a51d | 320 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 321 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 322 | return 0; |
1012754868 | 2:1234b0a1a51d | 323 | } |
1012754868 | 2:1234b0a1a51d | 324 | pad.tone(1047.0,0.125); //1. |
1012754868 | 2:1234b0a1a51d | 325 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 326 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 327 | return 0; |
1012754868 | 2:1234b0a1a51d | 328 | } |
1012754868 | 2:1234b0a1a51d | 329 | pad.tone(880.0,0.125); //l5 |
1012754868 | 2:1234b0a1a51d | 330 | //////////////////////////////////////////////////// |
1012754868 | 1:db2a69ca4929 | 331 | wait(0.125); |
1012754868 | 1:db2a69ca4929 | 332 | pad.tone(880.0,0.25); //6 |
1012754868 | 1:db2a69ca4929 | 333 | wait(0.25); |
1012754868 | 1:db2a69ca4929 | 334 | pad.tone(1175.0,0.25); //H2 |
1012754868 | 1:db2a69ca4929 | 335 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 336 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 337 | return 0; |
1012754868 | 2:1234b0a1a51d | 338 | } |
1012754868 | 1:db2a69ca4929 | 339 | pad.tone(988.0,0.25); //7 |
1012754868 | 1:db2a69ca4929 | 340 | wait(0.25); |
1012754868 | 1:db2a69ca4929 | 341 | pad.tone(784.0,0.125); //5_ |
1012754868 | 1:db2a69ca4929 | 342 | wait(0.125); |
1012754868 | 1:db2a69ca4929 | 343 | pad.tone(659.0,0.125); //3_ |
1012754868 | 1:db2a69ca4929 | 344 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 345 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 346 | return 0; |
1012754868 | 2:1234b0a1a51d | 347 | } |
1012754868 | 1:db2a69ca4929 | 348 | pad.tone(659.0,0.25); //3 |
1012754868 | 1:db2a69ca4929 | 349 | wait(0.25); |
1012754868 | 1:db2a69ca4929 | 350 | pad.tone(988.0,0.25); //7 |
1012754868 | 1:db2a69ca4929 | 351 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 352 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 353 | return 0; |
1012754868 | 2:1234b0a1a51d | 354 | } |
1012754868 | 1:db2a69ca4929 | 355 | pad.tone(880.0,0.25); //6 |
1012754868 | 1:db2a69ca4929 | 356 | wait(0.25); |
1012754868 | 1:db2a69ca4929 | 357 | pad.tone(784.0,0.125); //5_ |
1012754868 | 1:db2a69ca4929 | 358 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 359 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 360 | return 0; |
1012754868 | 2:1234b0a1a51d | 361 | } |
1012754868 | 1:db2a69ca4929 | 362 | pad.tone(523.0,0.125); //1_ |
1012754868 | 1:db2a69ca4929 | 363 | wait(0.125); |
1012754868 | 1:db2a69ca4929 | 364 | pad.tone(523.0,0.25); //1 |
1012754868 | 1:db2a69ca4929 | 365 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 366 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 367 | return 0; |
1012754868 | 2:1234b0a1a51d | 368 | } |
1012754868 | 1:db2a69ca4929 | 369 | pad.tone(784.0,0.25); //5 |
1012754868 | 1:db2a69ca4929 | 370 | wait(0.25); |
1012754868 | 1:db2a69ca4929 | 371 | pad.tone(659.0,0.25); //3 |
1012754868 | 1:db2a69ca4929 | 372 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 373 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 374 | return 0; |
1012754868 | 2:1234b0a1a51d | 375 | } |
1012754868 | 1:db2a69ca4929 | 376 | pad.tone(0.0,0.25); //gap |
1012754868 | 1:db2a69ca4929 | 377 | wait(0.25); |
1012754868 | 1:db2a69ca4929 | 378 | pad.tone(0.0,0.25); //gap |
