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main.cpp
- Committer:
- noutram
- Date:
- 2019-09-18
- Revision:
- 5:ac0eea152e50
- Parent:
- 4:f30ca79f4676
File content as of revision 5:ac0eea152e50:
#include "mbed.h"
#define N 1000000
#define RELEASED 0
#define PRESSED 1
//Hardware objects
DigitalOut red_led(PE_15); //CountUp is in its critical section
DigitalOut yellow_led(PB_10); //CountDown is in its critical section
DigitalOut green_led(PB_11); //counter != 0
DigitalOut onboardLED(LED1);
DigitalIn button(USER_BUTTON);
DigitalIn sw1(PE_12);
DigitalIn sw2(PE_14);
//The code below is hugely flawed and is only to
//illustrate the problem of blocking hardware
// TASK - add some code to address the problem of switch bounce
int main() {
//Light up
red_led = 1;
yellow_led = 1;
green_led = 1;
onboardLED = 1;
//Now loop forever
while(1) {
while (sw1 == RELEASED) {};
while (sw1 == PRESSED) {};
red_led = !red_led;
while (sw2 == RELEASED) {};
while (sw2 == PRESSED) {};
green_led = !green_led;
//Flash the yellow
yellow_led = !yellow_led;
wait(0.5);
};
}