WIZnetInterface using namespace

Dependents:   DualNetworkInterface-Basic

Fork of WIZnetInterface by WIZnet

Revision:
20:3e61863c1f67
Parent:
19:d8773cd4edc5
--- a/Socket/UDPSocket.h	Wed Jul 01 04:02:50 2015 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,69 +0,0 @@
-/* Copyright (C) 2012 mbed.org, MIT License
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy of this software
- * and associated documentation files (the "Software"), to deal in the Software without restriction,
- * including without limitation the rights to use, copy, modify, merge, publish, distribute,
- * sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in all copies or
- * substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
- * BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#ifndef UDPSOCKET_H
-#define UDPSOCKET_H
-
-#include "Endpoint.h"
-#include "Socket.h"
-
-/**
-UDP Socket
-*/
-class UDPSocket: public Socket {
-
-public:
-    /** Instantiate an UDP Socket.
-    */
-    UDPSocket();
-    
-    /** Init the UDP Client Socket without binding it to any specific port
-    \return 0 on success, -1 on failure.
-    */
-    int init(void);
-    
-    /** Bind a UDP Server Socket to a specific port
-    \param port The port to listen for incoming connections on
-    \return 0 on success, -1 on failure.
-    */
-    int bind(int port = -1);
-    
-    /** Send a packet to a remote endpoint
-    \param remote   The remote endpoint
-    \param packet   The packet to be sent
-    \param length   The length of the packet to be sent
-    \return the number of written bytes on success (>=0) or -1 on failure
-    */
-    int sendTo(Endpoint &remote, char *packet, int length);
-    
-    /** Receive a packet from a remote endpoint
-    \param remote   The remote endpoint
-    \param buffer   The buffer for storing the incoming packet data. If a packet
-           is too long to fit in the supplied buffer, excess bytes are discarded
-    \param length   The length of the buffer
-    \return the number of received bytes on success (>=0) or -1 on failure
-    */
-    int receiveFrom(Endpoint &remote, char *buffer, int length);
-    
-private:
-    void confEndpoint(Endpoint & ep);
-    void readEndpoint(Endpoint & ep, uint8_t info[]);
-};
-
-#endif
-