1012754868 | 1:db2a69ca4929 | 379 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 380 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 381 | return 0; |
1012754868 | 2:1234b0a1a51d | 382 | } |
1012754868 | 1:db2a69ca4929 | 383 | pad.tone(587.0,0.125); //2_ |
1012754868 | 1:db2a69ca4929 | 384 | wait(0.125); |
1012754868 | 1:db2a69ca4929 | 385 | pad.tone(659.0,0.125); //3_ |
1012754868 | 1:db2a69ca4929 | 386 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 387 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 388 | return 0; |
1012754868 | 2:1234b0a1a51d | 389 | } |
1012754868 | 1:db2a69ca4929 | 390 | pad.tone(698.0,0.25); //4 |
1012754868 | 1:db2a69ca4929 | 391 | wait(0.25); |
1012754868 | 1:db2a69ca4929 | 392 | pad.tone(0.0,0.25); //gap |
1012754868 | 1:db2a69ca4929 | 393 | wait(0.25); |
1012754868 | 1:db2a69ca4929 | 394 | pad.tone(784.0,0.25); //5 |
1012754868 | 1:db2a69ca4929 | 395 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 396 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 397 | return 0; |
1012754868 | 2:1234b0a1a51d | 398 | } |
1012754868 | 1:db2a69ca4929 | 399 | pad.tone(698.0,0.08333); //4_3 |
1012754868 | 1:db2a69ca4929 | 400 | wait(0.08333); |
1012754868 | 1:db2a69ca4929 | 401 | pad.tone(698.0,0.08333); //4_3 |
1012754868 | 1:db2a69ca4929 | 402 | wait(0.08333); |
1012754868 | 1:db2a69ca4929 | 403 | pad.tone(784.0,0.08333); //5_3 |
1012754868 | 1:db2a69ca4929 | 404 | wait(0.08333); |
1012754868 | 2:1234b0a1a51d | 405 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 406 | return 0; |
1012754868 | 2:1234b0a1a51d | 407 | } |
1012754868 | 1:db2a69ca4929 | 408 | pad.tone(659.0,0.25); //3 |
1012754868 | 1:db2a69ca4929 | 409 | wait(0.25); |
1012754868 | 1:db2a69ca4929 | 410 | pad.tone(784.0,0.25); //5 |
1012754868 | 1:db2a69ca4929 | 411 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 412 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 413 | return 0; |
1012754868 | 2:1234b0a1a51d | 414 | } |
1012754868 | 1:db2a69ca4929 | 415 | pad.tone(1046.0,0.25); //H1 |
1012754868 | 1:db2a69ca4929 | 416 | wait(0.25); |
1012754868 | 1:db2a69ca4929 | 417 | pad.tone(1318.0,0.25); //H3 |
1012754868 | 1:db2a69ca4929 | 418 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 419 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 420 | return 0; |
1012754868 | 2:1234b0a1a51d | 421 | } |
1012754868 | 1:db2a69ca4929 | 422 | pad.tone(1175.0,0.1875); //H2 3/4 |
1012754868 | 1:db2a69ca4929 | 423 | wait(0.1875); |
1012754868 | 1:db2a69ca4929 | 424 | pad.tone(1175.0,0.125); //H2_ |
1012754868 | 1:db2a69ca4929 | 425 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 426 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 427 | return 0; |
1012754868 | 2:1234b0a1a51d | 428 | } |
1012754868 | 1:db2a69ca4929 | 429 | pad.tone(1175.0,0.125); //H2_ |
1012754868 | 1:db2a69ca4929 | 430 | wait(0.125); |
1012754868 | 1:db2a69ca4929 | 431 | pad.tone(1046.0,0.25); //H1 |
1012754868 | 1:db2a69ca4929 | 432 | wait(0.25); |
1012754868 | 1:db2a69ca4929 | 433 | pad.tone(1046.0,0.125); //H1_ |
1012754868 | 1:db2a69ca4929 | 434 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 435 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 436 | return 0; |
1012754868 | 2:1234b0a1a51d | 437 | } |
1012754868 | 1:db2a69ca4929 | 438 | pad.tone(1046.0,0.25); //H1 |
1012754868 | 1:db2a69ca4929 | 439 | wait(0.25); |
1012754868 | 1:db2a69ca4929 | 440 | pad.tone(0.0,0.25); //GAP |
1012754868 | 1:db2a69ca4929 | 441 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 442 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 443 | return 0; |
1012754868 | 2:1234b0a1a51d | 444 | } |
1012754868 | 1:db2a69ca4929 | 445 | pad.tone(0.0,0.25); //GAP |
1012754868 | 1:db2a69ca4929 | 446 | wait(0.25); |
1012754868 | 1:db2a69ca4929 | 447 | pad.tone(0.0,0.25); //GAP |
1012754868 | 1:db2a69ca4929 | 448 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 449 | return 0; |
1012754868 | 1:db2a69ca4929 | 450 | } |
1012754868 | 1:db2a69ca4929 | 451 | |
1012754868 | 0:5fcd72a90b20 | 452 | |
1012754868 | 0:5fcd72a90b20 | 453 | void start_game(){ |
1012754868 | 0:5fcd72a90b20 | 454 | lcd.printString(" LI Saiwen",0,3); |
1012754868 | 2:1234b0a1a51d | 455 | lcd.printString("Press twice A",0,5); |
1012754868 | 0:5fcd72a90b20 | 456 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 457 | |
1012754868 | 2:1234b0a1a51d | 458 | lcd.drawSprite(60,5,15,48,(int *)SNAKY); |
1012754868 | 0:5fcd72a90b20 | 459 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 460 | wait(0.2); |
1012754868 | 2:1234b0a1a51d | 461 | lcd.drawSprite(60,5,15,48,(int *)_SNAKY); |
1012754868 | 0:5fcd72a90b20 | 462 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 463 | |
1012754868 | 2:1234b0a1a51d | 464 | lcd.drawSprite(55,5,15,48,(int *)SNAKY); |
1012754868 | 0:5fcd72a90b20 | 465 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 466 | wait(0.2); |
1012754868 | 2:1234b0a1a51d | 467 | lcd.drawSprite(55,5,15,48,(int *)_SNAKY); |
1012754868 | 0:5fcd72a90b20 | 468 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 469 | |
1012754868 | 2:1234b0a1a51d | 470 | lcd.drawSprite(50,5,15,48,(int *)SNAKY); |
1012754868 | 0:5fcd72a90b20 | 471 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 472 | wait(0.2); |
1012754868 | 2:1234b0a1a51d | 473 | lcd.drawSprite(50,5,15,48,(int *)_SNAKY); |
1012754868 | 0:5fcd72a90b20 | 474 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 475 | |
1012754868 | 2:1234b0a1a51d | 476 | lcd.drawSprite(45,5,15,48,(int *)SNAKY); |
1012754868 | 0:5fcd72a90b20 | 477 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 478 | wait(0.2); |
1012754868 | 2:1234b0a1a51d | 479 | lcd.drawSprite(45,5,15,48,(int *)_SNAKY); |
1012754868 | 0:5fcd72a90b20 | 480 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 481 | |
1012754868 | 2:1234b0a1a51d | 482 | lcd.drawSprite(40,5,15,48,(int *)SNAKY); |
1012754868 | 0:5fcd72a90b20 | 483 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 484 | wait(0.2); |
1012754868 | 2:1234b0a1a51d | 485 | lcd.drawSprite(40,5,15,48,(int *)_SNAKY); |
1012754868 | 0:5fcd72a90b20 | 486 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 487 | |
1012754868 | 2:1234b0a1a51d | 488 | lcd.drawSprite(35,5,15,48,(int *)SNAKY); |
1012754868 | 0:5fcd72a90b20 | 489 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 490 | wait(0.2); |
1012754868 | 2:1234b0a1a51d | 491 | lcd.drawSprite(35,5,15,48,(int *)_SNAKY); |
1012754868 | 0:5fcd72a90b20 | 492 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 493 | |
1012754868 | 2:1234b0a1a51d | 494 | lcd.drawSprite(30,5,15,48,(int *)SNAKY); |
1012754868 | 0:5fcd72a90b20 | 495 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 496 | wait(0.2); |
1012754868 | 2:1234b0a1a51d | 497 | lcd.drawSprite(30,5,15,48,(int *)_SNAKY); |
1012754868 | 0:5fcd72a90b20 | 498 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 499 | |
1012754868 | 2:1234b0a1a51d | 500 | lcd.drawSprite(25,5,15,48,(int *)SNAKY); |
1012754868 | 0:5fcd72a90b20 | 501 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 502 | wait(0.2); |
1012754868 | 2:1234b0a1a51d | 503 | lcd.drawSprite(25,5,15,48,(int *)_SNAKY); |
1012754868 | 0:5fcd72a90b20 | 504 | |
1012754868 | 2:1234b0a1a51d | 505 | lcd.drawSprite(20,5,15,48,(int *)SNAKY); |
1012754868 | 0:5fcd72a90b20 | 506 | lcd.refresh(); |
1012754868 | 2:1234b0a1a51d | 507 | |
1012754868 | 0:5fcd72a90b20 | 508 | while ( pad.check_event(Gamepad::A_PRESSED) == false) { |
1012754868 | 2:1234b0a1a51d | 509 | game_music_2(); |
1012754868 | 0:5fcd72a90b20 | 510 | pad.leds_on(); |
1012754868 | 0:5fcd72a90b20 | 511 | wait(0.1); |
1012754868 | 0:5fcd72a90b20 | 512 | pad.leds_off(); |
1012754868 | 0:5fcd72a90b20 | 513 | wait(0.1); |
1012754868 | 0:5fcd72a90b20 | 514 | } |
1012754868 | 0:5fcd72a90b20 | 515 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 516 | } |
1012754868 | 0:5fcd72a90b20 | 517 | |
1012754868 | 0:5fcd72a90b20 | 518 | void game_setting() { |
1012754868 | 0:5fcd72a90b20 | 519 | lcd.printString(" Menu",0,0); |
1012754868 | 0:5fcd72a90b20 | 520 | lcd.printString(" A to set",0,1); |
1012754868 | 0:5fcd72a90b20 | 521 | lcd.printString("set speed <",0,2); |
1012754868 | 0:5fcd72a90b20 | 522 | lcd.printString("history ",0,3); |
1012754868 | 0:5fcd72a90b20 | 523 | lcd.printString(" press start",0,5); |
1012754868 | 0:5fcd72a90b20 | 524 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 525 | int q = 1; |
1012754868 | 0:5fcd72a90b20 | 526 | while ( pad.check_event(Gamepad::START_PRESSED) == false) { |
1012754868 | 0:5fcd72a90b20 | 527 | d = pad.get_direction(); |
1012754868 | 0:5fcd72a90b20 | 528 | if(d == N || q == 1){ |
1012754868 | 0:5fcd72a90b20 | 529 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 530 | lcd.printString(" Menu",0,0); |
1012754868 | 0:5fcd72a90b20 | 531 | lcd.printString(" A to set",0,1); |
1012754868 | 0:5fcd72a90b20 | 532 | lcd.printString("set speed <",0,2); |
1012754868 | 0:5fcd72a90b20 | 533 | lcd.printString("history ",0,3); |
1012754868 | 0:5fcd72a90b20 | 534 | lcd.printString(" press start",0,5); |
1012754868 | 0:5fcd72a90b20 | 535 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 536 | if(pad.check_event(Gamepad::A_PRESSED) == true) { |
1012754868 | 0:5fcd72a90b20 | 537 | bool IsCheck = false; |
1012754868 | 0:5fcd72a90b20 | 538 | int c = 1; |
1012754868 | 0:5fcd72a90b20 | 539 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 540 | lcd.printString(" Speed set",0,0); |
1012754868 | 0:5fcd72a90b20 | 541 | lcd.printString(" B to set",0,1); |
1012754868 | 0:5fcd72a90b20 | 542 | lcd.printString(" Normal <",0,2); |
1012754868 | 0:5fcd72a90b20 | 543 | lcd.printString(" Difficult",0,3); |
1012754868 | 0:5fcd72a90b20 | 544 | lcd.printString(" Hell",0,4); |
1012754868 | 2:1234b0a1a51d | 545 | lcd.printString(" Press back ",0,5); |
1012754868 | 0:5fcd72a90b20 | 546 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 547 | while(IsCheck == false){ |
1012754868 | 0:5fcd72a90b20 | 548 | d = pad.get_direction(); |
1012754868 | 0:5fcd72a90b20 | 549 | if(d == N && c == 1){ |
1012754868 | 0:5fcd72a90b20 | 550 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 551 | lcd.printString(" Speed set",0,0); |
1012754868 | 0:5fcd72a90b20 | 552 | lcd.printString(" B to set",0,1); |
1012754868 | 0:5fcd72a90b20 | 553 | lcd.printString(" Normal <",0,2); |
1012754868 | 0:5fcd72a90b20 | 554 | lcd.printString(" Difficult",0,3); |
1012754868 | 0:5fcd72a90b20 | 555 | lcd.printString(" Hell",0,4); |
1012754868 | 2:1234b0a1a51d | 556 | lcd.printString(" Press back ",0,5); |
1012754868 | 0:5fcd72a90b20 | 557 | c = 1; |
1012754868 | 0:5fcd72a90b20 | 558 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 559 | } |
1012754868 | 0:5fcd72a90b20 | 560 | else if(d == S && c == 1 ){ |
1012754868 | 0:5fcd72a90b20 | 561 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 562 | lcd.printString(" Speed set",0,0); |
1012754868 | 0:5fcd72a90b20 | 563 | lcd.printString(" B to set",0,1); |
1012754868 | 0:5fcd72a90b20 | 564 | lcd.printString(" Normal",0,2); |
1012754868 | 0:5fcd72a90b20 | 565 | lcd.printString(" Difficult <",0,3); |
1012754868 | 0:5fcd72a90b20 | 566 | lcd.printString(" Hell",0,4); |
1012754868 | 2:1234b0a1a51d | 567 | lcd.printString(" Press back ",0,5); |
1012754868 | 0:5fcd72a90b20 | 568 | c = 2; |
1012754868 | 0:5fcd72a90b20 | 569 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 570 | } |
1012754868 | 0:5fcd72a90b20 | 571 | else if(d == N && c == 2){ |
1012754868 | 0:5fcd72a90b20 | 572 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 573 | lcd.printString(" Speed set",0,0); |
1012754868 | 0:5fcd72a90b20 | 574 | lcd.printString(" B to set",0,1); |
1012754868 | 0:5fcd72a90b20 | 575 | lcd.printString(" Normal",0,2); |
1012754868 | 0:5fcd72a90b20 | 576 | lcd.printString(" Difficult <",0,3); |
1012754868 | 0:5fcd72a90b20 | 577 | lcd.printString(" Hell",0,4); |
1012754868 | 2:1234b0a1a51d | 578 | lcd.printString(" Press back ",0,5); |
1012754868 | 0:5fcd72a90b20 | 579 | c = 1; |
1012754868 | 0:5fcd72a90b20 | 580 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 581 | } |
1012754868 | 0:5fcd72a90b20 | 582 | else if(d == S && c == 2){ |
1012754868 | 0:5fcd72a90b20 | 583 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 584 | lcd.printString(" Speed set",0,0); |
1012754868 | 0:5fcd72a90b20 | 585 | lcd.printString(" B to set",0,1); |
1012754868 | 0:5fcd72a90b20 | 586 | lcd.printString(" Normal",0,2); |
1012754868 | 0:5fcd72a90b20 | 587 | lcd.printString(" Difficult",0,3); |
1012754868 | 0:5fcd72a90b20 | 588 | lcd.printString(" Hell <",0,4); |
1012754868 | 2:1234b0a1a51d | 589 | lcd.printString(" Press back ",0,5); |
1012754868 | 0:5fcd72a90b20 | 590 | c = 3; |
1012754868 | 0:5fcd72a90b20 | 591 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 592 | } |
1012754868 | 0:5fcd72a90b20 | 593 | else if(d == S && c == 3){ |
1012754868 | 0:5fcd72a90b20 | 594 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 595 | lcd.printString(" Speed set",0,0); |
1012754868 | 0:5fcd72a90b20 | 596 | lcd.printString(" B to set",0,1); |
1012754868 | 0:5fcd72a90b20 | 597 | lcd.printString(" Normal",0,2); |
1012754868 | 0:5fcd72a90b20 | 598 | lcd.printString(" Difficult",0,3); |
1012754868 | 0:5fcd72a90b20 | 599 | lcd.printString(" Hell <",0,4); |
1012754868 | 2:1234b0a1a51d | 600 | lcd.printString(" Press back ",0,5); |
1012754868 | 0:5fcd72a90b20 | 601 | c = 3; |
1012754868 | 0:5fcd72a90b20 | 602 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 603 | } |
1012754868 | 0:5fcd72a90b20 | 604 | else if(d == N && c == 3){ |
1012754868 | 0:5fcd72a90b20 | 605 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 606 | lcd.printString(" Speed set",0,0); |
1012754868 | 0:5fcd72a90b20 | 607 | lcd.printString(" B to set",0,1); |
1012754868 | 0:5fcd72a90b20 | 608 | lcd.printString(" Normal",0,2); |
1012754868 | 0:5fcd72a90b20 | 609 | lcd.printString(" Difficult <",0,3); |
1012754868 | 0:5fcd72a90b20 | 610 | lcd.printString(" Hell",0,4); |
1012754868 | 2:1234b0a1a51d | 611 | lcd.printString(" Press back ",0,5); |
1012754868 | 0:5fcd72a90b20 | 612 | c = 2; |
1012754868 | 0:5fcd72a90b20 | 613 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 614 | } |
1012754868 | 0:5fcd72a90b20 | 615 | wait(0.3); |
1012754868 | 0:5fcd72a90b20 | 616 | if(c == 1 && pad.check_event(Gamepad::B_PRESSED) == true) { |
1012754868 | 0:5fcd72a90b20 | 617 | snake._speed = 0; |
1012754868 | 0:5fcd72a90b20 | 618 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 619 | lcd.printString(" set success!",0,2); |
1012754868 | 0:5fcd72a90b20 | 620 | lcd.printString(" Press Back!",0,4); |
1012754868 | 0:5fcd72a90b20 | 621 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 622 | } |
1012754868 | 0:5fcd72a90b20 | 623 | else if(c == 2 && pad.check_event(Gamepad::B_PRESSED) == true) { |
1012754868 | 0:5fcd72a90b20 | 624 | snake._speed = 10; |
1012754868 | 0:5fcd72a90b20 | 625 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 626 | lcd.printString(" set success!",0,2); |
1012754868 | 0:5fcd72a90b20 | 627 | lcd.printString(" Press Back!",0,4); |
1012754868 | 0:5fcd72a90b20 | 628 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 629 | } |
1012754868 | 0:5fcd72a90b20 | 630 | else if(c == 3 && pad.check_event(Gamepad::B_PRESSED) == true) { |
1012754868 | 0:5fcd72a90b20 | 631 | snake._speed = 50; |
1012754868 | 0:5fcd72a90b20 | 632 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 633 | lcd.printString(" set success",0,2); |
1012754868 | 0:5fcd72a90b20 | 634 | lcd.printString(" Press Back!",0,4); |
1012754868 | 0:5fcd72a90b20 | 635 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 636 | } |
1012754868 | 0:5fcd72a90b20 | 637 | if(pad.check_event(Gamepad::BACK_PRESSED) == true){ |
1012754868 | 0:5fcd72a90b20 | 638 | IsCheck = true; |
1012754868 | 0:5fcd72a90b20 | 639 | } |
1012754868 | 0:5fcd72a90b20 | 640 | } |
1012754868 | 0:5fcd72a90b20 | 641 | |
1012754868 | 0:5fcd72a90b20 | 642 | if(pad.check_event(Gamepad::BACK_PRESSED) == true){ |
1012754868 | 0:5fcd72a90b20 | 643 | break; |
1012754868 | 0:5fcd72a90b20 | 644 | } |
1012754868 | 0:5fcd72a90b20 | 645 | } |
1012754868 | 0:5fcd72a90b20 | 646 | |
1012754868 | 0:5fcd72a90b20 | 647 | } |
1012754868 | 0:5fcd72a90b20 | 648 | if(d == S && q == 1){ |
1012754868 | 0:5fcd72a90b20 | 649 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 650 | lcd.printString(" Menu",0,0); |
1012754868 | 0:5fcd72a90b20 | 651 | lcd.printString(" A to set",0,1); |
1012754868 | 0:5fcd72a90b20 | 652 | lcd.printString("set speed",0,2); |
1012754868 | 0:5fcd72a90b20 | 653 | lcd.printString("history <",0,3); |
1012754868 | 0:5fcd72a90b20 | 654 | lcd.printString(" press start",0,5); |
1012754868 | 0:5fcd72a90b20 | 655 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 656 | q = 2; |
1012754868 | 0:5fcd72a90b20 | 657 | } |
1012754868 | 0:5fcd72a90b20 | 658 | if(d == S && q == 2){ |
1012754868 | 0:5fcd72a90b20 | 659 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 660 | lcd.printString(" Menu",0,0); |
1012754868 | 0:5fcd72a90b20 | 661 | lcd.printString(" A to set",0,1); |
1012754868 | 0:5fcd72a90b20 | 662 | lcd.printString("set speed",0,2); |
1012754868 | 0:5fcd72a90b20 | 663 | lcd.printString("history <",0,3); |
1012754868 | 0:5fcd72a90b20 | 664 | lcd.printString(" press start",0,5); |
1012754868 | 0:5fcd72a90b20 | 665 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 666 | q = 2; |
1012754868 | 0:5fcd72a90b20 | 667 | } |
1012754868 | 0:5fcd72a90b20 | 668 | if(d == N && q == 2) { |
1012754868 | 0:5fcd72a90b20 | 669 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 670 | lcd.printString(" Menu",0,0); |
1012754868 | 0:5fcd72a90b20 | 671 | lcd.printString(" A to set",0,1); |
1012754868 | 0:5fcd72a90b20 | 672 | lcd.printString("set speed <",0,2); |
1012754868 | 0:5fcd72a90b20 | 673 | lcd.printString("history ",0,3); |
1012754868 | 0:5fcd72a90b20 | 674 | lcd.printString(" press start",0,5); |
1012754868 | 0:5fcd72a90b20 | 675 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 676 | q = 1; |
1012754868 | 0:5fcd72a90b20 | 677 | } |
1012754868 | 0:5fcd72a90b20 | 678 | |
1012754868 | 0:5fcd72a90b20 | 679 | if(q == 2 && pad.check_event(Gamepad::A_PRESSED) == true) { |
1012754868 | 0:5fcd72a90b20 | 680 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 681 | sprintf(_Buffer,"%2d",snake.Highest_score); |
1012754868 | 2:1234b0a1a51d | 682 | lcd.printString(_Buffer,34,3); |
1012754868 | 0:5fcd72a90b20 | 683 | lcd.printString("Highest score",0,1); |
1012754868 | 2:1234b0a1a51d | 684 | lcd.printString(" Press Back",0,5); |
1012754868 | 0:5fcd72a90b20 | 685 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 686 | while(pad.check_event(Gamepad::BACK_PRESSED) == false){ |
1012754868 | 0:5fcd72a90b20 | 687 | |
1012754868 | 0:5fcd72a90b20 | 688 | } |
1012754868 | 0:5fcd72a90b20 | 689 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 690 | lcd.printString("MOVE joystick",0,1); |
1012754868 | 0:5fcd72a90b20 | 691 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 692 | } |
1012754868 | 0:5fcd72a90b20 | 693 | |
1012754868 | 0:5fcd72a90b20 | 694 | pad.leds_on(); |
1012754868 | 0:5fcd72a90b20 | 695 | wait(0.1); |
1012754868 | 0:5fcd72a90b20 | 696 | pad.leds_off(); |
1012754868 | 0:5fcd72a90b20 | 697 | wait(0.1); |
1012754868 | 0:5fcd72a90b20 | 698 | } |
1012754868 | 0:5fcd72a90b20 | 699 | |
1012754868 | 0:5fcd72a90b20 | 700 | |
1012754868 | 0:5fcd72a90b20 | 701 | |
1012754868 | 0:5fcd72a90b20 | 702 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 703 | lcd.printString(" start!!!",0,1); |
1012754868 | 0:5fcd72a90b20 | 704 | lcd.printString("Enjoy yourself",0,3); |
1012754868 | 0:5fcd72a90b20 | 705 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 706 | wait(2); |
1012754868 | 0:5fcd72a90b20 | 707 | } |
1012754868 | 0:5fcd72a90b20 | 708 | |
1012754868 | 0:5fcd72a90b20 | 709 | |
1012754868 | 0:5fcd72a90b20 | 710 | |
1012754868 | 0:5fcd72a90b20 | 711 |